Search found 5 matches

by rch33z
Tue Nov 11, 2014 2:47 am
Forum: Distant Worlds 1 Series
Topic: Any tips for making this game actually fun?
Replies: 16
Views: 586

RE: Any tips for making this game actually fun?

<t> Some people do this differently, but (early game at least) most all of my labs are on my homeworld spaceport with the only exceptions being single lab research stations used to claim research bonus spots, as far as I can tell putting more labs on bonus spots makes no difference other than the ...
by rch33z
Sun Nov 09, 2014 6:11 pm
Forum: Distant Worlds 1 Series
Topic: Any tips for making this game actually fun?
Replies: 16
Views: 586

RE: Any tips for making this game actually fun?

<t> That's mainly why I like starting pre-warp, I get to design my ships and economy from the ground up. Keep in mind that you don't get any hyperdrives at all in the beginning, so its best to pack as much engine on your ships as possible. First ship I make is an explorer with around 45-50 cruise ...
by rch33z
Sun Nov 09, 2014 5:48 pm
Forum: Distant Worlds 1 Series
Topic: We have invaded and taken over planet x (destroy own colony)
Replies: 12
Views: 373

RE: We have invaded and taken over planet x (destroy own colony)

<t> Well... even though it was unwanted that capital ship seemed to fare quite well on its own, taking over an entire colony in the midst of a pirate fleet by itself and all. Most of the time my automated ships aren't that productive, or have much of a life expectancy.<br/>
<br/>
Being a capital ...
by rch33z
Sat Nov 08, 2014 12:16 am
Forum: Distant Worlds 1 Series
Topic: Any tips for making this game actually fun?
Replies: 16
Views: 586

RE: Any tips for making this game actually fun?

<t> Try increasing the difficulty with the various options when creating a new galaxy. Even with average settings, distant worlds isn't that hard of a 4x game but it can get significantly harder depending on what you choose at the start. Starting pre-warp (I always start pre-warp now) and increasing ...
by rch33z
Tue Oct 14, 2014 8:16 pm
Forum: Design and Modding
Topic: Distant Worlds Extended Universe 1.0.3 released 40 races
Replies: 750
Views: 29908

RE: Distant Worlds Extended 2.0.1 released 38 races

<r> <QUOTE><s>[quote]</s>ORIGINAL: el3ment<br/>
Now, I reinstalled DW some time ago. Patched it, moded sligtly (GEM with planets/overlay fixes, some sound effects, that's all), downloaded and unpacked Extended. Started playing as xhumans, all fine and dandy... Well, the problem occured when i ...

Go to advanced search