Search found 85 matches

by zoikkis
Tue Dec 03, 2024 10:36 am
Forum: Armored Brigade II
Topic: Flickering Graphics and Square explosion boxes
Replies: 25
Views: 2787

Re: Flickering Graphics and Square explosion boxes

I'm getting flickering with RTX 2080Ti when zoomed in. Updated GeForce drivers to the newest but didn't help. Disabling V-sync makes the flickering go away but results in less smooth scrolling. No such issues with other games having Vsync ON.

Second PC with GTX 970 works fine
by zoikkis
Thu Oct 24, 2024 5:34 pm
Forum: Armored Brigade II
Topic: Is there a release date?
Replies: 13
Views: 3407

Re: Is there a release date?

November 15th on Matrix and early 2025 for Steam
by zoikkis
Wed Jan 26, 2022 5:00 am
Forum: Scenario Design and Modding
Topic: cygwin help needed
Replies: 37
Views: 2208

RE: cygwin help needed

<t> Managed to get the script working also with Windows 7, using Cygwin this time. With Linux I didn't manage yet, not finding the .scn file again even without spaces in pathnames. Will need to dig deeper when more time.<br/>
<br/>
It's really cool that the script can be edited during the scenario ...
by zoikkis
Wed Jan 26, 2022 2:45 am
Forum: Scenario Design and Modding
Topic: cygwin help needed
Replies: 37
Views: 2208

RE: cygwin help needed

Nice one!!!

I got it working too by moving CSlint to a path without spaces. No errors anymore and the org lists are there.
by zoikkis
Tue Jan 25, 2022 6:53 pm
Forum: Scenario Design and Modding
Topic: cygwin help needed
Replies: 37
Views: 2208

RE: cygwin help needed

Unfortunately same problem with the slash removed:

gameroot "/mnt/d/Games/Matrix Games"

I can see the victory points in the .lua file but not any organisational data
by zoikkis
Tue Jan 25, 2022 6:39 pm
Forum: Scenario Design and Modding
Topic: cygwin help needed
Replies: 37
Views: 2208

RE: cygwin help needed

<r> Set org lists looks a bit too empty though...<br/>
<br/>
******************************************<br/>
function set_org_lists (turn, side)<br/>
<br/>
-- called in on_startup(), in every on_next_turn(), and potentially again (and again) in any subsequent on_resume()<br/>
<br/>
--traceon ...
by zoikkis
Tue Jan 25, 2022 6:26 pm
Forum: Scenario Design and Modding
Topic: cygwin help needed
Replies: 37
Views: 2208

RE: cygwin help needed

<t> Finally managed to generate the .lua file!!!<br/>
<br/>
I had to remove the game folder from the path, like this:<br/>
<br/>
***************************************<br/>
cslintroot "/mnt/d/Games/Matrix Games/Campaign Series Vietnam/Tools/CSlint"<br/>
<br/>
gameroot "/mnt/d/Games/Matrix ...
by zoikkis
Tue Jan 25, 2022 5:12 pm
Forum: Scenario Design and Modding
Topic: cygwin help needed
Replies: 37
Views: 2208

RE: cygwin help needed

WSL actually seems better for me. Supports straight away rsync, nano etc.

EDIT: Also tried the command with an absolute path but didn't work:

./csmklua.pl -a -p -b -g vn -f /mnt/d/Games/Matrix Games/Campaign Series Vietnam/Scenarios/myScenario.scn -o myScenario.lua
by zoikkis
Tue Jan 25, 2022 5:11 pm
Forum: Scenario Design and Modding
Topic: cygwin help needed
Replies: 37
Views: 2208

RE: cygwin help needed

<r> Scenario<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/52859/DF81EB36FF5445ACB3BC57A24EC204C8.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/52859/DF81EB36FF5445ACB3BC57A24EC204C8.jpg"><LINK_TEXT text="https://www.matrixgames.com/forums/upfi ... C204C8 ...
by zoikkis
Tue Jan 25, 2022 5:10 pm
Forum: Scenario Design and Modding
Topic: cygwin help needed
Replies: 37
Views: 2208

RE: cygwin help needed

<r> conf file<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/52859/AB9D86C1F2F64331A54A583C7B7EC9F7.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/52859/AB9D86C1F2F64331A54A583C7B7EC9F7.jpg"><LINK_TEXT text="https://www.matrixgames.com/forums/upfi ... 7EC9F7 ...
by zoikkis
Tue Jan 25, 2022 5:02 pm
Forum: Scenario Design and Modding
Topic: cygwin help needed
Replies: 37
Views: 2208

RE: cygwin help needed

<t> I tried through WSL too and by setting the following settings:<br/>
<br/>
cslintroot "/mnt/d/Games/Matrix Games/Campaign Series Vietnam/Tools/CSlint"<br/>
gameroot "/mnt/d/Games/Matrix Games/Campaign Series Vietnam"<br/>
<br/>
..but still no dice. Have made double sure that myScenario.scn ...
by zoikkis
Tue Jan 25, 2022 4:43 pm
Forum: Scenario Design and Modding
Topic: cygwin help needed
Replies: 37
Views: 2208

RE: cygwin help needed

<r> I put them in the following form:<br/>
<br/>
cslintroot "/cygdrive/d/Games/Matrix Games/Campaign Series Vietnam/Tools/CSlint"<br/>
gameroot "/cygdrive/d/Games/Matrix Games/Campaign Series Vietnam"<br/>
<br/>
Still no luck though. I might have some other settings still wrong... Also cygwin ...
by zoikkis
Tue Jan 25, 2022 3:50 pm
Forum: Scenario Design and Modding
Topic: cygwin help needed
Replies: 37
Views: 2208

RE: cygwin help needed

<r> <QUOTE><s>[quote]</s>ORIGINAL: Crossroads<br/>
<br/>
You have installed at D:\Games\Matrix Games\etc ?
<e>[/quote]</e></QUOTE>
<br/>
That's right. The installation path for the game is D:\Games\Matrix Games\Campaign Series Vietnam.<br/>
<br/>
I also tried the gameroot path in this form ...
by zoikkis
Tue Jan 25, 2022 3:25 pm
Forum: Scenario Design and Modding
Topic: cygwin help needed
Replies: 37
Views: 2208

RE: cygwin help needed

<t> This is how it looks now for me. I commented the original paths and put the new ones there. I guess something must still be wrong there... Do I need to define the scenario path somewhere too?<br/>
<br/>
# cslint.conf -- default CSlint configurations<br/>
<br/>
# for the following configs ...
by zoikkis
Tue Jan 25, 2022 3:00 pm
Forum: Scenario Design and Modding
Topic: cygwin help needed
Replies: 37
Views: 2208

cygwin help needed

<r> I followed the video tutorial of creating a new scenario from scratch. I've created myScenario.map, myScenario.org and myScenario.scn that reside in scenarios folder and I can play the scenario without a problem. All good until trying to create the .lua file from the .scn file.<br/>
<br ...
by zoikkis
Sun Jan 23, 2022 10:52 am
Forum: Campaign Series: Vietnam
Topic: Windows 7
Replies: 15
Views: 536

RE: Windows 7

The game runs fine for me under Windows 7 so far. Haven’t noticed any differences between Windows 10 and Windows 7 on gameplay.
by zoikkis
Sat Jan 22, 2022 2:20 pm
Forum: Tech Support
Topic: Bootcamp 3: Helicopters won't ascend to High level
Replies: 6
Views: 285

RE: Bootcamp 3: Helicopters won't ascend to High level

ORIGINAL: Jason Petho

To go from Low to High requires 20 Action Points.

Yes, the loaded passenger AP's are considered at the moment.

Ahh, I see. Thanks for the clarification!
by zoikkis
Sat Jan 22, 2022 2:10 pm
Forum: Tech Support
Topic: Bootcamp 3: Helicopters won't ascend to High level
Replies: 6
Views: 285

RE: Bootcamp 3: Helicopters won't ascend to High level

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Jason Petho<br/>
<br/>
You can ascend from Ground to Low in one hex, then you need to move into another hex (adjacent) to climb to the High level.
<e>[/quote]</e></QUOTE>
<br/>
<br/>
This didn't work for me for some reason. Is there some certain amount of ...
by zoikkis
Sat Jan 22, 2022 1:26 pm
Forum: Tech Support
Topic: Bootcamp 3: Helicopters won't ascend to High level
Replies: 6
Views: 285

Bootcamp 3: Helicopters won't ascend to High level

<t> When starting Bootcamp 3, I move the platoons from the hex 38,23 to 37,24 and load them into Hueys. Then I ascend up to Nap and Low flight zones. After that, I move the copters to 36,24 to be able to ascend them up to the High level zone but it doesn't work. If I further move them to the hex 36 ...
by zoikkis
Sat Jan 22, 2022 11:13 am
Forum: Campaign Series: Vietnam
Topic: Executable 3D
Replies: 4
Views: 239

RE: Executable 3D

<r> <QUOTE><s>[quote]</s>ORIGINAL: YEROSA77<br/>
<br/>
What is the function of the Vietnam_no3D executable? I executed it but the game moves in jumps, executed in normal mode that does not happen to me.
<e>[/quote]</e></QUOTE>
<br/>
There is some kind of a bug in scrolling for the no3D version ...

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