Search found 9 matches

by HarpyEagle
Tue Feb 16, 2016 1:24 pm
Forum: Advanced Tactics Series
Topic: Card "literally" go to front line?
Replies: 5
Views: 141

RE: Card "literally" go to front line?

<t> Thank you both!!! Appreciate it very much. I really like the TOE. One thing I wonder is what causes a HQ below the Supreme HQ to not request staff? They can get down to 45% of so and still you do not see on "request in" the call for staff. Eventually, they get staff sent.<br/>
<br/>
Also, when ...
by HarpyEagle
Sun Feb 14, 2016 2:31 pm
Forum: Advanced Tactics Series
Topic: Card "literally" go to front line?
Replies: 5
Views: 141

Card "literally" go to front line?

<t> I see nowhere an explanation about a card awarded, e.g., "go to the front line" to direct artillery or "go to the front line to lead your armor into battle" etc.<br/>
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1) does this mean "literally" go to the front line? If I have my HQ with leader 3-5 hexes away from the front line, can I ...
by HarpyEagle
Sun Feb 14, 2016 1:48 pm
Forum: Advanced Tactics Series
Topic: Stacking Multiple Artillery and no penalty
Replies: 4
Views: 112

RE: Stacking Multiple Artillery and no penalty

<r> <QUOTE><s>[quote]</s>However, I am able to stack multiple artillery units that each have 10 artillery in each unit (100 stack points), e.g., 3 of these for 300 stack points. I do understand that once I do an artillery strike, the hex attacked will show that you did an artillery barrage on that ...
by HarpyEagle
Thu Feb 11, 2016 1:39 pm
Forum: Advanced Tactics Series
Topic: Stacking Multiple Artillery and no penalty
Replies: 4
Views: 112

Stacking Multiple Artillery and no penalty

<t> With aircraft, as soon as you exceed 10 aircraft in a city or airbase, you see the penalty flagged as a colored (green?) small box on the icon with the % shown.<br/>
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However, I am able to stack multiple artillery units that each have 10 artillery in each unit (100 stack points), e.g., 3 ...
by HarpyEagle
Sat Feb 06, 2016 12:48 pm
Forum: Advanced Tactics Support
Topic: MoveType Speed not working?
Replies: 1
Views: 102

MoveType Speed not working?

<t> The cavalry unit has zero carrying capacity. However, on the TOE designer, you can put, e.g., 10 cavalry units, 9 riflemen and 1 mortar and 3 MG and you can see that it still says under speed "cavalry". If you add a 10th rifleman, it drops to foot speed.<br/>
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Question ... if the cavalry ...
by HarpyEagle
Fri Feb 05, 2016 2:21 pm
Forum: Advanced Tactics Series
Topic: ATG: Wishlist thread
Replies: 365
Views: 16909

RE: ATG: Wishlist thread

<t> Thx everyone for the replies.<br/>
<br/>
Ques #1... The Cavalry unit says it has "zero" carry capacity. I made a unit that has 10 cavalry, 9 riflemen, 3 mg, 2mor. It moves at "cavalry speed". If I were to add a 10th riflemen, it drops to foot speed. So if the cavalry unit has zero carry ...
by HarpyEagle
Wed Feb 03, 2016 10:11 am
Forum: Advanced Tactics Series
Topic: Am I seeing this right?
Replies: 4
Views: 242

RE: Am I seeing this right?

<t> ernie, right clicking one of the "suspicious hexes" will not show you anything because as far as I have seen, you can't trace a supply route from an enemy hex, only your own unit hexes. Those "suspicious hexes" Gary is pointing out are enemy hexes, Gary is NATO unit symbols. I am curious as to ...
by HarpyEagle
Wed Feb 03, 2016 1:54 am
Forum: Advanced Tactics Series
Topic: Public Beta Hotfix v221K
Replies: 8
Views: 113

RE: Public Beta Hotfix v221K

I closed out of Steam, rebooted my PC and it did go through some Steam updates and installs, however once ATG Gold opened, it still said V 221.g in upper left of screen.

Where is any info on what the update has?
by HarpyEagle
Wed Jan 20, 2016 3:34 pm
Forum: Advanced Tactics Series
Topic: ATG: Wishlist thread
Replies: 365
Views: 16909

RE: ATG: Wishlist thread

<t> I went 30 years without playing wargames. I thought when Simulation Publications died, the whole genre did also. So happy to see some great games are being produced. I just bought Advanced Tactics Gold.<br/>
<br/>
Suggestion #1: When you go to make four new units from a HQ, e.g., you have to ...

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