Search found 48 matches

by corwin90
Mon Aug 25, 2014 11:20 pm
Forum: Distant Worlds 1 Series
Topic: Space Combat
Replies: 11
Views: 358

RE: Space Combat

<t> I think the space combat is significantly better than a number of the space 4X games I've played. That being said, I definitely wish I had more control over certain aspects of combat. For example, using torpedo ships, I find it extremely difficult to tell those ships to warp in at maximum range ...
by corwin90
Mon Aug 25, 2014 10:46 pm
Forum: Distant Worlds 1 Series
Topic: The issue of power creep and its solutions.
Replies: 14
Views: 828

RE: The issue of power creep and its solutions.

<r> <QUOTE><s>[quote]</s>ORIGINAL: feelotraveller<br/>
<br/>
Actually corwin90 if anybody is going to get sent off here it is you since your comment adds absolutely nothing but snark to the thread. It certainly does not add anything to the discussion.<br/>

<e>[/quote]</e></QUOTE>
<br/>
I find ...
by corwin90
Fri Aug 22, 2014 12:02 pm
Forum: Distant Worlds 1 Series
Topic: The issue of power creep and its solutions.
Replies: 14
Views: 828

RE: The issue of power creep and its solutions.

<r>
<QUOTE><s>[quote]</s>ORIGINAL: feelotraveller<br/>
<br/>
Did you actually bother to read the thread? <br/>
<br/>
I wanna see you defend (or attack [;)] for that matter) two systems at once with your mega-ship...<br/>
<br/>
Or to pushing your logic to its extreme - the winning strategy ...
by corwin90
Fri Aug 22, 2014 9:30 am
Forum: Distant Worlds 1 Series
Topic: Badly needed DW Universe fix! Diplomacy Cool Down Times
Replies: 20
Views: 1122

RE: My only request for a DW Universe update: Diplomacy Cool Down Times

<t> I don't know if I want pirates to have real diplomacy. Instead of asking for money each month, what if the pirates asked for one of the following instead:<br/>
<br/>
1. Give me all your research on <X> technology<br/>
2. Give me colony <Y><br/>
3. Your last Cruiser looks really interesting ...
by corwin90
Thu Aug 21, 2014 6:41 pm
Forum: The War Room
Topic: Colonization
Replies: 5
Views: 438

RE: Colonization

I hadn't even considered that Continental worlds are less common than Volcanic/Ice/Desert/Ocean. That plus the quality difference is very significant info. Thanks, much!




by corwin90
Thu Aug 21, 2014 6:37 pm
Forum: The War Room
Topic: Resource Shortage at Const. Ship
Replies: 4
Views: 228

RE: Resource Shortage at Const. Ship

<t> I'm glad I saw this thread. I had been telling my first constructor to go refuel. Then, I was searching for a different constructor to come repair the station. Sometimes, I wouldn't have one free and would then "forget" about this incomplete station for a few years. From now on, I'll do what you ...
by corwin90
Tue Aug 19, 2014 8:40 pm
Forum: Distant Worlds 1 Series
Topic: Gaming the system: Shouldn't you have to have Space Superiority to invade a Planet and take it all?
Replies: 63
Views: 1529

RE: Gaming the system: Shouldn't you have to have Space Control to Invade a Planet and take everything?

<t> I think it would be great if certain numbers such as the space control bonus were user configurable. In addition, I would like to see it divided into two numbers, offensive and defensive as described above. Then, players could adjust the numbers as they see fit and in accordance with their play ...
by corwin90
Tue Aug 19, 2014 2:38 pm
Forum: Distant Worlds 1 Series
Topic: Can you set the starting point in the Expansion Planner?
Replies: 2
Views: 221

RE: Can you set the starting point in the Expansion Planner?

Thank you very much for this info. To be honest, I hadn't been using the Galaxy Map at all. Thanks much for the info on this incredibly useful tool!
by corwin90
Fri Aug 15, 2014 10:55 am
Forum: Distant Worlds 1 Series
Topic: New player advice
Replies: 11
Views: 552

RE: New player advice

There are some absolutely fantastic YouTube videos that give a great intro to the game. I'll post links later if someone doesn't beat me to it.
by corwin90
Fri Aug 15, 2014 10:53 am
Forum: Distant Worlds 1 Series
Topic: Can you set the starting point in the Expansion Planner?
Replies: 2
Views: 221

Can you set the starting point in the Expansion Planner?

<t> The Expansion Planner shows a column 'Distance'. I assume this is distance from your home world. Is there any way to change the starting point from your home world to some other colony?<br/>
<br/>
If I understand correctly, in simplest terms, my logistics problems are a result of not enough of ...
by corwin90
Fri Aug 15, 2014 8:41 am
Forum: Distant Worlds 1 Series
Topic: A preview of the v1.9.5.7 Change List
Replies: 13
Views: 257

RE: A preview of the v1.9.5.7 Change List

This update is awesome. I really appreciate the modding features.
by corwin90
Thu Aug 14, 2014 11:18 am
Forum: Design and Modding
Topic: Distant Worlds Extended Universe 1.0.3 released 40 races
Replies: 750
Views: 36557

RE: Distant Worlds Extended 2.0.2 released 38 races

New player here. Just stopped by to say the pictures of the races look AWESOME. Thank you for creating this mod.
by corwin90
Wed Aug 13, 2014 5:04 pm
Forum: Distant Worlds 1 Series
Topic: Population growth - 1 billion in a decade?
Replies: 8
Views: 260

RE: Population growth - 1 billion in a decade?

ORIGINAL: Retreat1970

<--- pffft...1B in 10 years? I mock your reproductive skills.

LOL!
by corwin90
Wed Aug 13, 2014 12:21 am
Forum: The War Room
Topic: Colonization
Replies: 5
Views: 438

RE: Colonization

<t> This is some great info I hadn't realized before. I was thinking the races starting on tier 2 (ocean/desert) and tier 3 (ice / volcanic) should have a significant tech advantage because they could gain access to more world types early in the tech tree. But if the tier 2 and tier 3 world types ...
by corwin90
Tue Aug 12, 2014 11:49 pm
Forum: Distant Worlds 1 Series
Topic: Population growth - 1 billion in a decade?
Replies: 8
Views: 260

RE: Population growth - 1 billion in a decade?

<r> <URL url="http://www.populationinstitute.org/external/files/reports/from-6b-to-7b.pdf"><LINK_TEXT text="http://www.populationinstitute.org/exte ... -to-7b.pdf">http://www.populationinstitute.org/external/files/reports/from-6b-to-7b.pdf</LINK_TEXT></URL><br/>
<br/>
Since 1999 world population ...
by corwin90
Sun Aug 10, 2014 7:16 pm
Forum: Distant Worlds 1 Series
Topic: Shortcuts, UI tricks
Replies: 6
Views: 218

RE: Shortcuts, UI tricks

I think 'CTRL' is used to select/deselect individual elements whereas 'SHIFT' is used to select ranges of elements.
by corwin90
Sun Aug 10, 2014 6:58 pm
Forum: Distant Worlds 1 Series
Topic: Free mining stations for life?
Replies: 7
Views: 246

RE: Free mining stations for life?

<t> Thank you for the posts, everyone! I appreciate the responses. With only a couple of wins, I still have a ton to learn!<br/>
<br/>
In my most recent game, I left the income tax rate on my home world at zero percent until my population was nearly maxed out. Before going negative on money, I ...
by corwin90
Sun Aug 10, 2014 3:14 am
Forum: Distant Worlds 1 Series
Topic: Small Space Port refitted to Large Space Port?
Replies: 14
Views: 432

RE: Small Space Port refitted to Large Space Port?

It seems like the auto-upgrade of my Medium Spaceport on Earth once blew away all my science labs...
by corwin90
Sun Aug 10, 2014 3:12 am
Forum: Distant Worlds 1 Series
Topic: So I've found some Zentabia fluid.....
Replies: 6
Views: 291

RE: So I've found some Zentabia fluid.....

<t> I found a way to get the luxury resource to my planet of choice:<br/>
<br/>
1. Built a military ship with cargo and luxury extractor.<br/>
2. Send the military ship to mine the planet with the Zentabia.<br/>
3. Send the military ship loaded with the Zentabia to your planet of choice.<br/>
4 ...

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