Search found 2 matches

by Hurrikane
Sat Aug 05, 2017 8:47 am
Forum: Design and Modding
Topic: Bacon Mod
Replies: 1419
Views: 92747

RE: "Hyping" my forthcoming mod (pun intended)

<t> How does this mod impact cargo space of free floating space stations? I am one of those rare weirdos who usually play pirates, and I am somewhat worried that the new resource transportation system in this mod (where cargo ships fill themselves to the brim before delivery) will end up clogging my ...
by Hurrikane
Thu Oct 29, 2015 7:47 am
Forum: The War Room
Topic: Pirate Tips!
Replies: 53
Views: 7524

RE: Pirate Tips!

<t> I am having some trouble with pirates, both the starting kit Nephilim has so helpfully provided (thanks, man!), and some mysterious unknown stuff.<br/>
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When I have a construction ship fitted with extractors they are constantly on as long as I am near a planet, given that most bases I ...

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