Search found 26 matches

by lt1956_slith
Sat Apr 29, 2023 3:44 pm
Forum: Victory and Glory: Napoleon
Topic: Has challenge improved with the updates?
Replies: 3
Views: 2165

Re: Has challenge improved with the updates?

I think more difficulty settings is the best, instead of just an easy, hard etc. How about an options menu to remove and add bonuses. This way if one wants a card every turn, but not the nerfing of the recruitment and attack ratings for the AI they can click them.

I do not think the game is TOO ...
by lt1956_slith
Sat Apr 29, 2023 3:40 pm
Forum: Victory and Glory: Napoleon
Topic: 1805 Campaign Emperor AAR (SPOILERS!)
Replies: 8
Views: 2541

Re: 1805 Campaign Emperor AAR (SPOILERS!)

There is a few flaws to your plan.

1. Cards are random and you may get garbage cards.
2. If you never enter Spain or Russia then later you will ALWAYS be at war with more than 2 Nations. Since you have to go into Spain to subdue it.
3. You do not always get the Ships to do an invasion of Britain ...
by lt1956_slith
Tue Aug 16, 2022 4:44 pm
Forum: Victory and Glory: Napoleon
Topic: Found a Bug in 1.04 patched version with the Foraging card
Replies: 1
Views: 1610

Re: Found a Bug in 1.04 patched version with the Foraging card

Nevermind, apparently the card has been changed since the manual and includes ANY uncontrolled region that has 15 or more units in the territory and then has a higher for Spain and Russia. The manual didn't state this so I assume it was a change to make the game harder? I was able to read the card ...
by lt1956_slith
Tue Aug 16, 2022 2:41 pm
Forum: Victory and Glory: Napoleon
Topic: Found a Bug in 1.04 patched version with the Foraging card
Replies: 1
Views: 1610

Found a Bug in 1.04 patched version with the Foraging card

Hello,

I wanted to bring this bug to the attention of the Dev team in the hopes if another patch is released this could be fixed. The foraging Card is suppose to work only in Russia or Spain, but I had an army in a minor German nation that was not mine yet. The AI used the Card which I was ...
by lt1956_slith
Sun Aug 14, 2022 12:58 am
Forum: Victory and Glory: Napoleon
Topic: Would like to know if one can speed up actions on map?
Replies: 2
Views: 1467

Re: Would like to know if one can speed up actions on map?

Thank you,

If you ever release another patch and its possible to easily add, maybe have holding Space Bar will speed the action moves of the AI, most of the time wasted in the game is the slow movement, and sometimes its just silly stuff that you don't have to really pay attention to if you know ...
by lt1956_slith
Sun Aug 14, 2022 12:56 am
Forum: Victory and Glory: Napoleon
Topic: Russia entering war while Austria and Prussia at peace? Devs
Replies: 2
Views: 1438

Re: Russia entering war while Austria and Prussia at peace? Devs

Thank you that would be nice.

Also if there is a tweak to the Guard units maybe a card that allows you to change one of your guard units into an old guard giving them a level 6. I would prefer to keep a reserve guard like that for Napoleon, problem is I can really only get the guard up to 5. It ...
by lt1956_slith
Sat Aug 13, 2022 1:12 am
Forum: General Discussion
Topic: John Tiller's Napoleonic Battles
Replies: 63
Views: 10947

Re: John Tiller's Napoleonic Battles

IN the pictures some of the units look better than what I seen in the original game, are you using a mod to make the units look more like formations if so where is that mod.

Also I want to confirm that this mod does not work with the version sold here but the official site version?
by lt1956_slith
Fri Aug 12, 2022 11:12 pm
Forum: Crown of Glory: Emperor's Edition
Topic: Why did they change the army units from the earlier Civil War games?
Replies: 0
Views: 1034

Why did they change the army units from the earlier Civil War games?

Hello,

I am have not bought this game yet, but one of the things I didn't like on what I saw was the change from FOF and other earlier versions of the battle sprites at least looking like Line formations. This game has one sprite with indicator squares for line, etc. Why the change? The older units ...
by lt1956_slith
Fri Aug 12, 2022 9:58 am
Forum: Victory and Glory: Napoleon
Topic: Would like to know if one can speed up actions on map?
Replies: 2
Views: 1467

Would like to know if one can speed up actions on map?

Hello,

I noticed when I left click some of the actions move a little faster with the AI, But clicking all the time is a little pain. I was wondering if there was some key combo to speed up AI moves, the movement is slow at times when you don't care where the ships are being moved etc. Is there a ...
by lt1956_slith
Wed Aug 10, 2022 11:20 am
Forum: Victory and Glory: Napoleon
Topic: Maximum combat rating
Replies: 4
Views: 1773

Re: Maximum combat rating

I know this is a little late, but I am using 1.04 for the patch and I had a Guard Artillery get to 6. So it must be fixed in the latest patch.
by lt1956_slith
Tue Aug 09, 2022 9:17 am
Forum: Victory and Glory: Napoleon
Topic: Russia entering war while Austria and Prussia at peace? Devs
Replies: 2
Views: 1438

Russia entering war while Austria and Prussia at peace? Devs

Hello,

I know another patch may never be in the works, though I hope it is, but I found something really odd, especially when playing the 1800 Campaign. Its possible for Russia to be at war while Austria and Prussia are at peace, which doesn't make sense, since both would no allow armies to pass ...
by lt1956_slith
Mon Aug 08, 2022 3:44 am
Forum: Victory and Glory: Napoleon
Topic: Found a problem with England having 9 artillery units in 1 20 unit army
Replies: 2
Views: 1492

Re: Found a problem with England having 9 artillery units in 1 20 unit army

They were level 2-4 Artillery, I only had about 5 units of Cavalry and they while they were able to take out a couple smaller cannon, they AI had the advantage to attack first so I suffered badly from it. I did take out some artillery though, but the battle was over before it begun. lol

I also was ...
by lt1956_slith
Sun Aug 07, 2022 11:58 am
Forum: Victory and Glory: Napoleon
Topic: Modding for the game, Is it at all possible? Devs
Replies: 3
Views: 1520

Re: Modding for the game, Is it at all possible? Devs

Hello,

I Figured as much, I was hoping maybe some outside tools could open it up. Did you ever think of adding features from the civil war engine to this one? I seen a couple nice features like always having some terrain and also in the videos it looked like sub-commanders can be placed on the line ...
by lt1956_slith
Sun Aug 07, 2022 11:51 am
Forum: Victory and Glory: Napoleon
Topic: Found a problem with England having 9 artillery units in 1 20 unit army
Replies: 2
Views: 1492

Found a problem with England having 9 artillery units in 1 20 unit army

Hello, I found something very wrong in one of my games. England Invaded in 1807 using the 1800 campaign. Problem is they had 9 artillery units. This was almost impossible to beat since they just clobbered the army before I could get to them.

They were the attackers also.

I was thinking wouldn't ...
by lt1956_slith
Sun Aug 07, 2022 11:47 am
Forum: Victory and Glory: Napoleon
Topic: Imperial Guard and Skirmishers question/balance (Devs read)?
Replies: 3
Views: 1659

Re: Imperial Guard and Skirmishers question/balance (Devs read)?

Hello,

Thank you for the reply. There must be something that can be tweaked about the Guard, they are very bad in battle. Too many are lost, can't there be a hidden modifier for them or something. I would rather have less guard cards and a better unit. Right now a Level 3 Skirmisher is more ...
by lt1956_slith
Sun Aug 07, 2022 3:53 am
Forum: Victory and Glory: Napoleon
Topic: Imperial Guard and Skirmishers question/balance (Devs read)?
Replies: 3
Views: 1659

Re: Imperial Guard and Skirmishers question/balance (Devs read)?

I wanted to ask if anyone else experienced what I have with the guard. I have used them quite a bit to help them gain strength, but in most engagements I have lost them from Level 1 units. I saved them for after weakening the enemy and I try to use them on low level or disrupted units, but they ...
by lt1956_slith
Sun Aug 07, 2022 3:43 am
Forum: Victory and Glory: Napoleon
Topic: Modding for the game, Is it at all possible? Devs
Replies: 3
Views: 1520

Modding for the game, Is it at all possible? Devs

Hello,

I was wondering if the game is moddable at all? Are all the files stored in dat files or some in the Java packets?

If its possible to mod that would add some nice options for the game, I for one would love to have the main campaign last to 1818 instead of 1815. Also allowing some minor ...
by lt1956_slith
Sat Aug 06, 2022 2:20 am
Forum: Victory and Glory: Napoleon
Topic: Imperial Guard and Skirmishers question/balance (Devs read)?
Replies: 3
Views: 1659

Imperial Guard and Skirmishers question/balance (Devs read)?

Hello,

I decided to get this game after watching some videos and the fun it looks like. But something I found odd was the Guard?

They are really weak when compared to skirmishers, I have been able to do more with Skirmishers than the Guard units. The extra Disrupt ability makes a big difference ...
by lt1956_slith
Sun Mar 21, 2021 3:50 am
Forum: Time of Fury
Topic: Bug Fix Solutions
Replies: 34
Views: 2908

RE: Bug Fix Solutions

<t> These things can ALL be fixed in the events files. All you need to do is go in a remove or change some of them. Then you will not have to worry about PP problems.<br/>
<br/>
Personally I felt the map was too large for Corps, Its more of a divisional map. I modified the Lightening War map and ...
by lt1956_slith
Sat Jan 18, 2020 7:32 pm
Forum: Time of Fury
Topic: Patch 1.06 problem with uninstall and reinstall
Replies: 6
Views: 1016

RE: Patch 1.06 problem with uninstall and reinstall

You can always copy the entire folder to another place, uninstall then reinstall. I think5 may be safe because it is a folder, but 1.06 would be interesting to find out if anyone else had the same problem. Let me know on the 1.05 patch when you get home, it's nowhere online.

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