Search found 126 matches

by LMychajluk
Wed Jan 12, 2022 11:59 pm
Forum: Command: Modern Operations series
Topic: Can a UAV fly itself back to base after losing comms (in real life)?
Replies: 8
Views: 325

RE: Can a UAV fly itself back to base after losing comms (in real life)?

I have a $350 drone that will do this, so I'll go out on a limb and say "Yes".
by LMychajluk
Tue Oct 26, 2021 5:05 pm
Forum: Command: Modern Operations series
Topic: MSI Afterburner still a problem?
Replies: 4
Views: 613

RE: MSI Afterburner still a problem?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Twistedpretzel<br/>
<br/>
I have had no issues using MSI Afterburner, but if I use rivatuner and turn the On Screen Display (OSD) on to show performance of GPU and CPU I still get the red X when a scenario loads. 1.04.114733
<e>[/quote]</e></QUOTE>
<br ...
by LMychajluk
Thu Sep 23, 2021 4:39 pm
Forum: Tech Support
Topic: [FIXED] Map not loading
Replies: 7
Views: 1998

RE: Map not loading

<t> OK. maybe something new or something I didn't notice earlier... In the DirectX Diag log, I noticed some errors referencing the Command.exe and the RTSSHooks.dll, as well as wpfgfx_v0400.dll.<br/>
<br/>
Googling RTSSHooks.dll, I found that it was a something used by MSI Afterburner. I also ...
by LMychajluk
Thu Sep 23, 2021 1:02 pm
Forum: Tech Support
Topic: [FIXED] Map not loading
Replies: 7
Views: 1998

RE: Map not loading

FYI, I went through all the settings for high DPI from the pinned thread, as well as the Steam settings, and it didn't make any difference. I ran the 4Kfix.exe, and it reported that I'm configured properly. No errors in the ExceptionLog.txt, either. Not sure what else to try?
by LMychajluk
Thu Sep 23, 2021 1:27 am
Forum: Tech Support
Topic: [FIXED] Map not loading
Replies: 7
Views: 1998

RE: Map not loading

<t> I haven't moved anything that I recall. When I installed Steam for the first time (~3 years ago when I built the PC), I configured my Games library to be on my larger Data Drive, and not C:. All my Steam games run from this drive w/o issue, and even CMO worked for a while. But wouldn't the ...
by LMychajluk
Wed Sep 22, 2021 6:36 pm
Forum: Tech Support
Topic: [FIXED] Map not loading
Replies: 7
Views: 1998

[FIXED] Map not loading

<r> On my main PC, for a while now, the map will not load (even w/ a new scenario). I get the UI elements, but the map is just a white box w/ a red 'X' in it. I thought it was a video driver issue when it first happened, but I've updated the nVidia drivers a few times since and it's still a problem ...
by LMychajluk
Mon Aug 10, 2020 7:10 pm
Forum: Tech Support
Topic: [Resolved] Unable to fire into No Nav zone
Replies: 14
Views: 427

RE: 9.2.8 MY @#%@#% WEAPON WON'T FIRE

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Sybaris<br/>
...<br/>

<QUOTE><s>[quote]</s>I suspect that the AI sees an ASM the same as an aircraft in relation to a No Nav Zone thus not allowing the ASM to launch and fly into the No Nav Zone.<e>[/quote]</e></QUOTE>
<br/>
You may be right. I don't have a ...
by LMychajluk
Fri Jul 31, 2020 3:31 pm
Forum: Tech Support
Topic: [Fixed] Aircraft Ignoring Flight Number Engagement Limitations
Replies: 6
Views: 250

RE: Aircraft Ignoring Flight Number Engagement Limitations

<r> I posted a similar issue about a week ago, but with subs on a Sea Control Patrol. Just wanted to point it out in case it may be related (using the same subroutine for assigning the units to to the targets?).<br/>
<URL url="https://www.matrixgames.com/forums/tm.asp?m=4857427">https://www ...
by LMychajluk
Thu Jul 30, 2020 12:47 pm
Forum: The War Room
Topic: [Answered] Towed array
Replies: 19
Views: 1506

RE: [Answered] Towed array

<r> <QUOTE><s>[quote]</s>ORIGINAL: DWReese<br/>
If what you are saying is true (about being blind in front), and I have no reason to doubt it, then subs should, by method of routine movement, almost always plot some kind of a zig-zag course, even when trying to head in a relatively straight ...
by LMychajluk
Thu Jul 30, 2020 12:10 am
Forum: The War Room
Topic: [Answered] Towed array
Replies: 19
Views: 1506

RE: [Answered] Towed array

<r>
<QUOTE><s>[quote]</s>ORIGINAL: thewood1<br/>
<br/>
The OP only said "in front of me". That's a pretty loose statement and not necessarily "at a bearing of 0". And even if it was at 0 deg., it might have been the main sonar that detected the other unit.<br/>
<br/>
Without a save, its again ...
by LMychajluk
Wed Jul 29, 2020 7:22 pm
Forum: The War Room
Topic: [Answered] Towed array
Replies: 19
Views: 1506

RE: [Answered] Towed array

<t> I don't want to muddle the conversation or put words in the OP's mouth, but I took "...how my submarine can detect with the towed array another sub who is 100 NM in front of me..." to mean just that - it sounded like he was detecting a contact directly ahead w/ the towed array (the speed part ...
by LMychajluk
Wed Jul 29, 2020 11:55 am
Forum: Tech Support
Topic: [Logged] SEAD Patrol missions ignore non-radiating targets
Replies: 2
Views: 163

RE: [Logged] SEAD Patrol missions ignore non-radiating targets

<t> Even going back to CMANO, I always found SEAD Missions to only attack radiating targets. I never liked it, but always thought that was just the way it was supposed to work, as I think it was described as such in the manual. If that's not the case, and they should attack any ID'd SAMs - YAY!<br ...
by LMychajluk
Sun Jul 26, 2020 10:38 am
Forum: Mods and Scenarios
Topic: Leathernecks Are Watching, 2025 -- new beta for testing
Replies: 16
Views: 607

RE: Leathernecks Are Watching, 2025 -- new beta for testing

Thanks. I did see in another thread that a DB Update is 'imminent' (as of about a month ago), so hopefully will get it soon. Looking forward to trying this scenario!

by LMychajluk
Fri Jul 24, 2020 3:38 pm
Forum: Mods and Scenarios
Topic: Leathernecks Are Watching, 2025 -- new beta for testing
Replies: 16
Views: 607

RE: Leathernecks Are Watching, 2025 -- new beta for testing

<t> I'm getting the same messages as described above when trying to open the scenario.<br/>
<br/>
It seems to want DB 484, but my Steam CMO version (current as of this post @ 1147.4) still only has 483. Is there something in 484 that the scenario needs? If not, can it be rebuilt with 483, or do we ...
by LMychajluk
Sun Jul 19, 2020 7:04 pm
Forum: Tech Support
Topic: [Resolved] Multiple Subs Investigating Contact in Sea Control Mission
Replies: 3
Views: 228

[Resolved] Multiple Subs Investigating Contact in Sea Control Mission

<t> In the attached scenario, there are a few subs scattered around the Sea Control mission area (this is randomized by the scenario designer). A new surface contact was detected towards the South. Even though the mission's 'Unknown Contacts' setting for non-AC is set to '1x Boat or Group', all the ...
by LMychajluk
Sat May 23, 2020 11:02 am
Forum: Tech Support
Topic: [FIXED] 1121.4- Air intercept mission- too many (all) planes take off to intercept a single target
Replies: 26
Views: 882

RE: 1121.4- Air intercept mission- too many (all) planes take off to intercept a single target

<t> I've been on a bit of a hiatus from CMO while some of the initial launch issues were shaken out. I came back to it this morning, and I think this issue is still active w/ 1143.1.<br/>
<br/>
In the attached scenario, I have an ASW Intercept mission set up with the 2 helos on the Keelung ...
by LMychajluk
Thu Jan 09, 2020 12:55 pm
Forum: Tech Support
Topic: [FIXED] 1121.4- Air intercept mission- too many (all) planes take off to intercept a single target
Replies: 26
Views: 882

RE: 1121.4- Air intercept mission- too many (all) planes take off to intercept a single target

<t> Thanks for the clarification!<br/>
<br/>
The one thing regarding investigating other contacts is that I usually have to specifically set the mission's weapon's doctrine to 'All BVR Weapons Expended'. Otherwise it seems that the interceptors will turn around and head home w/ 1/2 a loadout.<br ...
by LMychajluk
Wed Jan 08, 2020 9:27 pm
Forum: Tech Support
Topic: [FIXED] 1121.4- Air intercept mission- too many (all) planes take off to intercept a single target
Replies: 26
Views: 882

RE: 1121.4- Air intercept mission- too many (all) planes take off to intercept a single target

<r> So, what exactly triggers an intercept 'mission'?<br/>
<br/>
With an ASW Intercept - I would expect a surface group w/ a couple of helos assigned to an ASW intercept to launch the assigned number of flights for each contact, and that seems to be the case in my experience (I will usually set ...
by LMychajluk
Tue Jan 07, 2020 8:57 pm
Forum: Tech Support
Topic: ASW Plane Patrol (Slight Tweak Needed)
Replies: 3
Views: 203

RE: ASW Plane Patrol (Slight Tweak Needed)

<r> <QUOTE><s>[quote]</s>That will make your plane to turn back immediately and attack it without wasting precious avgas.<e>[/quote]</e></QUOTE>
<br/>
If you have additional Orion's assigned to the mission and Ready, that will also initiate a launch of another flight, whether you want that or not ...
by LMychajluk
Fri Dec 20, 2019 8:32 pm
Forum: Command: Modern Operations series
Topic: Good Modern US Carrier Battle Group Scenarios
Replies: 9
Views: 855

RE: Good Modern US Carrier Battle Group Scenarios

Try Operation Sapphire Fury and Operation Brass Drum.

Go to advanced search