Search found 11 matches

by Archer53
Wed Dec 14, 2022 3:39 am
Forum: Command: Modern Operations series
Topic: Missile issue
Replies: 7
Views: 1060

Re: Missile issue

I always assumed constant missile speed for the duration of the intercept attempt not boost & coast as really happens.

When this was introduced, I thought it was a bug.

At least in the game, if you are commanding a competent platform and can detect a missile launch early enough, you can maneuver ...
by Archer53
Sun Dec 11, 2022 10:13 pm
Forum: Command: Modern Operations series
Topic: Missile issue
Replies: 7
Views: 1060

Re: Missile issue

Yes it works, but the days of a 40 mi AAMRAM shot working on a SU-27 are over...please see

https://www.youtube.com/watch?v=Jr5ntU7ku0s
by Archer53
Sat Oct 22, 2022 5:02 am
Forum: Command: Modern Operations series
Topic: Air to Air Missile Kinematics
Replies: 0
Views: 397

Air to Air Missile Kinematics

The best explanation of what seems intuituve but never ocurred to me before because I assumed constant speed during the intercept attempt.

https://www.youtube.com/watch?v=Jr5ntU7ku0s
by Archer53
Sat Aug 27, 2022 6:40 am
Forum: Tech Support
Topic: AAM Speed loss still on 1271.1_2 - NEZ or not
Replies: 0
Views: 172

AAM Speed loss still on 1271.1_2 - NEZ or not

All the AAM's tried accelerated to normal speed then began to lose speed as they approach the target until they were slower than the target. Some intercepts occurred but only at short ranges,

I observed this on 'Quick Battle" Air-to-Air BVR Duel of any period regardless of the 'NEZ' status.

All ...
by Archer53
Fri Aug 26, 2022 12:02 pm
Forum: Command: Modern Operations series
Topic: CMO Public Beta - Build 1271.1
Replies: 8
Views: 1826

Re: CMO Public Beta - Build 1271.1 AAM's lose speed

On this update and the previous one, all the AAM's tried accelerated to normal speed then began to lose speed as they approach the target until they were slower than the target. Some intercepts occurred but only at shoprt ranges,

I observed this on home made sceaarios as well as 'Quick Battle" Air ...
by Archer53
Fri Dec 13, 2019 9:07 pm
Forum: Tech Support
Topic: [Logged] Silent Service Bug 1121.3
Replies: 1
Views: 87

[Logged] Silent Service Bug 1121.3

Silent Service crash to desktop still continues in Lone Wolf on link 16 antenna stream.

It crashed earlier today on VLF antenna stream.

This is my first report to the tech section on these bugs.
by Archer53
Sun Nov 17, 2019 1:47 pm
Forum: Command: Modern Operations series
Topic: CMO Crash on The Silent Service
Replies: 7
Views: 106

RE: CMO Crash on The Silent Service

The ExceptionLog.txt file shows an index out of range...I'd send it but, as a 'Matrix Recruit' I'm not seeing how to attach a file...the file is in the logs directory.

by Archer53
Sun Nov 17, 2019 9:36 am
Forum: Command: Modern Operations series
Topic: CMO Crash on The Silent Service
Replies: 7
Views: 106

RE: CMO Crash on The Silent Service

Chicken Kiev was properly playable for a bit then a few minutes in real time the crash happened again...
by Archer53
Sun Nov 17, 2019 9:09 am
Forum: Command: Modern Operations series
Topic: CMO Crash on The Silent Service
Replies: 7
Views: 106

CMO Crash on The Silent Service

<r> <B><s>[b]</s>CMO Crash<e>[/b]</e></B> on The Silent Service:<br/>
<br/>
#5 Lone Wolf crashes badly when trying to establish any of the comms under 'Special Action' in the 'Game' drop-down.<br/>
<br/>
It is interesting that all seems well before the clock is started. After the sim is running ...
by Archer53
Sat Nov 03, 2018 10:43 am
Forum: Command: Modern Operations series
Topic: RUNNING POLL - gameplay features [Feature Requests Go Here]
Replies: 942
Views: 19960

RE: RUNNING POLL - gameplay features [Feature Requests Go Here]

<t> If we can do 'sprint and drift' for speed - we have to be able to do 'intermittent sensors' for the emitters!<br/>
The old Harpoon even threw in a random factor for both on and off times for each unit.<br/>
That sure beats burning a hole in the (wet or dry) ether for all the units in the ...

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