Search found 16 matches

by amariah
Sun May 08, 2016 6:17 pm
Forum: Design and Modding
Topic: amariah's DWU Image Mod
Replies: 16
Views: 1218

RE: amariah's DWU Image Mod

Sorry I don't. I've been way too busy to play for a while sadly. I'll try to get some posted this upcoming Friday.
by amariah
Sat May 07, 2016 7:30 pm
Forum: Design and Modding
Topic: amariah's DWU Image Mod
Replies: 16
Views: 1218

RE: amariah's DWU Image Mod

Improved torpedo_4 image
by amariah
Fri Apr 15, 2016 8:12 pm
Forum: Design and Modding
Topic: amariah's DWU Image Mod
Replies: 16
Views: 1218

RE: amariah's DWU Image Mod

<t> Sorry for the long delay. Did some programming on my graphic software I'm using to create this mod. The wave weapon (beam_7) and one of the missile weapons (torpedo_4) have been added to the mod. Edited the graviton beam (beam_9) hopefully it looks better and the titan beam (beam_3) is smaller ...
by amariah
Thu Mar 17, 2016 11:57 pm
Forum: Design and Modding
Topic: amariah's DWU Image Mod
Replies: 16
Views: 1218

RE: amariah's DWU Image Mod

Still working on the mod. Updates may be slow the next few weeks because I have a full time job, school, and I'm trying to grow my own business all while working on this mod :)
by amariah
Sat Mar 05, 2016 8:00 pm
Forum: Design and Modding
Topic: amariah's DWU Image Mod
Replies: 16
Views: 1218

RE: amariah's DWU Image Mod

Added more content
by amariah
Mon Feb 22, 2016 5:54 pm
Forum: Design and Modding
Topic: amariah's DWU Image Mod
Replies: 16
Views: 1218

RE: amariah's DWU Image Mod

Added more content and re uploaded mod
by amariah
Sat Feb 20, 2016 8:03 pm
Forum: The War Room
Topic: Killing bases from a distance quickly
Replies: 7
Views: 729

Killing bases from a distance quickly

<t> Not sophisticated but it works. Designed a missile frigate with 8-10 torpedoes. Each torpedo has long range and moves quickly, for a torpedo. Put 10 of that design in an attacking fleet. Warped my fleet into firing range of the base but far enough away that beams and most torpedoes are out of ...
by amariah
Sat Feb 20, 2016 7:45 pm
Forum: The War Room
Topic: On the validity of only fielding carriers
Replies: 14
Views: 523

RE: On the validity of only fielding carriers

<t> I usually avoid putting fighters on my ships but have them on bases. When the enemy has fighters I add point defense weapons and build one specific design to go along with fleets that can rip fighters and bombers to shreds. Not to say fighters and bombers aren't useful. A fleet without point ...
by amariah
Sat Feb 20, 2016 7:22 pm
Forum: Design and Modding
Topic: [REL] Kalthaniell's Shipyards -Updated 02.01.12 ( image heavy )
Replies: 324
Views: 20258

RE: Kalthaniell's Shipyards

Thanks for the great images [:)]
by amariah
Sat Feb 20, 2016 7:15 pm
Forum: Design and Modding
Topic: VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe
Replies: 424
Views: 35231

RE: VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe

I put it in my customization folder and it crashed when loading the theme. Is there an updated version of the mod for the latest DW Universe?
by amariah
Sat Feb 20, 2016 7:00 pm
Forum: Distant Worlds 1 Series
Topic: Rebellions on conquered homeworlds
Replies: 23
Views: 566

RE: Rebellions on conquered homeworlds

I have found having ships in orbit also helps.
by amariah
Sat Feb 20, 2016 6:50 pm
Forum: Design and Modding
Topic: DW Universe Compatible Mod List
Replies: 40
Views: 2780

RE: DW Universe compatible mod list

<r> My mod works with Distant Worlds Universe<br/>
<br/>
***amariah's DWU Image Mod***<br/>
<br/>
The included picture is just some of the images of the mod. The mod is a work in progress which will change most images of the game. Download the mod in my forum thread announcing the mod. [:)]<br ...
by amariah
Sat Feb 20, 2016 6:05 pm
Forum: Design and Modding
Topic: amariah's DWU Image Mod
Replies: 16
Views: 1218

RE: amariah's DWU Image Mod

<t> In the Distant Worlds Universe folder there is a "Customization" folder and you can put the base folder of the mod there and change the theme in game to amariah's_DWU_Image_Mod. However other mods won't be active with that option. A second option is to make a backup copy of the Distant Worlds ...
by amariah
Sat Feb 20, 2016 3:38 pm
Forum: Design and Modding
Topic: amariah's DWU Image Mod
Replies: 16
Views: 1218

RE: amariah's DWU Image Mod


Thanks. Those that try it out let me know what's good and what you would like me to change/improve [:)]

by amariah
Fri Feb 19, 2016 6:54 pm
Forum: Design and Modding
Topic: amariah's DWU Image Mod
Replies: 16
Views: 1218

amariah's DWU Image Mod

<r> <B><s>[b]</s>amariah's DISTANT WORLDS UNIVERSE IMAGE MOD<e>[/b]</e></B><br/>
<br/>
Mod in progress but finished content to date is available for download. This mod will cover most graphical aspects of the game. Currently most of the weapon effects are finished. I'm an indie developer working ...

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