Search found 3 matches

by Xilmi
Tue Jul 08, 2014 12:19 pm
Forum: Mods and Scenarios
Topic: Improved AI Mod
Replies: 4
Views: 1107

RE: Improved AI Mod

<t> Thanks! I'd like to see some feedback from a veteran player.<br/>
Especially if it was someone who could beat "Very Hard", I'd really be interested if he can still do it with the Mod.<br/>
<br/>
But that's true also for other levels of play. Like "I could consistently beat Normal but with the ...
by Xilmi
Tue Jul 08, 2014 5:05 am
Forum: Mods and Scenarios
Topic: Improved AI Mod
Replies: 4
Views: 1107

RE: Improved AI Mod

<t> Sure thing.<br/>
<br/>
I found that all the buildable items like buildings, advancements and units have a so-called strategy-score.<br/>
This score, depending on the nature of the item, is split up in several sub-categories.<br/>
But if all of these sub-categories are added together, the ...
by Xilmi
Mon Jul 07, 2014 4:32 pm
Forum: Mods and Scenarios
Topic: Improved AI Mod
Replies: 4
Views: 1107

Improved AI Mod

I have made a mod that improves the AI by quite a bit.

I can't post a link due to forum-restrictions but you can find it on the Slitherine-Pandora-Forums in their Modding section.

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