Search found 16 matches

by Fex
Thu Jul 24, 2014 8:18 am
Forum: The War Room
Topic: 7 (Newbie) Questions that I couldn't find answers to
Replies: 20
Views: 549

RE: 7 (Newbie) Questions that I couldn't find answers to

Right clicking the repair adds it to the queue. I'd like to "stop whatever you are doing, repair instead and then continue your queue"! :)
by Fex
Wed Jul 23, 2014 10:01 pm
Forum: The War Room
Topic: 7 (Newbie) Questions that I couldn't find answers to
Replies: 20
Views: 549

RE: 7 (Newbie) Questions that I couldn't find answers to

<r>
<QUOTE><s>[quote]</s>ORIGINAL: PR<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Fex<br/>

<QUOTE><s>[quote]</s>ORIGINAL: PR<br/>
<br/>
If you order a retrofit whilst building something on your planet (e.g. colony ship) then the retrofit process wont commence and, instead, will be sitting in a ...
by Fex
Wed Jul 23, 2014 5:39 pm
Forum: The War Room
Topic: 7 (Newbie) Questions that I couldn't find answers to
Replies: 20
Views: 549

RE: 7 (Newbie) Questions that I couldn't find answers to

<r> <QUOTE><s>[quote]</s>ORIGINAL: PR<br/>
<br/>
If you order a retrofit whilst building something on your planet (e.g. colony ship) then the retrofit process wont commence and, instead, will be sitting in a queue.
<e>[/quote]</e></QUOTE>
<br/>
That sound like an plausible explanation! So how ...
by Fex
Sun Jul 20, 2014 10:16 pm
Forum: The War Room
Topic: 7 (Newbie) Questions that I couldn't find answers to
Replies: 20
Views: 549

RE: 7 (Newbie) Questions that I couldn't find answers to

<r> <QUOTE><s>[quote]</s>ORIGINAL: Tcby<br/>
<br/>
If you happen to have a save with the retrofit taking place, I could probably tell you why it didn't work.
<e>[/quote]</e></QUOTE>
<br/>
Thanks, but it's fine.<br/>
<br/>
I'll just try a new game and see if happens again or not.<br/>
<br ...
by Fex
Sun Jul 20, 2014 7:24 pm
Forum: The War Room
Topic: 7 (Newbie) Questions that I couldn't find answers to
Replies: 20
Views: 549

RE: 7 (Newbie) Questions that I couldn't find answers to

<r> <QUOTE><s>[quote]</s>ORIGINAL: Tcby<br/>
<br/>
Increase difficulty, increase aggression, increase stars. I think so few stars makes expansion difficult for the AI, when you factor in colonisation range limits and probability of viable planets.<br/>
<br/>
<br/>
As for your spaceports, did ...
by Fex
Sun Jul 20, 2014 5:41 pm
Forum: The War Room
Topic: 7 (Newbie) Questions that I couldn't find answers to
Replies: 20
Views: 549

RE: 7 (Newbie) Questions that I couldn't find answers to

<r> Well, I didn't expect this.<br/>
<br/>
So I was playing my 2nd game. 8x8 sectory galaxy with 250 stars.<br/>
Started prewarp, all normal settings, but starting civilizations.<br/>
No space monsters, no tech trading. No pirate respawning.<br/>
<br/>
Random race, random government. Max ...
by Fex
Sun Jul 20, 2014 3:52 pm
Forum: Tech Support
Topic: Retracted: My own fault.
Replies: 0
Views: 89

Retracted: My own fault.

Ah, nevermind. My own fault...
by Fex
Sun Jul 20, 2014 10:33 am
Forum: The War Room
Topic: Average playtime on different amount of starts / sector sizes?
Replies: 2
Views: 197

RE: Average playtime on different amount of starts / sector sizes?

Good to know!

I just wanted to know if a 8x8 / 250 Stars game can in the end take THOUSANDS of hours to finish. I wouldn't want that. The scope would be just ridiculous...
by Fex
Sun Jul 20, 2014 10:31 am
Forum: The War Room
Topic: Should I add armor and/or shields to private side ships?
Replies: 12
Views: 369

RE: Should I add armor and/or shields to private side ships?

<r> Thanks for all of your replies! <E>:)</E><br/>
<br/>
No cutting edge here. Just got warp bubble so we are talking about steel plates and the most basic shields. <E>:)</E><br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Icemania<br/>
<br/>
I put on a very small amount of shields and armour but ...
by Fex
Sat Jul 19, 2014 9:42 pm
Forum: The War Room
Topic: Should I add armor and/or shields to private side ships?
Replies: 12
Views: 369

Should I add armor and/or shields to private side ships?

A total noob here, eager to learn! :)

Started a game prewarp and just no idea if I should start fitting some armor/shield to those freighters and mining ships?
by Fex
Sat Jul 19, 2014 8:59 pm
Forum: The War Room
Topic: 7 (Newbie) Questions that I couldn't find answers to
Replies: 20
Views: 549

RE: 7 (Newbie) Questions that I couldn't find answers to

<r> <QUOTE><s>[quote]</s>ORIGINAL: Tcby<br/>
<br/>
...and corporate nationalism is the reason your research potential dropped. And your income. CN has a malus to almost everything that scales over time.
<e>[/quote]</e></QUOTE>
<br/>
Good to know! So I supposed I need to avoid that in future ...
by Fex
Sat Jul 19, 2014 7:19 pm
Forum: The War Room
Topic: Distant Worlds Legends quick strategy guide
Replies: 53
Views: 4874

RE: Distant Worlds Legends quick strategy guide

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Jeeves<br/>
<br/>
10) I generate a couple hundred galaxies for every game I play. It takes a day or two compared to seven weeks to play a game. Basically I want a game where I can develop the galaxy into a star empire to be proud of. I do not save a potential ...
by Fex
Sat Jul 19, 2014 1:14 pm
Forum: The War Room
Topic: Average playtime on different amount of starts / sector sizes?
Replies: 2
Views: 197

Average playtime on different amount of starts / sector sizes?

New player here.

Curious to know how the average playtime (actual hours) to complete/win a game varies depending of the star / sector size, if you start from prewarp.

Any guesses?
by Fex
Sat Jul 19, 2014 11:50 am
Forum: The War Room
Topic: 7 (Newbie) Questions that I couldn't find answers to
Replies: 20
Views: 549

RE: 7 (Newbie) Questions that I couldn't find answers to

<r> Thanks, johanwanderer!<br/>
<br/>
I'll keep you guys posted how I'll do in my next game. <E>:)</E><br/>
<br/>
Probably going to be the next set of newbie questions then. <E>:D</E><br/>
<br/>
BTW, found about about the 100% TAX!<br/>
<br/>
I played with random race + random government ...
by Fex
Sat Jul 19, 2014 11:09 am
Forum: The War Room
Topic: 7 (Newbie) Questions that I couldn't find answers to
Replies: 20
Views: 549

RE: 7 (Newbie) Questions that I couldn't find answers to

<r> <QUOTE><s>[quote]</s>ORIGINAL: Bingeling<br/>
<br/>
Question 1: Did they migrate from your capital so that the population dropped? I think I have seen it drop in the early game, but I don't pay much attention to that number.<br/>
<br/>
Question 2: Troop ships invade stuff. Boarding pods ...
by Fex
Sat Jul 19, 2014 10:36 am
Forum: The War Room
Topic: 7 (Newbie) Questions that I couldn't find answers to
Replies: 20
Views: 549

7 (Newbie) Questions that I couldn't find answers to

<r> Few hours ago I started my first game from prewarp.<br/>
<br/>
<B><s>[b]</s>Question #1:<e>[/b]</e></B> Everything was going smooth, but then I noticed that my research potential started going down. I found no reason for this. It went down from 320k to 155k during 8 years or so. Why's that? My ...

Go to advanced search