Search found 72 matches

by Shards
Mon Apr 11, 2022 3:45 pm
Forum: Shadow Empire
Topic: v1.11.00 - Patch is available now!
Replies: 3
Views: 2601

Re: v1.11.00 - Patch is available now!

Good Stuff!
by Shards
Fri Dec 04, 2020 2:20 pm
Forum: Tech Support
Topic: Logistics system failure.
Replies: 12
Views: 378

RE: Logistics system failure.

<t> That sounds like you've got a massive resource requirement at the other town?<br/> <br/> I managed to hugely handicap myself in a recent game by nationalising the food production in a newly conquered town, which of course didn't run at full capacity due to unrest. This then put a huge load on my...
by Shards
Fri Dec 04, 2020 2:15 pm
Forum: Shadow Empire
Topic: Building Assets
Replies: 4
Views: 763

RE: Building Assets

<t> I've taken to quite often building at 75% / 50% construction speed.<br/> <br/> It often means that the building is completed slower, but it puts less strain on my SHQ's supply chain meaning that I have IP available to react to crises/opportunities and means that it's much more resistant to those...
by Shards
Fri Dec 04, 2020 12:32 pm
Forum: Shadow Empire
Topic: Best ideology/government type?
Replies: 35
Views: 2991

RE: Best ideology/government type?

Yes, I suspect that is Elite level play. Way beyond my meagre skills :D
by Shards
Fri Dec 04, 2020 11:02 am
Forum: Shadow Empire
Topic: A Wargamers Needful Things Review of Shadow Empire
Replies: 11
Views: 2013

RE: A Wargamers Needful Things Review of Shadow Empire

<r> <QUOTE><s>[quote]</s>ORIGINAL: Protonic2020<br/> <br/> How many "nightmarish monsters" is there totally? Just a quick question for something that may be obvious to others.<br/> The more the merrier.<br/> Oh and bookmarked: "A Wargamers Needful Things". <e>[/quote]</e></QUOTE> <br/> Technically, ...
by Shards
Fri Dec 04, 2020 10:59 am
Forum: Shadow Empire
Topic: Best ideology/government type?
Replies: 35
Views: 2991

RE: Best ideology/government type?

<t> I'm a relatively peace-loving, research focussed 4X'er, so Democracy/Commerce/Mind is my default pick<br/> <br/> I've also made a Socialist idyll with Meritocracy/Government/Heart though and also tried out a full on attack focussed Autocracy/Enforcement/Fist<br/> <br/> They all have their merits...
by Shards
Fri Dec 04, 2020 10:56 am
Forum: Shadow Empire
Topic: Will Steam version update on Steam itself?
Replies: 7
Views: 317

RE: Will Steam version update on Steam itself?

<r> <QUOTE><s>[quote]</s>ORIGINAL: Emx77<br/> <br/> Is it possible to apply Matrix beta patch by copy/paste files into Steam folder? <e>[/quote]</e></QUOTE> <br/> No, do NOT do this <E>:)</E><br/> <br/> The Steam version uses Steam authentication to verify its validity, if you paste a Matrix version...
by Shards
Tue Dec 01, 2020 11:28 am
Forum: Shadow Empire
Topic: Shadow Empire - v1.06.03
Replies: 12
Views: 330

RE: Shadow Empire - v1.06.03

<r> <QUOTE><s>[quote]</s>ORIGINAL: Hister_MatrixForum<br/> <br/> I can't download the 1.05 installer, When I click on it the new window opens breifly and then I get thrown out. Will try in Firefox to see if the same issue persists. <br/> Edit: Yes, Firefox allows me to download it. <e>[/quote]</e></...
by Shards
Tue Dec 01, 2020 7:18 am
Forum: War Room
Topic: version 1.6
Replies: 1
Views: 222

RE: version 1.6

You've definitely answered your own question :D
by Shards
Tue Dec 01, 2020 7:14 am
Forum: Tech Support
Topic: Patch version mismatch? Do this.
Replies: 3
Views: 857

Patch version mismatch? Do this.

<r> Hi,<br/> <br/> Are you finding that a patch installer is giving you an error about your files being too low a version for the latest patch?<br/> <br/> The best solution is to ensure that your base files are synced up to the last full installer.<br/> <br/> Go to <URL url="https://www.matrixgames....
by Shards
Tue Dec 01, 2020 7:08 am
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.26o2 (12 may 2025)
Replies: 1642
Views: 142574

RE: Open Beta Patch v1.06-beta-2 AIR FORCES (last update 28 nov!)

<r> Hi,<br/> <br/> The game probably wants you to have installed an official version that's later than what you've got. (Vic's files only copy over the source files, they don't manage the game updater)<br/> <br/> I would recommend going to <URL url="https://www.matrixgames.com/member/downloads/shado...
by Shards
Mon Nov 30, 2020 3:25 pm
Forum: Shadow Empire
Topic: Zones
Replies: 5
Views: 1323

RE: Zones

<t> I suspect it's as much an art as a science.<br/> <br/> I generally make a new one if there's a cluster of resources that are a distance away from any of my other zone towns.<br/> <br/> There's an inefficiency that kicks in when a zone has too many assets built at more than 6 hexes from it's town...
by Shards
Mon Nov 30, 2020 1:10 pm
Forum: Shadow Empire
Topic: Advisor strategy
Replies: 26
Views: 2558

RE: Advisor strategy

I've started to appreciate having a 6th sense person as a floating advisor who can attach to whomever is going to have to do a risky contested roll. Kinda gives a triple re-roll, especially if they're decent CAP and can get some points in all three fields.
by Shards
Mon Nov 30, 2020 12:55 pm
Forum: Shadow Empire
Topic: Everything was fine until
Replies: 7
Views: 179

RE: Everything was fine until

<t> If you are able to upload an autosave from that game then there's a good chance someone on here will be able to diagnose!<br/> <br/> But yes, certainly sounds like something has gone catastrophically wrong with your populations food supply and your SHQ has had to step in to keep the populace ali...
by Shards
Mon Nov 23, 2020 7:32 pm
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.26o2 (12 may 2025)
Replies: 1642
Views: 142574

RE: Open Beta Patch v1.05-beta18 AIR FORCES (last update 23 nov!)

Crime Raid and Crackdown on Crime.

Tooltip says they use an Operational Command Skill but the preview says that it's a Streetwise Skill Roll.

Result says that it's an Operational Command roll.

Which is it :D
by Shards
Mon Nov 23, 2020 2:30 pm
Forum: Shadow Empire
Topic: So how are those non-motorized gun units moving?
Replies: 6
Views: 202

RE: So how are those non-motorized gun units moving?

If I remember an old conversation correctly, that's pretty much exactly what the Arachnids are! Essentially domesticated animals that have gone feral, thus why they're everywhere that Humans are!
by Shards
Mon Nov 23, 2020 8:03 am
Forum: Shadow Empire
Topic: Turn duration
Replies: 36
Views: 1072

RE: Turn duration

<t> Shadow Empire is (like all of Vic's games) CPU bound.<br/> <br/> My Laptop:<br/> i5-9300H @ 2.4GHz<br/> 16Gb RAM<br/> <br/> My times:<br/> <br/> Silent (throttled fan performance): 2m 26s<br/> <br/> Unthrottled : 2m 02s<br/> <br/> Uses about 50% of my CPU cycles and 10Gb of RAM during an AI turn...
by Shards
Wed Aug 12, 2020 1:12 pm
Forum: Tech Support
Topic: [1.05b1]Display bug on unit card
Replies: 2
Views: 73

RE: [1.05b1]Display bug on unit card

Thanks
by Shards
Wed Aug 12, 2020 1:12 pm
Forum: Tech Support
Topic: 1.05 Robinson Crusoe error
Replies: 9
Views: 272

RE: 1.05 Robinson Crusoe error

What's the actual fix here? Change the description of Robinson Crusoe to say "No AI Majors"?

Having a guaranteed way to have only Player-run Majors sounds like a good thing for setting up MP games?
by Shards
Mon Aug 10, 2020 6:05 am
Forum: Tech Support
Topic: [1.05b1] Neighbors events in case of bordering several majors at once
Replies: 11
Views: 304

RE: [1.05b1] Neighbors events in case of bordering several majors at once

<r> <QUOTE><s>[quote]</s>ORIGINAL: Malevolence<br/> <br/> <br/> Ok, I get that. I've seen repeated events every turn. Definitely not intended I think.<br/> <br/> For me, it's the political faction's "take my candidate" event. I've seen that repeated 10 turns in a sequence (if refused) until relation...

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