Search found 6 matches

by s1nnfe1n
Sun Jun 18, 2017 9:25 am
Forum: Tech Support
Topic: EDITOR-Mission Planing for the AI
Replies: 0
Views: 32

EDITOR-Mission Planing for the AI

<t> To clarify firstly that i do not own any of the DLCs so that i do not know if the following features are implemented in the basic LAND STRIKE MISSION EDITOR.<br/>
1) ATTACK METHOD<br/>
2) CRUISE FORMATION<br/>
3) ATTACK FORMATION<br/>
4) TIME OF DAY<br/>
5) WEATHER<br/>
The above features ...
by s1nnfe1n
Sun Jun 11, 2017 2:20 am
Forum: Tech Support
Topic: Editor-LUA Help
Replies: 6
Views: 89

RE: Editor-LUA Help

Thank you very much mate, that was great help.

I will try it out.
by s1nnfe1n
Sat Jun 10, 2017 4:27 pm
Forum: Tech Support
Topic: Editor-LUA Help
Replies: 6
Views: 89

RE: Editor-LUA Help

<t> I see. <br/>
So You use the units not the triggers to code. <br/>
<br/>
If there are more than one unit for the condition to be true how do i do it? <br/>
<br/>
<br/>
local unit1 = ScenEdit_GetUnit({name='Rad1'})<br/>
if unit1 == nil <br/>
and<br/>
local unit2 = ScenEdit_GetUnit({name ...
by s1nnfe1n
Sat Jun 10, 2017 3:22 pm
Forum: Tech Support
Topic: Editor-LUA Help
Replies: 6
Views: 89

RE: Editor-LUA Help

<t> Thank you for your response.<br/>
<br/>
I was thinking the same but in conditions the only way to do this is with Lua. Which i do not know how to use. I read some tutorials to start with by i did nt find anything similar. Only unit related codes, lke changing loads, behaviour, spawn etc.<br ...
by s1nnfe1n
Sat Jun 10, 2017 2:22 pm
Forum: Command: Modern Operations series
Topic: RUNNING POLL - gameplay features [Feature Requests Go Here]
Replies: 942
Views: 21028

RE: RUNNING POLL - gameplay features

<t> I do not know if they have been posted before,<br/>
<br/>
1) Scenario Editor, Units, Facilities etc to be able to change sides more efficiently ex. click unit, right click option to change side. <br/>
2) Mission editor, more love for the land units. I know the game is focused on Air/Naval ops ...
by s1nnfe1n
Sat Jun 10, 2017 1:54 pm
Forum: Tech Support
Topic: Editor-LUA Help
Replies: 6
Views: 89

Editor-LUA Help

<t> Hello, I am posting this here, i hope i am in the right section. <br/>
<br/>
I am building a scenario where 2 strike packages will destroy 2 bridges, each bridge compromised from 3 sections, East, Center and West grouped together. <br/>
<br/>
And 3 strike packages will SEAD, 3 different ...

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