Search found 29 matches

by E6Jarhead
Wed Oct 14, 2015 12:23 pm
Forum: Mods and Scenarios
Topic: Crap I hate the Graphics Directories!
Replies: 6
Views: 150

RE: Crap I hate the Graphics Directories!

Very Cool...I'll try that!
by E6Jarhead
Wed Oct 14, 2015 12:24 am
Forum: Mods and Scenarios
Topic: Aircraft SFT Pictures
Replies: 47
Views: 1377

RE: Aircraft SFT Pictures

Damn those are awesome! I wish I could do that, guess Im relegated to envy and theft@ LOL!

by E6Jarhead
Wed Oct 14, 2015 12:20 am
Forum: Mods and Scenarios
Topic: Another WWII Game
Replies: 53
Views: 2033

RE: Another WWII Game

WOW......I'm just getting into the modding (OK I've been trying to mod for a couple of years but am to stupid to learn much.)

I would love to take a peek under the hood!

Sounds and looks awesome
by E6Jarhead
Wed Oct 14, 2015 12:00 am
Forum: Mods and Scenarios
Topic: Help withCards
Replies: 11
Views: 383

RE: Help withCards

<r> <COLOR color="#FF0000"><s>[color=#FF0000]</s>I have (3) Cards made which require (2) events each, a “Pre Execute Event “ and a “Execute Event”<br/>
<br/>
These card will allow the Player to Choose an Armored Division or a Naval Group etc to Pre-deploy to a strategic location instead of having ...
by E6Jarhead
Tue Oct 13, 2015 10:01 pm
Forum: Mods and Scenarios
Topic: Crap I hate the Graphics Directories!
Replies: 6
Views: 150

RE: Crap I hate the Graphics Directories!

<t> Not only is it intuitive..I just got a call from Capt Obvious!<br/>
<br/>
Thank you..now that I know where they are the naming makes no sense! The "Card" asks for an Event Pic Nr. of coursethe Pics are not numbered and no matter how I sort the list I cant get (for example) Pic #7 to come up as ...
by E6Jarhead
Mon Oct 12, 2015 9:35 pm
Forum: Mods and Scenarios
Topic: Crap I hate the Graphics Directories!
Replies: 6
Views: 150

Crap I hate the Graphics Directories!

OK, so I'm an idiot. Where in the heck are the pictures for cards? The stock ones? That show Inundate, Charge etc?

I swear I have spent the last hour opening every damn directory and looking for them and cant find them.

Very Frustrated!

Thanks
by E6Jarhead
Mon Oct 12, 2015 1:39 am
Forum: Mods and Scenarios
Topic: Help withCards
Replies: 11
Views: 383

RE: Help withCards

Hot Damn....it worked!! Thanks!!
by E6Jarhead
Sat Oct 10, 2015 11:11 pm
Forum: Mods and Scenarios
Topic: Updated Graphics
Replies: 136
Views: 13735

RE: Updated Graphics

I have read thru and possibly missed the answer.

When I use this mod the maps are fine in Regular Zoom.

When I Zoom in our Out i get a lot of Black Hexes (no graphics).

Any idea why?
by E6Jarhead
Sat Oct 03, 2015 5:04 pm
Forum: Mods and Scenarios
Topic: Help withCards
Replies: 11
Views: 383

RE: Help withCards

<t> So you made the 4seasons mod? Awesome.<br/>
<br/>
I have 0 experience with computer programming. I honestly dont understand 90% of what I see but I am very good at stealing little bits of codes from events etc and mashing them into my own mod. <br/>
<br/>
For example I stole your coding for ...
by E6Jarhead
Sat Oct 03, 2015 1:30 pm
Forum: Mods and Scenarios
Topic: Help withCards
Replies: 11
Views: 383

RE: Help withCards

<r> Thanks!<br/>
1. I got the Card to show up at the beginning of the game just as I wanted.[:)]<br/>
<br/>
2. I linked it to the "Generic" card number 8 (Fortify) in the stock game.<br/>
<br/>
2a. Title: Fortify (#8) (Self explanatory)<br/>
2b. Text: Description: (Self explanatory)<br/>
2c ...
by E6Jarhead
Fri Oct 02, 2015 11:19 pm
Forum: Mods and Scenarios
Topic: Help withCards
Replies: 11
Views: 383

Help withCards

<t> I have been trying for months and I cannot build any cards. I REALLY want to figure this out. Please Help.<br/>
<br/>
I can figure out the front end. How to name the action card, PP etc, how to set what rule it will execute etc.<br/>
<br/>
I want to deal a card to the player at the beginning ...
by E6Jarhead
Tue Jun 09, 2015 11:45 pm
Forum: Mods and Scenarios
Topic: Spreadsheet Import?
Replies: 1
Views: 83

Spreadsheet Import?

<r> Is there a way to import data from a spreadsheet into the game? Meaning I want to do a major overhaul of all SFT's and instead of going into the statistics tab for each SFT (Rifle, I, II, II IV) etc. Is there a way to populate all of the items without the million clicks?<br/>
<br/>
I Do Hope ...
by E6Jarhead
Tue Jun 09, 2015 11:34 pm
Forum: Mods and Scenarios
Topic: Supply Weight
Replies: 0
Views: 87

Supply Weight

Rifle has a supply stock of 2.

If I change rifle to a supply stock of 4:

Will it change the weight of the unit for carry purposes? (I don't think so because you have to manually set the weight of the unit)

Will it bog the unit down? Make it slower?
by E6Jarhead
Sat Jun 06, 2015 11:02 pm
Forum: Mods and Scenarios
Topic: Looking for Art Mods
Replies: 8
Views: 294

RE: Looking for Art Mods

You just bought this in Nov of 2014 and you have managed to do all of the graphics mods I see you have posted since then!?

All I can say is...WOW!
by E6Jarhead
Sat Jun 06, 2015 10:54 pm
Forum: Mods and Scenarios
Topic: Hard Amph/Evac Rule ?
Replies: 3
Views: 133

RE: Hard Amph/Evac Rule ?

Any takers on this one?
by E6Jarhead
Sat Jun 06, 2015 10:51 pm
Forum: Mods and Scenarios
Topic: Rule Var Question Placement of Locations
Replies: 4
Views: 105

RE: Rule Var Question Placement of Locations

<t> I actually use 4 sizes:<br/>
<br/>
Capitol<br/>
City<br/>
Minor City<br/>
Town<br/>
<br/>
Of course each one is a different size and different production amounts as different items they can produce or are restricted from producing.<br/>
<br/>
(I also have several custom locations that ...
by E6Jarhead
Fri Jun 05, 2015 12:44 pm
Forum: Mods and Scenarios
Topic: Private beta test ATG v2.21d : TOEs and auto-reinforcements
Replies: 199
Views: 4798

RE: Private beta test ATG v2.20g : TOEs and auto-reinforcements

AWESOME..now if I can just get off of work early to give it a try!
by E6Jarhead
Wed Jun 03, 2015 10:08 pm
Forum: Mods and Scenarios
Topic: Hard Amph/Evac Rule ?
Replies: 3
Views: 133

Hard Amph/Evac Rule ?


Ok..so what does this rule actually do?

882,0,Hard Amph/Evac Rule 0=no, 1=yes

Thanks!
by E6Jarhead
Wed Jun 03, 2015 10:02 pm
Forum: Mods and Scenarios
Topic: Rule Var Question Placement of Locations
Replies: 4
Views: 105

Rule Var Question Placement of Locations

Can any one tell me what percentage of locations the following rules place on the map?

Rule,LocTypeInput,Rule Note

413 , 0,Town1 = ?%
414 ,27,Town2 = ?%
415 ,20,Town3 = ?%
416 ,20,Town4 = ?%

Thanks!
by E6Jarhead
Tue Jun 02, 2015 11:17 am
Forum: Mods and Scenarios
Topic: Shared Event Code VP for Oil and Raw
Replies: 4
Views: 171

RE: Shared Event Code VP for Oil and Raw

I have yet to explore the block event. I agree with you and did not know it was running this event each turn. Please keep the advise coming! Im trying hard to learn and would love to be able to contribute back in some way to the community

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