Search found 4 matches

by patekm
Wed Aug 05, 2015 12:25 am
Forum: Design and Modding
Topic: DW - Starfall Ver 1.12
Replies: 361
Views: 12550

RE: [WIP] DW - Starfall - version 1.01

<t> I would suggest trying it. It appears that the modder himself was not experiencing the bug, which should be apparent very quickly in your playthrough, namely that gigantic pirate ships will be littered throughout your space because they will have become stuck wherever they were at when the bug ...
by patekm
Fri Jul 31, 2015 10:06 pm
Forum: Design and Modding
Topic: DW - Starfall Ver 1.12
Replies: 361
Views: 12550

RE: [WIP] DW - Starfall - version 1.01

<t> I love this mod, I personally can't even bring myself to play the base game anymore since having run this. That said, version 1.01 isn't playable, due to the component bug. I respect that the modder wants to wait it out and have the game fixed, especially given that this was an actual feature in ...
by patekm
Thu Aug 14, 2014 8:39 pm
Forum: The War Room
Topic: Pirates and Colony Income
Replies: 10
Views: 512

RE: Pirates and Colony Income

Just to confirm, Nanaki, did the income show up on the income/expense report screen? The few times I've played, it's always zero across the board. I'll just have to try again - perhaps I haven't tried this with the latest few patches.
by patekm
Wed Aug 13, 2014 9:47 pm
Forum: The War Room
Topic: Pirates and Colony Income
Replies: 10
Views: 512

Pirates and Colony Income

<t> I have searched for this a bit and found only some very old posts on it. I am playing the latest Distant Worlds Universe on Steam, and I have found that playing as a pirate, I do not collect any tax income from colonies after I establish the criminal network and take over my first world. It also ...

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