Search found 30 matches

by ColRosenberger
Tue Mar 26, 2024 2:42 am
Forum: Mods and Scenarios
Topic: Submitted Mods
Replies: 285
Views: 32940

Re: Submitted Mods

Hello authors, please read the following post about my archival project. I'd like to make sure everyone is on board: https://www.matrixgames.com/forums/view ... 8#p5158288
by ColRosenberger
Tue Mar 26, 2024 2:39 am
Forum: Mods and Scenarios
Topic: Full Scenario archive project
Replies: 3
Views: 911

Full Scenario archive project

Hello guys,

The creative output of this community has been really impressive, with so much quality content produced.

I'm concerned for the longevity of this user-generated content, since interest for the game is waning and a there's a real risk of file loss if either the Matrix forums have a ...
by ColRosenberger
Sat Nov 26, 2022 4:26 am
Forum: Advanced Tactics Series
Topic: AT PHOENIX WISHLIST
Replies: 35
Views: 3621

Re: AT PHOENIX WISHLIST


Naval AI
Out-of-the box support for playing the game like Empire Deluxe, i.e. generate a random map where every player starts with a single city and the rest of the map is populated by capturable neutrals covered in shroud. Tweak the AI to be efficient in this kind of land grab scenario where it ...
by ColRosenberger
Mon Jan 17, 2022 4:38 pm
Forum: Graphic Mods
Topic: Graphic Mod - Released(somewhat)
Replies: 14
Views: 5952

RE: Graphic Mod(I made for myself)

Good stuff, thanks to both of you. I don't find all vanilla images that bad, but I'm glad not to see "square-jawed lady" everytime I start a game anymore [;)] .
by ColRosenberger
Fri Jan 08, 2021 2:29 pm
Forum: Opponents Wanted
Topic: Anyone up for game ?
Replies: 9
Views: 846

RE: Anyone up for game ?

ORIGINAL: ernieschwitz

It's part of the 12 pack of scenarios I made :)
Ah, makes sense. Thanks!
by ColRosenberger
Mon Jan 04, 2021 11:08 pm
Forum: Opponents Wanted
Topic: Anyone up for game ?
Replies: 9
Views: 846

RE: Anyone up for game ?

<r> <QUOTE><s>[quote]</s>ORIGINAL: YorStein<br/>
Clash of Steel remixed where you can use New Dawn TOE models
<e>[/quote]</e></QUOTE>
I'm curious about this "Clash of Steel remixed" you're mentioning. Is it a scenario somewhere in the scenario bank? I couldn't find anything with that name. Would ...
by ColRosenberger
Thu Dec 31, 2020 4:56 am
Forum: Mods and Scenarios
Topic: Random Game: Neutral Towns (Empire Deluxe/Risk-style)
Replies: 9
Views: 593

RE: Random Game: Neutral Towns (Empire Deluxe/Risk-style)

<r> <QUOTE><s>[quote]</s>ORIGINAL: LarryBurstyn<br/>
Okay. Checked the game again. Resources produce for me--don't know why I was getting the other results in my other random games...You have changed the fighting so they fight the same as my peopled units. But they still cannot be mixed with my ...
by ColRosenberger
Wed Dec 30, 2020 3:07 am
Forum: Mods and Scenarios
Topic: Random Game: Neutral Towns (Empire Deluxe/Risk-style)
Replies: 9
Views: 593

RE: Random Game: Neutral Towns (Empire Deluxe/Risk-style)

<r> <QUOTE><s>[quote]</s>ORIGINAL: LarryBurstyn<br/>
<br/>
okay, this is unworkable.<br/>
<br/>
Former Neutral Cities produce NEUTRAL troops...and resource hexes produce for the Neutral regime not my regime after being caputred.<br/>
In other words I get no oil or ore. And all the troops ...
by ColRosenberger
Sun Dec 20, 2020 5:19 pm
Forum: Mods and Scenarios
Topic: Random Game: Neutral Towns (Empire Deluxe/Risk-style)
Replies: 9
Views: 593

RE: Random Game: Neutral Towns (Empire Deluxe/Risk-style)

<r> <QUOTE><s>[quote]</s>ORIGINAL: LarryBurstyn<br/>
<br/>
Problem with game...Oil and Raw sources produce NOTHING.<br/>
Kinda hard to build things without oil and ore.
<e>[/quote]</e></QUOTE>
Good catch. I had validated in the editor that everything was set to the right people, but there's an ...
by ColRosenberger
Sat Dec 19, 2020 10:16 pm
Forum: Mods and Scenarios
Topic: Ancient Europe
Replies: 54
Views: 2632

RE: Ancient Europe

The download is here (since I noticed some people had people finding scenarios): https://www.vrdesigns.net/scenario.php?nr=295 .
Looks really fun and refreshing, thanks @ernieschwitz. Looking forward to try it.
by ColRosenberger
Thu Dec 17, 2020 2:06 am
Forum: Mods and Scenarios
Topic: Random Game: Neutral Towns (Empire Deluxe/Risk-style)
Replies: 9
Views: 593

Random Game: Neutral Towns (Empire Deluxe/Risk-style)

<r> Hi! I wanted a way to generate A New Dawn random maps where you could just conquer any town and produce from it, without worrying about the population type. Here's what I came up with.<br/>
<br/>
Master file download:<br/>
<URL url="https://www.vrdesigns.net/scenario.php?nr=307">https://www ...
by ColRosenberger
Thu Dec 17, 2020 1:08 am
Forum: Advanced Tactics Series
Topic: Advanced Tactics Gold 2.0
Replies: 18
Views: 4364

RE: Advanced Tactics Gold 2.0

<r> I have a few things in mind <E>:)</E> .<br/>
<br/>
<B><s>[b]</s>Introductory Campaign<e>[/b]</e></B><br/>
<br/>
Personally, I discovered Advanced Tactics Gold by playing People's Tactics first. I really enjoyed the initially fairly simple, easy to approach and tongue-in-cheek fictional ...
by ColRosenberger
Mon Dec 14, 2020 2:13 am
Forum: Shadow Empire
Topic: For current design process, Str.Design stat is absurd
Replies: 31
Views: 2277

RE: Petition to remove "Structural Design" for unit models

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Pratapon51<br/>
<br/>
Again, I don't have a problem with the stat itself, but I dislike that it is completely random and is one more factor that negatively affects possible multiplayer balance (not that there are already many balance isues in that regard ...
by ColRosenberger
Sat Dec 12, 2020 12:31 pm
Forum: Mods and Scenarios
Topic: Modern World war
Replies: 5
Views: 641

RE: Modern World war

<r> The scenario bank is here <URL url="https://www.vrdesigns.net/scenariobank.php">https://www.vrdesigns.net/scenariobank.php</URL> - if you want only Advanced Tactics (which AT Gold can still run AFAIK) or Advanced Tactics Gold scenarios you have to filter it using the drop-downs.<br/>
It could ...
by ColRosenberger
Sat Dec 12, 2020 12:01 pm
Forum: Advanced Tactics Series
Topic: Shadow Empire
Replies: 15
Views: 601

RE: Shadow Empire

<r> <QUOTE><s>[quote]</s>ORIGINAL: Twotribes<br/>
<br/>
Any of the long time ATG people buying Shadow Empire? I am going to buy it and give it a try.
<e>[/quote]</e></QUOTE>
I'm considering buying it (EDIT: Did buy it!) just to support Vic (and who knows, maybe I'll enjoy it as well. But I'm a ...
by ColRosenberger
Sat Dec 12, 2020 11:44 am
Forum: Mods and Scenarios
Topic: A Surprise (Classic 12 Pack)
Replies: 18
Views: 1357

RE: A Surprise (Classic 12 Pack)

<r> Amazing stuff, big thanks. And I'm noticing it just in time for Christmas too <E>;)</E> !<br/>
<br/>
Particularly excited for Risk for Three which seems like a particularly good way to ease my more casually-inclined friends into the game or play something more relaxed vs the AI, as well as for ...
by ColRosenberger
Fri Dec 04, 2020 4:24 am
Forum: Tigers on the Hunt
Topic: Status
Replies: 27
Views: 1481

RE: Status

<t> Glad you're doing better Peter, sad to hear you haven't been programming since. I hope you can fully recover and keep on living a happy life and pursuing your dreams.<br/>
<br/>
My selfish wish would be to see this game grow a lot more and get a better scalable UI, better AI, and ...
by ColRosenberger
Sun Jun 14, 2020 9:20 pm
Forum: Tigers on the Hunt
Topic: Where we are & where we are going
Replies: 137
Views: 12664

RE: Where we are & where we are going

Any news on future developments or a sequel? I hope Peter got better.
by ColRosenberger
Thu Jun 13, 2019 6:37 pm
Forum: Tech Support
Topic: UPDATE6 - Game Engine 1.1.21 - BETA - 01/31/2019
Replies: 62
Views: 6510

RE: UPDATE6 - Game Engine 1.1.21 - BETA - 01/31/2019

<r> <QUOTE><s>[quote]</s>ORIGINAL: Peter Fisla<br/>
<br/>
The LOS Quality has to be saved in the saved game file so I had to modify the saved game file format, this means you won't be able to load old saved game files...sorry.<e>[/quote]</e></QUOTE>
If you're gonna break the save file format ...
by ColRosenberger
Thu Jun 13, 2019 6:09 pm
Forum: Tech Support
Topic: UI - Selected unit movement options not shown
Replies: 0
Views: 185

UI - Selected unit movement options not shown

<r> I'd like to report a UI bug whereby despite selecting repeatedly a unit that has already started moving, its movements options are not displayed. It seems to happen in particular for routing units. If however you select another hex on the map, then another unit, and come back to the original one ...

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