Search found 10 matches

by robphx387
Wed May 12, 2021 12:02 am
Forum: After Action Report
Topic: Down Town 1968
Replies: 5
Views: 538

RE: Down Town 1968

<t> I'll have to check this mission out someday, seems interesting. In a mission I played recently, i had some issues with trying to take out SAM sites too. If they are not radiating radar wise, what is the best way to detect them? Is it really as "simple" as getting some jammers and trying to blast ...
by robphx387
Tue May 11, 2021 11:55 pm
Forum: After Action Report
Topic: Custom Scenario: USA vs Chinese puppet Puerto Rico
Replies: 3
Views: 289

RE: Custom Scenario: USA vs Chinese puppet Puerto Rico

<r> POST 3:<br/>
<br/>
So it still wont let me post pictures until after I post two more times to the forum . . . so hopefully before we hit the climax ill be able to add some pics. Anyway, on to Alex’s counter-attack.<br/>
<br/>
PS. Suffering from a tough work schedule and some sudden slowdown ...
by robphx387
Wed Apr 28, 2021 1:10 pm
Forum: After Action Report
Topic: Custom Scenario: USA vs Chinese puppet Puerto Rico
Replies: 3
Views: 289

RE: Custom Scenario: USA vs Chinese puppet Puerto Rico

<r> POST 2: First Contact Phase<br/>
NOTE: Due to a problem getting enough aircraft with the right loadout, Raid 1 was reduced to 8 strike aircraft. It is hoped the air landing will finish the base off.<br/>
<br/>
**Apparently I am not allowed to post pictures yet. I need more posts. lol. ok then ...
by robphx387
Wed Apr 21, 2021 3:10 pm
Forum: After Action Report
Topic: Custom Scenario: USA vs Chinese puppet Puerto Rico
Replies: 3
Views: 289

Custom Scenario: USA vs Chinese puppet Puerto Rico

<t> The first post is mainly just background and initial setup/plans. Next post will be the start of combat operations. <br/>
<br/>
Background<br/>
China has been supporting the construction or revitalization of naval infrastructure in Africa and South America to allow for Atlantic operations ...
by robphx387
Fri Apr 13, 2018 1:57 am
Forum: After Action Reports
Topic: 3 Way War: Dire Position
Replies: 4
Views: 228

RE: 3 Way War: DE vs RUS war begins

<t> By February, central command committed to the pre-emptive strike on Germania. Unfortunately, only half the air and naval assets were ready, there were no marine units finished, and half the expected equipment had not yet been developed. Oil production was also not yet at a good point. But, with ...
by robphx387
Sun Mar 25, 2018 5:40 pm
Forum: After Action Reports
Topic: 3 Way War: Dire Position
Replies: 4
Views: 228

RE: 3 Way War: The War Begins--For the Germans

<r> Operation Enduring Boredom<br/>
The "war" beghins cold. Our communist eastern frenemies have likley continued their military buildup.<br/>
Things with Germany are less clear as we begin phase 1 of our plan--now called Operation Enduring Boredom.<br/>
<br/>
This "covert" military buildup will ...
by robphx387
Wed Mar 21, 2018 3:54 pm
Forum: After Action Reports
Topic: 3 Way War: Dire Position
Replies: 4
Views: 228

Last Pregame Post

<t> This will be the last post before I begin the scenario. The map and sides are nearly finished, so I’ll outline the major leaders for the three sides and the TOE theory I’ll be using for the game. If you still want to have input on which side I select to play, please post your request no later ...
by robphx387
Mon Mar 19, 2018 5:32 pm
Forum: After Action Reports
Topic: 3 Way War: Dire Position
Replies: 4
Views: 228

3 Way War: Dire Position

<r> Alright, I’ve done some AAR work in ww2ol (AKA battleground Europe), Supreme Ruler, and others . . . but this is my first go around with ATG. I’ve only played through 2 long games (and my first, incredibly short game—a lopsided ass kicking by the AI when I didn’t know how to do anything). That ...
by robphx387
Sun Mar 11, 2018 6:05 pm
Forum: After Action Reports
Topic: 4de Triumph game
Replies: 80
Views: 3958

RE: 4de Triumph game

<t> Just started playing ATG recently, I must say that your opening moves were very impressive. One of these days, I should try playing humans (though, im sure I'll be slaughtered since I still have some very basic supply bottleneck issues I have yet to figure out a solution for). <br/>
<br ...
by robphx387
Thu Feb 08, 2018 8:21 pm
Forum: Command: Chains of War
Topic: Campaign keeps crashing 19’seconds after start
Replies: 6
Views: 347

RE: Campaign keeps crashing 19’seconds after start

<t> Will this fix also solve a problem I am having:<br/>
<br/>
Bought CoW as a standalone from steam and installed. Ran the Air tutorial and it crashed between 60-120 minutes in to game play. At first, I assumed it was a bug from selecting a unit right before it died. But, after running the ...

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