Search found 274 matches

by p1t1o
Mon Jun 02, 2025 11:35 pm
Forum: Tech Support
Topic: Bug or WAD? - F-35, SPEAR and EMCON
Replies: 2
Views: 228

Re: F-35, SPEAR and EMCON


Untick "inherit from parent" so that it stops using the default side EMCON settings. That will stop it from turning its radar on when firing


The default setting for side doctrine emcon is passive anyway, as it is in the example scenario and the scenario I am having problems with.

Even so ...
by p1t1o
Mon Jun 02, 2025 10:17 pm
Forum: Tech Support
Topic: Bug or WAD? - F-35, SPEAR and EMCON
Replies: 2
Views: 228

Bug or WAD? - F-35, SPEAR and EMCON

Hi,

First off, please find attached scenario file.

I have been away from the sim for some time and there are a couple of things I have noticed with a favorite scenario of mine that are confusing me:

UK SPEAR3-armed F-35:
Once SPEARs are released, if the target is within radar field-of-view, the ...
by p1t1o
Wed Jul 12, 2023 11:05 pm
Forum: Mods and Scenarios
Topic: Please use this to post ready scenarios for Community
Replies: 804
Views: 49322

RE: Please use this to post ready scenarios for Community

Set Defence Condition One v1.1

In the original scenario, an important event sometimes failed to fire due to an AI aircraft briefly flying below release altitude for a weapon because of AGL height set at min release altitude. With the new flight planner functionality, it has been possible to ...
by p1t1o
Tue Oct 12, 2021 11:34 am
Forum: Tech Support
Topic: [FIXED] CMO v1.03 Update - Build 1147.31 - submarines cannot submerge
Replies: 6
Views: 343

RE: CMO v1.03 Update - Build 1147.31 - submarines cannot submerge

<t> Try setting all navigation options in the submarine's doctrine settings to "littoral". This setting appears to remove a naval units severe repulsion from shallower waters in its navigational track.<br/>
<br/>
I have seen some issues with submarines surfacing for no reason and it looked like ...
by p1t1o
Mon Oct 04, 2021 12:29 pm
Forum: Command: Modern Operations series
Topic: Naval and Defense News
Replies: 5120
Views: 196255

RE: Re: Naval and Defence News

<r>
<QUOTE><s>[quote]</s>ORIGINAL: maverick3320<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Blast33<br/>
<br/>
Raytheon has secured a $375 million contract from the US government to develop a miniature self-defence missile (MSDM) that will form part of an aircraft’s defensive suite.<br/>
<br ...
by p1t1o
Mon Oct 04, 2021 11:15 am
Forum: Command: Modern Operations series
Topic: support mission validation test question
Replies: 5
Views: 192

RE: support mission validation test question

<t> In my recent experience, the validation error is only relevant to patrol areas, if the waypoints are setup in a repeatable loop, then the warning is irrelevant and the aircraft will follow the waypoints in order. I am building a mission with waypoints that move, and as the scenario progresses ...
by p1t1o
Sun Sep 19, 2021 12:52 pm
Forum: Tech Support
Topic: Geographical coordinates bug?
Replies: 1
Views: 106

Geographical coordinates bug?

<t> Planning a scenario in South America, I have found several times locations with coordinates given such as "S 50.00.60, W 50.00.00". Examples are easily found, but see screenshot.<br/>
<br/>
That "60" should not be possible, should go from "50.00.59" to '50.01.00" - right?<br/>
<br/>
Coords ...
by p1t1o
Sun Sep 19, 2021 12:39 pm
Forum: Tech Support
Topic: Stuck in water
Replies: 5
Views: 270

RE: Stuck in water

<t> As a workaround, I have largely been able to control where my land units go by splitting their waypoints into shorter segments, so if assigning to a patrol, make the course up out of RPs only a few nm apart - or if manually plotting, chaining a line of closely spaced waypoints - then if the AI ...
by p1t1o
Thu Sep 16, 2021 10:38 am
Forum: Command: Modern Operations series
Topic: CMO RUNNING POLL - Gameplay feature requests
Replies: 860
Views: 78665

RE: CMO RUNNING POLL - Gameplay feature requests

ORIGINAL: mikkey

p1t1o, "Num +" is used for "Expand all units" in OOB window and "Num -" is used for their collapsing.

Dang, shoulda checked.

Awesome though, thanks for the heads-up.
by p1t1o
Thu Sep 16, 2021 10:16 am
Forum: Tech Support
Topic: [RESOLVED][488] Stability very poor
Replies: 12
Views: 468

RE: 2021 Stability Issues with new PC

Deactivate auto-save.

Large scenarios can take a second or two to save, and auto-save is every 20seconds, so can cause some lag.
by p1t1o
Wed Sep 15, 2021 5:33 pm
Forum: Command: Modern Operations series
Topic: CMO RUNNING POLL - Gameplay feature requests
Replies: 860
Views: 78665

RE: CMO RUNNING POLL - Gameplay feature requests

Very small QoL suggestion:

Collapse All/Expand All buttons for OoB window.

Thanks!
P
by p1t1o
Mon Sep 13, 2021 4:36 pm
Forum: Tech Support
Topic: [RESOLVED B1253.1] ASuW Missile leg & pattern question
Replies: 19
Views: 838

RE: ASuW Missile leg & pattern question

NB: I added this a little while back: (post #313)
https://www.matrixgames.com/forums/tm.a ... 4&mpage=11#
by p1t1o
Sat Aug 21, 2021 10:56 pm
Forum: Tech Support
Topic: slowdonwn after playtime
Replies: 60
Views: 1803

RE: slowdonwn after playtime

@thewood1
Its clear that its likely that English is not their first language, stand down.
by p1t1o
Sat Aug 21, 2021 12:03 am
Forum: Command: Modern Operations series
Topic: Command: Red Tide coming soon
Replies: 21
Views: 1533

RE: Command: Red Tide coming soon

Dangerzone
by p1t1o
Tue Aug 17, 2021 7:28 pm
Forum: Command: Modern Operations series
Topic: CMO RUNNING POLL - Gameplay feature requests
Replies: 860
Views: 78665

RE: CMO RUNNING POLL - Gameplay feature requests

<t> Very small QoL suggestion:<br/>
<br/>
In weapon allocation screen, at the "Allocate weapons to selected target(s):" function - Make the user-editable number-of-weapons selector default to 1 instead of 0.<br/>
<br/>
Would save a few clicks. 1 is often needed (potentially most often), 0 ...
by p1t1o
Thu Aug 12, 2021 5:16 pm
Forum: Command: Modern Operations series
Topic: CMO RUNNING POLL - Gameplay feature requests
Replies: 860
Views: 78665

RE: CMO RUNNING POLL - Gameplay feature requests

<t> (I have a niggling feeling I posted this already but cant find any evidence that I did, if this is a duplicate, feel free to remove)<br/>
<br/>
I'd really love more control over the dog-leg courses that many cruise missiles/AShMs take. It makes it hard/impossible to concentrate a salvo in time ...
by p1t1o
Tue Aug 10, 2021 7:35 pm
Forum: Tech Support
Topic: Units turning on radar when ordered not too.
Replies: 7
Views: 249

RE: Units turning on radar when ordered not too.

<r> Does the ship <I><s>[i]</s>know<e>[/i]</e></I> that those are ARMs?<br/>
In many cases, strange behaviour seems to be caused by us knowing more than the unit in the game can be expected to, or at least, that rationalisation makes some things make much more sense to me.<br/>
If a ship can see ...
by p1t1o
Wed Aug 04, 2021 10:39 am
Forum: Command: Modern Operations series
Topic: Tacview: Should I ?
Replies: 33
Views: 1587

RE: Tacview: Should I ?

<r> Its great to add a little extra visual, but it <I><s>[i]</s>doesnt add any tactical advantage<e>[/i]</e></I> and yes, there is a performance hit.<br/>
<br/>
I like that it is an extra feature, but the price of Tacview is a little high for what it adds.<br/>
<br/>
Buy it when you're not ...
by p1t1o
Mon Aug 02, 2021 4:48 pm
Forum: Command: Modern Operations series
Topic: Naval and Defense News
Replies: 5120
Views: 196255

RE: Re: Naval and Defence News

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Blast33<br/>
<br/>
Bell Textron Inc., a Textron Inc. company, has announced the unveiling of design concepts for new aircraft systems for military applications which would use Bell’s High-Speed Vertical Take-Off and Landing (HSVTOL) technology as the company ...
by p1t1o
Mon Aug 02, 2021 4:44 pm
Forum: Command: Modern Operations series
Topic: Tips on using SARH missiles
Replies: 12
Views: 643

RE: Tips on using SARH missiles

<r>
<QUOTE><s>[quote]</s>ORIGINAL: maverick3320<br/>
<br/>
Yeah, I have these all enabled - I can see the calculations for all the other weapon endgames, I just don't see any messages at all when the SARHs simply go blind and drop off the screen.
<e>[/quote]</e></QUOTE>
<br/>
You wouldnt, if ...

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