Search found 84 matches

by Isoko
Thu May 07, 2020 3:02 am
Forum: MODS and Scenarios
Topic: Europe 1939 "Scorched Earth" [v1.1 out now!]
Replies: 45
Views: 4189

RE: Europe 1939 "Scorched Earth" [v1.1 out now!]

<t> There are weaknesses in the German army.<br/>
Northwestern Poland Bydgoszcz.<br/>
Pomorze Army was able to capture Berlin on 3 turn.<br/>
<br/>
1 turn<br/>
an air unit overrun.<br/>
168,63->163,63 <br/>
2 turn<br/>
Capture Stettin<br/>
->161,63<br/>
3 turn<br/>
Capture Berlin <br ...
by Isoko
Thu May 07, 2020 1:09 am
Forum: MODS and Scenarios
Topic: Europe 1939 "Scorched Earth" [v1.1 out now!]
Replies: 45
Views: 4189

RE: Europe 1939 "Scorched Earth" [v1.1 out now!]

Thank you for great mod.
I have fun.
There are 2 Soviet Army units at Leningrad (187,77) and Murmansk (193,92).
No problem?
by Isoko
Tue Jan 14, 2020 5:15 am
Forum: WarPlan Open Beta Versions
Topic: Reconnaissance Level Bug
Replies: 1
Views: 141

Reconnaissance Level Bug

<t> From the manual<br/>
Units with a medium to high reconnaissance level not next to a friendly land unit have their general types identified but not their combat values.<br/>
<br/>
Some units with a medium reconnaissance level not next to a friendly land unit don't have their general types ...
by Isoko
Sun Jan 12, 2020 1:58 am
Forum: WarPlan
Topic: This is incomplete fog of war
Replies: 1
Views: 169

RE: This is incomplete fog of war

<r> Result<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/56820/39282126B01C4C8191724ADEC2648395.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/56820/39282126B01C4C8191724ADEC2648395.jpg"><LINK_TEXT text="https://www.matrixgames.com/forums/upfi ... 648395 ...
by Isoko
Sun Jan 12, 2020 1:56 am
Forum: WarPlan
Topic: This is incomplete fog of war
Replies: 1
Views: 169

This is incomplete fog of war

<r> Erase the right two columns<br/>
Naval units are displayed<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/56820/DC08A378BF2B44C7B7E9741B16D6B270.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/56820/DC08A378BF2B44C7B7E9741B16D6B270.jpg"><LINK_TEXT text ...
by Isoko
Wed Jan 08, 2020 3:15 am
Forum: WarPlan Open Beta Versions
Topic: Assult HQ and other mistake
Replies: 3
Views: 119

Assult HQ and other mistake

There are some Assult HQ(Europe 1939)
Germany 5
Hungary 1
Romania 1
Italy 1
Trucky 1
UK 1
France 1
Switzerland 1
USA 1

if_Plan=number
Not described in the manual(Scenario Modding and Creation.pdf)
by Isoko
Wed Jan 08, 2020 3:07 am
Forum: WarPlan Open Beta Versions
Topic: Editor Bug 2
Replies: 0
Views: 99

Editor Bug 2

<r> Unit Editor<br/>
Unusable advancement can be set<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/56820/D68BD31A298A4C6BB4FCA78D851AE97A.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/56820/D68BD31A298A4C6BB4FCA78D851AE97A.jpg"><LINK_TEXT text="https ...
by Isoko
Wed Jan 08, 2020 3:03 am
Forum: WarPlan Open Beta Versions
Topic: Editor Bug
Replies: 4
Views: 256

RE: Editor Bug

<t> Have you checked all other units advancement?<br/>
Click on + icon and - icon for all units advancement.<br/>
Patrol Grp, Cruiser Grp and Escort Grp <br/>
+ icon and - icon don't work<br/>
Submarine Grp<br/>
+ icon and - icon don't repeat advancement.<br/>
Other units<br/>
- icon don't ...
by Isoko
Tue Jan 07, 2020 2:23 pm
Forum: WarPlan Open Beta Versions
Topic: Editor Bug
Replies: 4
Views: 256

RE: Editor Bug

<r> I know it.<br/>
Have you checked Editor?<br/>
Click + or -.<br/>
Can't select unit advancement.<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/56820/4C0293D4F00F42778C753287664B26C2.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/56820 ...
by Isoko
Tue Jan 07, 2020 2:28 am
Forum: WarPlan Open Beta Versions
Topic: Editor Bug
Replies: 4
Views: 256

Editor Bug

<t> Editor>Country>UnitBuild>Advancement<br/>
HQ<br/>
only Anti-tank<br/>
Patrol Grp<br/>
only Warships<br/>
Cruiser Grp<br/>
only Warships<br/>
Escort Grp<br/>
only Warships<br/>
Can not be selected other advancements<br/>
Both + and - do not work<br/>
<br/>
Submarine<br/>
Both + and ...
by Isoko
Mon Dec 30, 2019 3:05 am
Forum: WarPlan
Topic: _GrandStrategy vs _events scripts Question
Replies: 3
Views: 166

RE: _GrandStrategy vs _events scripts Question

<t> I played a few times WarPlan.<br/>
German action is the same, so I checked scripts.<br/>
I'm thinking of a script for a little stronger AI.<br/>
But there are many bugs, I can't be bothered to make it.<br/>
1<br/>
Tests are not easy to play.<br/>
Need to start game every time for test play ...
by Isoko
Sat Dec 28, 2019 5:58 am
Forum: WarPlan
Topic: F8 F9 Bug.
Replies: 1
Views: 219

F8 F9 Bug.

<t> F8 = Can only be done in Main Menu, New Game. It sets the selected game to play itself.(Described by manual)<br/>
F9 = Game stop (Not described by manual)<br/>
<br/>
I try my A.I. at F8 (AI vs AI)<br/>
I stop game at F9<br/>
I return main menu and start game again.<br/>
A. I. Stops, can't ...
by Isoko
Mon Dec 23, 2019 3:01 pm
Forum: WarPlan
Topic: $GrandStrategy
Replies: 0
Views: 172

$GrandStrategy

<t> plan=number command is error.<br/>
I checked the text below.<br/>
_event.txt _grandStrategy.txt<br/>
<br/>
randomizeplanMax=number isn't working.<br/>
<br/>
I make scripts and check scripts.<br/>
if_Plan=number is working.<br/>
But randomizeplanMax=number isn't working.<br/>
The number ...
by Isoko
Mon Dec 23, 2019 9:11 am
Forum: WarPlan Open Beta Versions
Topic: map error
Replies: 1
Views: 116

map error

136,29-136,30
Logistics or Tile?
It is difficult to choose.
by Isoko
Mon Dec 23, 2019 4:30 am
Forum: WarPlan Open Beta Versions
Topic: bugs
Replies: 1
Views: 153

bugs

<t> Editor<br/>
A.I.Strat Remove All Objectives<br/>
All Objectives do not disappear.<br/>
<br/>
$ChangeTerritory of _events.txt<br/>
//USSR concludes Winter War<br/>
USSR-Finland border line do not change.<br/>
<br/>
$GiveUnit of _events.txt<br/>
Please fix unit placement at the beginning ...
by Isoko
Sun Dec 22, 2019 9:14 am
Forum: WarPlan
Topic: Editor Order Images
Replies: 2
Views: 150

Editor Order Images

<r> Editor display is strange.<br/>
Scenario with movepath.png in the folder.<br/>
<br/>
Editor Order ID#1 D2<br/>
Editor Order ID#2 D1<br/>
_changeOrder.txt<br/>
#1 Defend 1<br/>
#2 Defend 2<br/>
Which is correct?<br/>
<br/>
I want to change Editor Order ID Images.<br/>
Is it possible ...
by Isoko
Sun Dec 22, 2019 3:13 am
Forum: WarPlan
Topic: victory.txy
Replies: 1
Views: 112

victory.txy

Copenhagen
157,69 -> 157,70
by Isoko
Sun Dec 22, 2019 2:23 am
Forum: WarPlan
Topic: Advancements Technology
Replies: 8
Views: 338

RE: Advancements Technology

Level is good.
I play editor.
Scenario end date can be set after 1946.
I noticed I can make a scenario like World War Three 1946 The Red Tide - Stalin Strike First (Strategic Command WWII Mod Scenario).
I can't change display of technology level so I suggested.
by Isoko
Sun Dec 22, 2019 12:29 am
Forum: WarPlan
Topic: Questions
Replies: 5
Views: 303

RE: Questions

Thank you Alvaro.
I understand.
Move units from A to B.
x and y are the locations of the map.
Ax,Ay,Bx,By,turn

Auto adjusting loops in the game for each type of unit.
I didn't understand the meaning of Auto adjusting loops.
by Isoko
Sat Dec 21, 2019 2:42 pm
Forum: WarPlan
Topic: Questions
Replies: 5
Views: 303

RE: Questions

<t> Thank you Alvaro.<br/>
But I still don't understand.<br/>
<br/>
Question 1<br/>
I delete land tile at location 120,58. <br/>
Two colored sea tiles appeared.<br/>
How to change sea tiles?<br/>
<br/>
Question 2<br/>
For example created a scenario and a map.<br/>
How should I make loops ...

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