Search found 4 matches

by Bluetiger80
Thu Nov 07, 2019 9:29 pm
Forum: Close Combat – The Bloody First
Topic: Version 1.0.5 Update
Replies: 4
Views: 388

RE: Version 1.0.5 Update

<t> Hi Daniele,<br/>
<br/>
Any chance you can send me notes on how to establish a direct connection, I'm trying to play a coop campaign an we keep desyncing for some reason. We have experienced some battles where my opponent is up to 45 seconds behind me in the game.<br/>
<br/>
Cheers,<br/>
<br ...
by Bluetiger80
Fri Oct 11, 2019 8:16 pm
Forum: Close Combat: The Bloody First - Tech Support Forum
Topic: Lag in coop
Replies: 9
Views: 689

RE: Lag in coop

Thanks Pip, I’ll check all that and see if we can crest a direct link.
by Bluetiger80
Fri Oct 11, 2019 1:00 am
Forum: Close Combat – The Bloody First
Topic: Coop - division of units
Replies: 2
Views: 180

Coop - division of units

<t> Started playing a grand campaign last night, set us the allies to elite and Germans to recruit to make it a big more difficult. I found it strange that we couldn’t just choose units from the total reserve pool, instead the game arbitrarily assigned different pools to each player. This meant that ...
by Bluetiger80
Fri Oct 11, 2019 12:54 am
Forum: Close Combat: The Bloody First - Tech Support Forum
Topic: Lag in coop
Replies: 9
Views: 689

Lag in coop

<t> Started playing a coop campaign with a friend and we noticed that there is huge lag, with the timer counting down 1 second ever 2. Only when one player desync’d did the timer count down properly. We’re both in Australia with decent internet connections, have no issues when playing other games ...

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