Search found 6 matches

by greenspacejerk
Fri May 20, 2016 10:55 pm
Forum: Design and Modding
Topic: Sea Of Stars - development thread
Replies: 161
Views: 8097

RE: Sea Of Stars - development thread

Very respectable effort you put into this, and it will promise to be a fun ride once it's on the shelves! [8D]
by greenspacejerk
Tue May 17, 2016 8:42 pm
Forum: Design and Modding
Topic: [A.62] {WIP} Beyond Extended Universe (DW:U 1.9.5.9)
Replies: 758
Views: 38043

RE: Issue with Mod

I don't believe even half of that stuff elaborated on those fancy spreadsheets on page 1 of this thread can be THEORETICALLY realized. It never led anywhere.
by greenspacejerk
Mon May 16, 2016 11:50 pm
Forum: The War Room
Topic: War Weariness Solution
Replies: 2
Views: 681

RE: War Weariness Solution

Brokering a peace deal immediately erases all the war weariness, so if you declare war again on your foe only a fraction of a second later it's as if your people are experiencing warfare for the very first time ...
This gotta be a design oversight! [:-]
by greenspacejerk
Thu May 12, 2016 5:28 pm
Forum: Design and Modding
Topic: AI Improvement Mod (1.05 Extended Release)
Replies: 979
Views: 44092

RE: AI Improvement Mod (1.05 Extended Release)

Yours will be better too, unless you're playing with a custom race, which isn't included in this mod.
by greenspacejerk
Thu Apr 28, 2016 6:05 pm
Forum: Design and Modding
Topic: Unleashed Extended I & II
Replies: 248
Views: 20906

RE: Unleashed Extended I & II

<t> It was actually 'topredo', the 'r' and 'p' had to be switched around ... [;)]<br/>
<br/>
when I noticed that error I felt the urge to go through all of the text files (mainly because I wanted to see how things are set up and where to commit some minor changes to my liking), but, well, it seems ...
by greenspacejerk
Wed Apr 27, 2016 12:51 am
Forum: Design and Modding
Topic: Unleashed Extended I & II
Replies: 248
Views: 20906

RE: Unleashed Extended I & II

<r> Hi, I'm loving this mod, but there are several things I'd like to bring up:<br/>
<br/>
1. In the latest version (the one with Retreat's editing), there is still that repeating column about the colonization tech cost and construction speed factor in the Napoar race.txt, which needs to be ...

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