Search found 29 matches

by ravenflight
Sat Jan 21, 2017 9:34 pm
Forum: Tech Support
Topic: Transporting Artillery by Naval.
Replies: 4
Views: 436

RE: Transporting Artillery by Naval.

<r>
<QUOTE><s>[quote]</s>ORIGINAL: pzgndr<br/>
<br/>
I did a quick check and artillery should be loaded like cavalry? I saw a potential problem with how transport points were being calculated and fixed that for v1.21.04 but no guarantees yet.
<e>[/quote]</e></QUOTE>
<br/>
Personally, I don't ...
by ravenflight
Sat Jan 21, 2017 12:53 am
Forum: Tech Support
Topic: Transporting Artillery by Naval.
Replies: 4
Views: 436

Transporting Artillery by Naval.

Sorry Bill, found another, but I think this one will be easy. You can't transport Artillery by Sea.

This isn't accurate by the RaW. The corps doesn't even APPEAR, so you can't select it.
by ravenflight
Sat Jan 21, 2017 12:50 am
Forum: Tech Support
Topic: Attacking blockading fleets
Replies: 3
Views: 289

RE: Attacking blockading fleets

Even better... this was the port/blockade box of the original report!
by ravenflight
Sat Jan 21, 2017 12:48 am
Forum: Tech Support
Topic: Another Seige glitch
Replies: 2
Views: 402

RE: Another Seige glitch

Sounds good.
by ravenflight
Sat Jan 21, 2017 12:47 am
Forum: Tech Support
Topic: Odd seige situation
Replies: 3
Views: 373

RE: Odd seige situation

Good work Bill
by ravenflight
Thu Jan 19, 2017 5:09 am
Forum: Opponents Wanted
Topic: New game forming - need a couple players
Replies: 9
Views: 1090

RE: New game forming - need a couple players

So, got a 7th. He'll download the beta sometime soon.

So, we can go ahead. I'll email the contact details
by ravenflight
Wed Jan 18, 2017 9:07 pm
Forum: Opponents Wanted
Topic: New game forming - need a couple players
Replies: 9
Views: 1090

RE: New game forming - need a couple players

I potentially have one more player
by ravenflight
Tue Jan 17, 2017 8:29 am
Forum: Tech Support
Topic: Another Seige glitch
Replies: 2
Views: 402

Another Seige glitch

<t> Hi All,<br/>
<br/>
Unless I'm mistaken, a besieged city cannot resupply unless by sea supply, and it cannot sea supply if it's blockaded.<br/>
<br/>
I had Constantinople besieged and blockaded, but it went from 11 to 13 in one build phase.<br/>
<br/>
In the end it didn't matter ...
by ravenflight
Mon Jan 16, 2017 7:51 pm
Forum: Tech Support
Topic: VERY obvious AI problem (Britain AI), and some minor AI weirdness.
Replies: 3
Views: 352

RE: VERY obvious AI problem (Britain AI), and some minor AI weirdness.

<r>
<QUOTE><s>[quote]</s>ORIGINAL: DCWhitworth<br/>
<br/>
That way lies <B><s>[b]</s>madness<e>[/b]</e></B> <E>;-)</E>
<e>[/quote]</e></QUOTE>
<br/>
This is as if to say 'moving phantom men around a phantom board sending driving the phantom enemy before you and hearing the lamentations of ...
by ravenflight
Mon Jan 16, 2017 7:37 pm
Forum: Tech Support
Topic: Odd seige situation
Replies: 3
Views: 373

Odd seige situation

<t> Hi All,<br/>
<br/>
I did a naval invasion of South Pomerania with 1 Swedish Corps. The territory around it was owned by Prussia, but South Pomerania was owned by France, who I am at war with. South Pomerania was unoccupied.<br/>
<br/>
I landed with invasion supply no problem, and occupied ...
by ravenflight
Mon Jan 16, 2017 4:56 pm
Forum: After Action Reports
Topic: Strange Seiges
Replies: 3
Views: 1761

RE: Strange Seiges

<r>
<QUOTE><s>[quote]</s>ORIGINAL: DCWhitworth<br/>
<br/>
Such are the fortunes of war. I've seen plenty of people over the years express curses at the random number generator in the game.
<e>[/quote]</e></QUOTE>
<br/>
<br/>
I'm not really bothered by it. I've seen equally strange die rolls ...
by ravenflight
Sun Jan 15, 2017 6:26 pm
Forum: After Action Reports
Topic: Strange Seiges
Replies: 3
Views: 1761

Strange Seiges

<t> Hey all,<br/>
<br/>
So, Turkey declared war on me. ME, the peace loving Ruskie. I know right?<br/>
<br/>
So, after several months I'm finally making my drive on Constantinople on sea supply. Constantinople is FULLY garrisoned. It's a 5 spire 2 fleche city. This is going to take a while. I'll ...
by ravenflight
Sun Jan 15, 2017 6:16 pm
Forum: Tech Support
Topic: VERY obvious AI problem (Britain AI), and some minor AI weirdness.
Replies: 3
Views: 352

VERY obvious AI problem (Britain AI), and some minor AI weirdness.

<t> Hi All,<br/>
<br/>
In my game as Russia, Britain was invaded by 2 French Corps across the Lille crossing arrow.<br/>
<br/>
France and Britain don't start at war, so sure the British can get caught with their pants down. Britain declared war on France tho, and no naval battles were fought (to ...
by ravenflight
Sun Jan 15, 2017 6:00 pm
Forum: Tech Support
Topic: Attacking blockading fleets
Replies: 3
Views: 289

Attacking blockading fleets

<r> Hi all,<br/>
<br/>
I'm playing a game as Russia right now. Turkey declared war on me, but was at war with France at the same time. I moved my fleet from Corfu to attack the Turkish fleet blockading a French fleet (somewhere in the Med, unimprtant I don't think). A dialogur box came up 'do you ...
by ravenflight
Fri Jan 13, 2017 9:30 pm
Forum: Tech Support
Topic: Moving of Fleets
Replies: 1
Views: 216

Moving of Fleets

<t> Hi,<br/>
<br/>
I'm making a separate post, even though I've already commented to Bill about it, but I just thought it might be worthy noting separately.<br/>
<br/>
I find the moving of fleets (especially loaded fleets, I may be imagining it tho) quite difficult.<br/>
<br/>
In a recent game ...
by ravenflight
Fri Jan 13, 2017 8:17 pm
Forum: Opponents Wanted
Topic: New game forming - need a couple players
Replies: 9
Views: 1090

RE: New game forming - need a couple players

I'd like to join in.

I'm not sure exactly how to do the PBEM yet, but can learn I'm sure.
by ravenflight
Fri Jan 13, 2017 8:35 am
Forum: After Action Reports
Topic: Interesting observation
Replies: 14
Views: 1932

RE: Interesting observation

<r>
<QUOTE><s>[quote]</s>ORIGINAL: pzgndr<br/>
<br/>
OK, good feedback on the fleet depot issue. It may well be some supply reset done at the start of the turn that is not done at start of game, so that's a clue for something to look for and fix.<br/>

<e>[/quote]</e></QUOTE>
<br/>
I have a ...
by ravenflight
Thu Jan 12, 2017 3:33 am
Forum: After Action Reports
Topic: Interesting observation
Replies: 14
Views: 1932

RE: Interesting observation

<r>
<QUOTE><s>[quote]</s>ORIGINAL: pzgndr<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: ravenflight<br/>
I understand from the original game that ANY naval vould carry ANY corps (even a naval of 1 ship). This doesn't seem to be the case. I'm ok with it, but if you wanted it to be strictly EiA ...
by ravenflight
Tue Jan 10, 2017 6:42 pm
Forum: After Action Reports
Topic: Interesting observation
Replies: 14
Views: 1932

RE: Interesting observation

<t> Further feedback, it may be that creating a depot on a fleet isn't possible if the fleet has moved that turn. Again, I did the same thing (attempted invasion of Morocco) and put a fleet out from Gib and tried to put a depot on the fleet (in the land phase) and it said I couldn't do it. Next turn ...
by ravenflight
Tue Jan 10, 2017 6:31 pm
Forum: After Action Reports
Topic: Interesting observation
Replies: 14
Views: 1932

RE: Interesting observation

<r> Ok, so I did a recreation (of the setup) and it appears to be repeatable, so that's good. It means there is a glitch, but it also means it's somewhere in the script and can be modified.<br/>
<br/>
So, I did it slightly differently this time. I did pretty much the same setup, but 'forgot' to ...

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