Search found 79 matches

by Mr Digby
Fri Sep 06, 2019 11:51 am
Forum: Tech Support
Topic: New PC - need to reinstall SoWWL
Replies: 1
Views: 705

New PC - need to reinstall SoWWL

Hi Guys

Just got a new PC. I have my game key from the old purchase - is there a link to get the download again please?
by Mr Digby
Sat Sep 02, 2017 4:58 pm
Forum: Scourge of War: Waterloo
Topic: NSD forum offline
Replies: 2
Views: 380

NSD forum offline

<r> Can anyone from NSD say anything about this? Have been unable to get onto the forums for about 48h now.<br/>
<br/>
Thanks.<br/>
<br/>
<IMG src="http://www.atomic-album.com/showPic.php/22426/NSD-ded.jpg"><s>[img]</s><URL url="http://www.atomic-album.com/showPic.php/22426/NSD-ded.jpg"><LINK ...
by Mr Digby
Sat Sep 02, 2017 4:52 pm
Forum: Scourge of War: Waterloo
Topic: Are their terrain mods yet that make the terrain less hard to look at and all trees drawn?
Replies: 4
Views: 281

RE: Are their terrain mods yet that make the terrain less hard to look at and all trees drawn?

<r> <QUOTE><s>[quote]</s>ORIGINAL: Destraex<br/>
<br/>
For a while now I simply have found this game hard to play because the terrain is so pixelated its hard to see the men and slopes.<e>[/quote]</e></QUOTE>
<br/>
I don't follow. The terrain is not pixellated at all. Have you a screenshot ...
by Mr Digby
Sat Sep 02, 2017 4:32 pm
Forum: Scourge of War: Waterloo
Topic: Grande Sandboxe?
Replies: 2
Views: 234

RE: Grande Sandboxe?

Patch 1.02 amends the campaign to include the Ligny, Wavre and QB maps in their correct locations. I don't see that anything else could be changed. The OOB is the historical one from the 14th June so that can't be changed.
by Mr Digby
Fri Jul 14, 2017 2:12 pm
Forum: Tech Support
Topic: QB DLC not compatible with mods in MP
Replies: 6
Views: 887

RE: QB DLC not compatible with mods in MP

Thanks. I answered your PM regarding the conversation I had over at NSD.
by Mr Digby
Fri Jul 14, 2017 12:04 pm
Forum: Tech Support
Topic: QB DLC not compatible with mods in MP
Replies: 6
Views: 887

RE: QB DLC not compatible with mods in MP

Cheers!

Appreciate the fast response!
by Mr Digby
Fri Jul 14, 2017 11:58 am
Forum: Tech Support
Topic: QB DLC not compatible with mods in MP
Replies: 6
Views: 887

RE: QB DLC not compatible with mods in MP

<t> Hi<br/>
<br/>
I have found out myself what the problem is. It is a quality control failure by whoever assembled the DLC - so probably a Matrix mistake.<br/>
<br/>
The unitgobal.csv file should not be in the DLC. It contains only a 1-line entry for Marshal Ney and performs no function in the ...
by Mr Digby
Fri Jul 14, 2017 11:43 am
Forum: Tech Support
Topic: QB DLC not compatible with mods in MP
Replies: 6
Views: 887

QB DLC not compatible with mods in MP

<t> Hi Matrix.<br/>
<br/>
Its become apparent in the last few days via new users of a mod that I have helped make that the QB DLC contains a unitglobal.csv that needs to be used in MP games. This causes a conflict with any mod that also uses a unitglobal.csv since only 1 instance of this file is ...
by Mr Digby
Wed Jul 05, 2017 1:49 am
Forum: Mods and Scenarios
Topic: 1815 campaign... with a difference
Replies: 4
Views: 1005

RE: 1815 campaign... with a difference

<r> Hi.<br/>
<br/>
The base game only has the 1815 Waterloo armies. If you want different armies you should check out the KS Mod:<br/>
<br/>
<URL url="http://kriegsspiel.forumotion.net/t1451-set-up-for-sowwl-napoleon-games-for-kriegspiel-style"><LINK_TEXT text="http://kriegsspiel.forumotion.net ...
by Mr Digby
Wed Jul 05, 2017 1:43 am
Forum: Scourge of War: Waterloo
Topic: What is wrong with this game?
Replies: 11
Views: 592

RE: What is wrong with this game?

<t> roy64 - you should give the latest version of the KS Mod another try. Cavalry are not only fixed but now very dangerous; the AI has been overhauled as well and is also less forgiving. Our team is currently still working on AI (both unit and divisional deployments) and has begun doing some map ...
by Mr Digby
Tue May 16, 2017 3:36 pm
Forum: Scourge of War: Waterloo
Topic: Linked campaign question
Replies: 5
Views: 285

RE: Linked campaign question

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Asid<br/>
<br/>
<B><s>[b]</s>The Dogs Of War Vu are always working on Waterloo.<e>[/b]</e></B>
<e>[/quote]</e></QUOTE>
<br/>
I said "working on anything new". The KS Mod is updated regularly but I wouldn't call that "new" it's an ongoing process. By "new" I ...
by Mr Digby
Sat Apr 29, 2017 7:07 pm
Forum: Scourge of War: Waterloo
Topic: Sandbox problems
Replies: 5
Views: 316

RE: Sandbox problems

<r> "Defend" and "Attack" refer to the French side. So if you are playing Allied and choose a "Defend" setup, then you'll be attacking <E>;)</E><br/>
<br/>
Also in sandbox the AI ignores all but 1 objective, but it can choose any objective though usually its the nearest one to its C-in-C. Possibly ...
by Mr Digby
Sat Apr 29, 2017 7:03 pm
Forum: Scourge of War: Waterloo
Topic: Play Marching Music
Replies: 4
Views: 339

RE: Play Marching Music

The KS Mod puts it back. We have all kinds of nice marching tunes and you can add your own.
by Mr Digby
Sat Apr 29, 2017 6:56 pm
Forum: Scourge of War: Waterloo
Topic: Linked campaign question
Replies: 5
Views: 285

RE: Linked campaign question

I don't know of any modders working on anything new for Waterloo.
by Mr Digby
Sat Mar 11, 2017 7:47 pm
Forum: Scourge of War: Waterloo
Topic: Some practical suggestions to prevent unrealistic ai formation behavior!
Replies: 115
Views: 5377

RE: Some practical suggestions to prevent unrealistic ai formation behavior!

<r> RCH, thanks. I think your post covers things very well. The new GUI was an absolute disaster for NSD. BTW, if you ever want to try for MP games with HITS and Couriers and teh Kriegspiel mod, please drop by our forums and say hi. We'd be delighted to have you join us.<br/>
<br/>
<URL url="http ...
by Mr Digby
Tue Jan 10, 2017 8:57 am
Forum: Scourge of War: Waterloo
Topic: Some practical suggestions to prevent unrealistic ai formation behavior!
Replies: 115
Views: 5377

RE: Some practical suggestions to prevent unrealistic ai formation behavior!

<t> There is no such thing as a "today" game, as every game is designed to deliver different things and the team that makes every game has different priorities. You buy a game from a company like Creative Arts and you should expect a certain kind of product; buy from Bohemia Interactive and again, a ...
by Mr Digby
Tue Dec 06, 2016 3:06 pm
Forum: Scourge of War: Waterloo
Topic: Regiments marching through each other
Replies: 79
Views: 2418

RE: Regiments marching through each other

<t> Identifying the units "core location points" by the two front rank end sprites as well as by the flagbearer would go a long way to giving ways to write unit movements and wheels correctly with some simple rules such as:<br/>
<br/>
1) No sprite can walk backwards<br/>
2) The left end front ...
by Mr Digby
Sat Oct 15, 2016 11:44 am
Forum: Mods and Scenarios
Topic: 1815 campaign... with a difference
Replies: 4
Views: 1005

RE: 1815 campaign... with a difference

<r> Newspaper reports of the first several weeks of the campaign:<br/>
<br/>
<URL url="http://www.norbsoftdev.net/forum/waterloo-mp-forum/73711-re-1815-campaign-with-a-difference#73981"><LINK_TEXT text="http://www.norbsoftdev.net/forum/waterl ... ence#73981">http://www.norbsoftdev.net/forum ...
by Mr Digby
Sun Sep 25, 2016 3:15 pm
Forum: Scourge of War: Waterloo
Topic: Download from Steam
Replies: 2
Views: 312

RE: Download from Steam

No, the Steam and Matrix downloads are separate. You should approach the Matrix help team to get a new d/l password if you need to re-downlaod it.
by Mr Digby
Sun Sep 25, 2016 3:13 pm
Forum: Scourge of War: Waterloo
Topic: Regiments marching through each other
Replies: 79
Views: 2418

RE: Regiments marching through each other

<t> If you play from HITS level (10 yds fixed camera height) you simply don't see these problems. It helps to keep the immersion, though I know HITS isn't everyone's cup of tea.<br/>
<br/>
It would help greatly if:<br/>
<br/>
1) Units did not move while changing formation. No Napoleonic or ACW ...

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