Search found 31 matches

by bcbarnesRR
Sun Jan 29, 2023 4:14 pm
Forum: Warplan Pacific
Topic: Red dotted border lines?
Replies: 2
Views: 532

Re: Red dotted border lines?

Thanks - I appreciate the response. :P
by bcbarnesRR
Sun Jan 29, 2023 4:14 pm
Forum: WarPlan
Topic: Small x's at top of counter
Replies: 3
Views: 333

Re: Small x's at top of counter

Thanks - I appreciate it. :P
by bcbarnesRR
Sun Jan 29, 2023 3:30 pm
Forum: WarPlan
Topic: Small x's at top of counter
Replies: 3
Views: 333

Small x's at top of counter

Can someone tell me what the little x's across the top of the land unit counters means? Thanks.
by bcbarnesRR
Sun Jan 29, 2023 12:53 pm
Forum: Warplan Pacific
Topic: Red dotted border lines?
Replies: 2
Views: 532

Red dotted border lines?

Can someone please explain the significance of the red dotted border lines? I can find several discussions that include them, but nothing that explains what their purpose is.

For example, both hexes 47,41 and 48,41 apparently belong to Japan (according to the hex information panel) but there is a ...
by bcbarnesRR
Sun Sep 26, 2021 1:45 pm
Forum: Tech Support
Topic: [RESOLVED] CMANO on steam, CMO from Matrix - DLC problems
Replies: 0
Views: 267

[RESOLVED] CMANO on steam, CMO from Matrix - DLC problems

<t> I purchased CMANO and all the DLCs from steam several years back. I just purchased CMO from the Matrix store. I can play all the 'silent service' scenarios, but when I try to start a new campaign, CMO says I need to buy 'silent service' first. Is there a way to get CMO to recognize my CMANO DLCs ...
by bcbarnesRR
Mon Dec 10, 2018 4:37 pm
Forum: Command: Modern Operations series
Topic: Don of a New Era on Twitch
Replies: 11
Views: 397

RE: Don of a New Era on Twitch

"Don of a New Era" - Is the misspelling intentional?
by bcbarnesRR
Sun Nov 18, 2018 5:57 pm
Forum: Command: Modern Operations series
Topic: Command v1.14 Update - Build 998.14
Replies: 37
Views: 3208

RE: Command v1.14 Update - Build 998.13

Yes - I've played the '.14' and the newer '.15' updates on my steam version. Works just fine.
by bcbarnesRR
Fri Nov 16, 2018 9:21 am
Forum: Command: Modern Operations series
Topic: Optional directories for user downloaded images
Replies: 2
Views: 202

RE: Optional directories for user downloaded images

<t> CV60 - not a bad idea. One thing that would be nice, though is if it could scan the user directories first, so that I could supply my own images to 'replace' the ones provided by the game itself, without having to delete the games images. Of course, extending your idea, I could always just make ...
by bcbarnesRR
Thu Nov 15, 2018 3:23 pm
Forum: Command: Modern Operations series
Topic: Optional directories for user downloaded images
Replies: 2
Views: 202

Optional directories for user downloaded images

<t> It would be really nice if there was a "user" directory under each of the database image directories, and maybe one under the database descriptions directory as well, where Command would look to find images/descriptions that were not found within the normal image/description directories. This ...
by bcbarnesRR
Thu Nov 08, 2018 4:30 pm
Forum: Command: Modern Operations series
Topic: Command v1.14 Update - Build 998.14
Replies: 37
Views: 3208

RE: Command v1.14 Update - Build 998.13

Thanks DWReese, I assumed it was an updater, not the main program itself. Obviously, what you explained worked as expected.
by bcbarnesRR
Thu Nov 08, 2018 4:20 pm
Forum: Command: Modern Operations series
Topic: Command v1.14 Update - Build 998.14
Replies: 37
Views: 3208

RE: Command v1.14 Update - Build 998.13

<t> I am having a problem trying to run 'command.exe' from the download. All I get when double clicking on it is an hourglass cursor for about two seconds and then back to the normal pointer cursor. Tried running as admin, running windows troubleshooter, turning all virus protection off (I only have ...
by bcbarnesRR
Mon Sep 24, 2018 12:32 pm
Forum: Tech Support
Topic: [FIXED] Time To Go for waypoints
Replies: 2
Views: 321

[FIXED] Time To Go for waypoints

At the bottom of the 'Throttle and Altitude' settings, there is a 'DTG - Distance to Go' and a 'TTG - Time to Go'. The TTG is based on the DTG and the current speed. If I'm using 'sprint and drift' shouldn't TTG be based on average speed rather than current?
by bcbarnesRR
Sat Sep 08, 2018 4:53 pm
Forum: Mods and Scenarios
Topic: TSS campaign scenario 2 : Ground Pounder
Replies: 0
Views: 288

TSS campaign scenario 2 : Ground Pounder

I've tried about everything I can think of to shake the Sea Kings that seem to be glued to the Asheville. Anyone have any suggestions?
by bcbarnesRR
Fri Sep 07, 2018 5:54 am
Forum: Mods and Scenarios
Topic: Submarine Tutorials - Intermediate Submarine Operations
Replies: 37
Views: 3237

RE: Submarine Tutorials - Intermediate Submarine Operations

In scenario 2.2, as others reported, I sink the S 311 Al Badr but do not receive any points for it, causing me to lose, and thus, not be able to progress in the campaign. Is this a fix for this?
by bcbarnesRR
Thu Sep 06, 2018 10:21 pm
Forum: Mods and Scenarios
Topic: Submarine Tutorials - Intermediate Submarine Operations
Replies: 37
Views: 3237

RE: Submarine Tutorials - Intermediate Submarine Operations

Yep - you're right. I thought the attachment had new tutorial scenarios, but I see now that the attachment contains a campaign file that ties all the existing tutorials together. Pretty nice.
by bcbarnesRR
Thu Sep 06, 2018 2:17 pm
Forum: Mods and Scenarios
Topic: Submarine Tutorials - Intermediate Submarine Operations
Replies: 37
Views: 3237

RE: Submarine Tutorials - Intermediate Submarine Operations

Would it be possible for someone to point me to where the other installments are located? These are really helpful - unfortunately a forum search (including 300 of apache85's most recent posts) didn't turn up anything.
by bcbarnesRR
Mon Sep 03, 2018 3:16 pm
Forum: Tech Support
Topic: Missing unit bar on map?
Replies: 3
Views: 362

Missing unit bar on map?

<t> I know this is such a noob question, but I haven't been able to find any information on this. I just started trying to learn WitW, and started reading the players handbook. It says that if I select a unit or units in a hex, I should get a 'unit bar' on the right of the screen. I've looked it up ...
by bcbarnesRR
Fri Aug 31, 2018 2:14 pm
Forum: Command: Modern Operations series
Topic: Beta AAR - Battle of Latakia (Yom Kippur War)
Replies: 11
Views: 2189

RE: Beta AAR - Battle of Latakia (Yom Kippur War)

<t> 5 years later and still appreciated. I just finished playing this scenario and was amazed at how ineffective the styx missles were. Glad to see that this reflected reality. Scenario started with a 'hold' on the gabriels and so they wouldn't fire, but I changed the WRA to allow their use, and off ...
by bcbarnesRR
Fri Aug 31, 2018 12:01 pm
Forum: Tech Support
Topic: Message Log Formatting
Replies: 8
Views: 387

RE: Message Log Formatting

<r> <QUOTE><s>[quote]</s>Apparently not fixed in 1.14 build 998.10. See attached screen shots of the same messages in a log window [lower image] vs display on the tactical map [upper image]. I didn't upload a scenario since this is taken from the open state of the sub tutorial 1.1 that ships with ...

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