Search found 10 matches

by keas66
Thu Mar 03, 2016 6:04 pm
Forum: Tigers on the Hunt
Topic: What do you think?
Replies: 60
Views: 2224

RE: What do you think?

<t> Its amazing how much opinions vary isn't it . For me the ability of the game to let me choose at each hex that a enemy unit moves into how I want to react is one of the reasons why I like this game so much .<br/>
After playing games all week I am finding the Ctl-click method of selecting ...
by keas66
Sun Feb 28, 2016 10:30 pm
Forum: Tigers on the Hunt
Topic: Feature Request
Replies: 366
Views: 16910

RE: Feature Request

Current wish list .
- Some sort of logging facility to track results over the whole scenario
- passengers
- crews in vehicles able to bail or get back in
- recover/use disposed enemy SW's
by keas66
Sun Feb 28, 2016 7:25 pm
Forum: Tigers on the Hunt
Topic: What do you think?
Replies: 60
Views: 2224

RE: What do you think?

<t> In reply to Michael Dorosh's statement about VASL being an alternative way to play ASL on the computer - it is if you want to make that commitment to another online player .TOTH is not scratching that itch though for me . It is providing a way to get SASL like experience on the Computer without ...
by keas66
Sat Feb 27, 2016 7:53 pm
Forum: Tigers on the Hunt
Topic: Combat Values
Replies: 168
Views: 4270

RE: Combat Values

I am exactly the opposite . I am enjoying the ASL feel as well as trying to interpret what is happening in terms of the ASLRB . Things keep happening that I wonder why and then I re-read the rules and go aha ! .That gives me a very great feeling of enjoyment with the product .
by keas66
Sat Feb 27, 2016 12:58 pm
Forum: Tigers on the Hunt
Topic: Feature Request
Replies: 366
Views: 16910

RE: Feature Request

<t> I think there is a lot of room for optimization in the UI as well - I would like to be able to find a counter by clicking in it in the OOB for instance , or by clicking on a log message . I think selecting the whole stack is a 50/50 choice - it might speeds things up but it could also slow some ...
by keas66
Sat Feb 27, 2016 12:47 pm
Forum: Tigers on the Hunt
Topic: a couple of questions
Replies: 1
Views: 95

a couple of questions

<t> 1. Is there a logging function ? as in so I can go back through a text /log file for a game and see events logged in it .<br/>
2. Do vehicles have/generate inherent crew ? . I lost a Panther a few turns back and looks like the crew perished . Is there a chance the crew survives and generates a ...
by keas66
Sat Feb 27, 2016 12:16 pm
Forum: Mods and Scenarios
Topic: VASL Mod
Replies: 83
Views: 7084

RE: VASL Mod

Great mod .Thank you very much . How easy would it be to add in more phase/effect counters like Pin , Residual Fire , PrepFire etc ?
by keas66
Sat Feb 27, 2016 12:10 pm
Forum: Tigers on the Hunt
Topic: Nice work
Replies: 9
Views: 275

RE: Nice work

<t> Hey Jascou , your post is exactly how I feel 150% . Last night I dragged down all my ASL collection from where it had been collecting dust . One day of playing TOTH has completely revived my ASL appetite . Peter , I think the way you have implemented the Sequence of Play is fantastic . Now of ...
by keas66
Sat Feb 27, 2016 12:04 pm
Forum: Tigers on the Hunt
Topic: Recover Unpossessed Weapons
Replies: 12
Views: 360

RE: Recover Unpossessed Weapons

<t> Peter , fantastic game by the way . I see you say above that currently a counter/stack can only pickup dispossessed SW's of its own side .Is there any intention to allow pickup of enemy SW in the future as well as adding the rules around inability to repair enemy SW if they break , etc etc ?</t>
by keas66
Sat Feb 27, 2016 12:00 pm
Forum: Tigers on the Hunt
Topic: Feature Request
Replies: 366
Views: 16910

RE: Feature Request

<t> I think you got the bit " in my opinion" right ? . Yes some enhancements would be nice but it is perfectly playable the way it is at the moment . Also there are plenty of play reasons why selecting the whole stack up front would be the right way to go . Since this is ASL like - I need to be ...

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