Search found 29 matches

by Willaverill
Mon Dec 17, 2018 6:29 am
Forum: War in the Pacific: Admiral's Edition
Topic: BB planes
Replies: 7
Views: 294

BB planes

<t> After Dec 7th took the planes off my damaged cruisers and bbs. After the ships were safe enough to send to the west coast I created a TF. I told the squadrons to load on the ships but couldnt. I ended up using an AV to send tje planes in the TF. Am I stuck with no ability to reassign the planes ...
by Willaverill
Mon Dec 10, 2018 3:50 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Troops and Equipment loss
Replies: 5
Views: 235

Troops and Equipment loss

Ok got this message 2 days in a row.

Troops and Equipment from 802nd EAB lost during loading of TF 146

This is during the loading of an Amphib TF at Annette Island.

Any help?

by Willaverill
Fri Oct 05, 2018 7:59 am
Forum: War in the Pacific: Admiral's Edition
Topic: Swapping Airframes early game
Replies: 8
Views: 387

Swapping Airframes early game

<t> Has anyone had success swapping airframes. I sure don’t want to lose those p-38s and was hoping to be able to outfit those squadrons with older airframes owned by squadrons not withdrawing.<br/>
<br/>
Are the Dutch pilots worth sending to reserve and if so when? I have sent a few but they do ...
by Willaverill
Fri Feb 05, 2016 12:46 pm
Forum: The War Room
Topic: Bombers
Replies: 78
Views: 764

RE: Bombers

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Barb<br/>
<br/>
Use B-18s for training and NavS/ASW.<br/>
B-17Ds are great for NavalSearch<br/>
B-26s good medium bombers, but very limited in number<br/>
B-25s good, but even more limited till 1943<br/>
A-20s lighter bomber, but yet even more limited till ...
by Willaverill
Fri Feb 05, 2016 6:00 am
Forum: The War Room
Topic: Bombers
Replies: 78
Views: 764

Bombers

<t> Level Bombers allies start with:<br/>
B-18 Bolo, B-26 Marauder, B-25B Mitchell, B-17 D,E Flying Fortress (did I miss one?)<br/>
<br/>
Which are worth saving and which are rubbish? I am assuming the Mitchells, Es, and Maurauders? with the D's and Bolos as rubbish?<br/>
<br/>
Bombers ...
by Willaverill
Fri Feb 05, 2016 5:24 am
Forum: The War Room
Topic: Squadron/AC Withdrawl-Disband...Again
Replies: 9
Views: 438

RE: Squadron/AC Withdrawl-Disband...Again

<t> Update and a couple of Questions.<br/>
<br/>
I can not seem to find the "trigger" in the editor that determines when and if you can get planes returned to the pool. It was hit and miss. I just had to click each Sqn and see If I got a massage to rebuild or return all to the pools.<br/>
<br ...
by Willaverill
Tue Feb 02, 2016 5:54 am
Forum: The War Room
Topic: Squadron/AC Withdrawl-Disband...Again
Replies: 9
Views: 438

RE: Squadron/AC Withdrawl-Disband...Again

<t> Thank you Alfred,<br/>
You are a living, at least I think so, manual.<br/>
<br/>
The 2 withdrawing bomber squads in Chungking allow withdraw and return pilots and planes to the pool (Inop planes have a chance of being lost)<br/>
Most of the withdraw in '42 are disband-gone (sigh) but there ...
by Willaverill
Mon Feb 01, 2016 6:10 am
Forum: The War Room
Topic: Squadron/AC Withdrawl-Disband...Again
Replies: 9
Views: 438

RE: Squadron/AC Withdrawl-Disband...Again

<t> I have a small but as of yet inconclusive update.<br/>
<br/>
I stepped back 2 turns to undo what gaff I had done.<br/>
<br/>
I re looked at some more older posts and ran an experiment. my 1st units to disband are some b-17 squadrons in 17 days or so. There are 2 squadrons (of 2 ea) at ...
by Willaverill
Sun Jan 31, 2016 9:12 am
Forum: The War Room
Topic: Squadron/AC Withdrawl-Disband...Again
Replies: 9
Views: 438

Squadron/AC Withdrawl-Disband...Again

<t> All I have read/searched the forums/manual/net till my brains have fried and my eyes are bleeding.<br/>
<br/>
Let me use my example:<br/>
I am in the 1st week of '42. I have 4 P40B squadrons set to withdraw at the end of the month, located in Ogden.<br/>
<br/>
I am wanting to "fill out ...
by Willaverill
Sat Jan 30, 2016 10:16 am
Forum: War in the Pacific: Admiral's Edition
Topic: Very improbable FoW sunk CV
Replies: 20
Views: 368

RE: Very improbable FoW sunk CV

<t> How about this? Playing as Allies, every now and again I turn FoW off and check the report for the AI Loses then turn it back on. As a sanity check. Last time I did this there was a Carrier listed as sunk by a 10K bomb. I have had no air combat yet with my ships. Not sure if a PA got a bomb hit ...
by Willaverill
Fri Jan 29, 2016 12:01 pm
Forum: War in the Pacific: Admiral's Edition
Topic: BB-62 New Jersey
Replies: 6
Views: 116

RE: BB-62 New Jersey

<t> I am A chief in the Navy, and do a camp over once a year (With new Chiefs) on the New Jersey. They have a museum section onboard with many alum working her as tour guides. You could always reach out to the Museum and see if you could donate it.<br/>
<br/>
I would help out with more details but ...
by Willaverill
Fri Jan 29, 2016 6:19 am
Forum: After Action Reports
Topic: Allies vs. AI Japan 1st Campaign
Replies: 9
Views: 474

RE: Allies vs. AI Japan 1st Campaign

<t> Ok after some in-depth reading, and some questions I conceded that one to the computer in early January. I could have kept going but decided to try and use more of what I have learned.<br/>
<br/>
1 ADD and in depth AAR's do not go hand in hand. (Would have taken me 10 years to finish) lol<br ...
by Willaverill
Fri Jan 29, 2016 5:34 am
Forum: The War Room
Topic: LCU Movement
Replies: 19
Views: 361

RE: LCU Movement

<r> The game logic for routing LCUs is sometimes OK (taking the most efficient path), but often not - especially if the distance is more than a couple of hexes. I find you must micro-manage the LCUs by giving them orders to move down a direct road path to the first place where a dogleg would cause ...
by Willaverill
Thu Jan 28, 2016 11:25 am
Forum: The War Room
Topic: LCU Movement
Replies: 19
Views: 361

RE: LCU Movement

<r>
<QUOTE><s>[quote]</s>ORIGINAL: PaxMondo<br/>
<br/>
When you say stopped, they made no progress at all or they have not moved a hex? Several of your examples, the terrain is such that the units may only move 2 miles/day. that would mean 20 days to move one hex. If the enemy air attacks them ...
by Willaverill
Thu Jan 28, 2016 9:07 am
Forum: Scenario Design and Modding
Topic: LCU unit art project
Replies: 36
Views: 1042

RE: LCU unit art project

<r> Not sure if anyone has done these yet but here is a link to the Philipine Army and Constablry patches:<br/>
<br/>
<URL url="http://www.usmilitariaforum.com/forums/index.php?/topic/228773-philippine-commonwealth-division-patches/"><LINK_TEXT text="http://www.usmilitariaforum.com/forums/ ... n ...
by Willaverill
Thu Jan 28, 2016 8:35 am
Forum: The War Room
Topic: LCU Movement
Replies: 19
Views: 361

LCU Movement

<t> Head scratcher that I can not seem to find the answer to.<br/>
I am at Dec 29 in my AI game.<br/>
<br/>
Some of my units on DEC 8 set to move to destinations are not moving. I have a couple of examples, and I know terrain will have Some kind of impact.<br/>
<br/>
I had 3 units in the ...
by Willaverill
Tue Jan 12, 2016 6:20 am
Forum: The War Room
Topic: Combining LCU into a division.
Replies: 9
Views: 379

RE: Combining LCU into a division.

Is there a reason to combine some of the air units that can combine?

Thanks
by Willaverill
Mon Jan 11, 2016 11:32 am
Forum: The War Room
Topic: Combining LCU into a division.
Replies: 9
Views: 379

RE: Combining LCU into a division.

<t> Cool noted. Thank you. Does anyone have a good rule of thumb as to which Div SHOULD be built? I was trying to figure out if I should leave the RAN, and RAAF units in Oz separate for now and see how the war develops for my game, or use them to create Ports and Airbase support as a Div.<br/>
<br ...
by Willaverill
Mon Jan 11, 2016 10:12 am
Forum: The War Room
Topic: Combining LCU into a division.
Replies: 9
Views: 379

Combining LCU into a division.

<t> Quite a few Allied units can combine at the start of the GC. Especially a lot of Aussie units. Is it a good idea? Or is it better to attempt this later?<br/>
<br/>
2nd Question Is it cheaper PP wise to buy each unit prior to combining or buy the division after?<br/>
<br/>
already moving the ...
by Willaverill
Thu Jan 07, 2016 11:40 am
Forum: The War Room
Topic: LCU Upgrade for Dummies?
Replies: 3
Views: 324

LCU Upgrade for Dummies?

<t> Does anyone have a link or a SIMPLE explanation on how this works. I have searched and read till my eyes bleed, but am still clueless.<br/>
<br/>
Starting to get reports that LCU X has had some devices upgraded at place X.<br/>
<br/>
2nd LCU/Air Unit question. My PI forces for example, have ...

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