Search found 103 matches

by mattpilot
Tue Mar 25, 2025 5:54 pm
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.27a (18 june 2025)
Replies: 1649
Views: 155604

Re: Open Beta Patch v1.26n2 (22 march 2025)

Thx for the continued updates!

Are you perhaps (still) considering a change to how the whole naval aspect works? For me its the biggest disappointment and i stopped playing with those features a while now. I was really hoping for some unit management in that regard.

If i may be so bold to outlay ...
by mattpilot
Sat May 25, 2024 7:29 am
Forum: Shadow Empire
Topic: Feelin' burned out
Replies: 4
Views: 745

Re: Feelin' burned out



I know how you feel. I still love the game, but just recently the fact that the combat rolls take 'so long' started to irrationally annoy me. I wish it would go faster, but having to listen to 10 rounds of combat sounds now annoys me to the point where i tab out.


Oh that too, what's going ...
by mattpilot
Thu May 23, 2024 5:03 pm
Forum: Shadow Empire
Topic: Feelin' burned out
Replies: 4
Views: 745

Re: Feelin' burned out

I know how you feel. I still love the game, but just recently the fact that the combat rolls take 'so long' started to irrationally annoy me. I wish it would go faster, but having to listen to 10 rounds of combat sounds now annoys me to the point where i tab out.
by mattpilot
Sun May 19, 2024 1:24 pm
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.27a (18 june 2025)
Replies: 1649
Views: 155604

Re: Open Beta Patch v1.26d (22 april 2024)

Hmm.. I think i 'fixed' it, but probably still a Bug.

I figured they stopped working because of the food, but then why not work the farms? Well, a few turns ago i turned down the truck station and the farm barely got 9 out of 50 required supply points. After making sure the farm was > 50 supply ...
by mattpilot
Sun May 19, 2024 7:17 am
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.27a (18 june 2025)
Replies: 1649
Views: 155604

Re: Open Beta Patch v1.26d (22 april 2024)

Does anyone know whats going on with this town? A few turns ago they started 'quiet quitting' in the private economy. Slowly stopped working, until we got whats in the screenshot. Now its a cycle of going downhill as they are not providing their own QOL anymore. I think it worked fine until they ...
by mattpilot
Thu May 09, 2024 8:54 am
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.27a (18 june 2025)
Replies: 1649
Views: 155604

Re: Open Beta Patch v1.26d (22 april 2024)

Would it be possible to get an option for "auto combat" to resolve more or less instantly - or as fast as possible?

I dont know why, but recently it started to annoy me that i have to go through 10 rounds of combat & bomb sounds before combat is over.
by mattpilot
Mon Apr 22, 2024 11:21 am
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.27a (18 june 2025)
Replies: 1649
Views: 155604

Re: Open Beta Patch v1.26c (3 april 2024)

In other news ... i'm now officially anti-MTH. Having played my first true island game, i hate it. I mean i like organizing the logistics and stuff, but it sucks not being able to deal with the sea monsters by having my own navy.

The AI also sucks -> it did try to naval invade me a couple of times ...
by mattpilot
Mon Apr 22, 2024 11:17 am
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.27a (18 june 2025)
Replies: 1649
Views: 155604

Re: Open Beta Patch v1.26c (3 april 2024)

Still going on ... in the one city i first observed it, i just kept disbanding them (they didn't have the population to fully staff it all), bar a few. Somehow at around 30-35k pop i then noticed an actual farm dome (not a stead). And then it stopped.

But a different settlement with around 20k pop ...
by mattpilot
Mon Apr 15, 2024 11:44 am
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.27a (18 june 2025)
Replies: 1649
Views: 155604

Re: Open Beta Patch v1.26c (3 april 2024)

every single one of my cities (except capital) wants to build dome farmsteads.... they dont stop. I keep disbanding them, jumping 500 credits into their private economy each turn in the hopes that they build something better/bigger.

Is it some kind of happiness/QOL thing that triggers this?
by mattpilot
Sun Apr 14, 2024 11:37 am
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.27a (18 june 2025)
Replies: 1649
Views: 155604

Re: Open Beta Patch v1.26c (3 april 2024)

Not sure where to post this in the forum, or if its even related to the beta, but is this a bug?

Is there a reason a town of 30k is building so many dome-steads? Its using up all my manpower. Will it eventually 'merge' into a proper dome-farm?
by mattpilot
Sun Apr 14, 2024 11:34 am
Forum: Shadow Empire
Topic: How to automate my 'colonies' to send supplies back?
Replies: 2
Views: 464

Re: How to automate my 'colonies' to send supplies back?

Thanks! I never thought about checking the SHQ rules
by mattpilot
Sat Apr 13, 2024 3:26 pm
Forum: Shadow Empire
Topic: Shadow Empire Suggestions and Feedback
Replies: 77
Views: 11311

Re: Shadow Empire Suggestions and Feedback

Need more zone names like this: :D
by mattpilot
Sat Apr 13, 2024 12:50 pm
Forum: Shadow Empire
Topic: How to automate my 'colonies' to send supplies back?
Replies: 2
Views: 464

How to automate my 'colonies' to send supplies back?

So i'm in my first real 'island' game and i'm trying to master the MTH mechanics.

I've created my first 'colony' on another island and built it up to be self sustaining. I have a MTH transport contract going that has plenty of spare capacity.

I'd like for the METAL it produces, to be automatically ...
by mattpilot
Thu Feb 29, 2024 6:18 pm
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.27a (18 june 2025)
Replies: 1649
Views: 155604

Re: Open Beta Patch v1.25g (26 feb 2024)

I love these brilliant attacks ;-)
by mattpilot
Tue Jan 23, 2024 6:16 pm
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.27a (18 june 2025)
Replies: 1649
Views: 155604

Re: Open Beta Patch v1.25f (22 jan 2024)

I guess i'm more confused about 'discovery focus' ... this a mechanic i've yet to find/use ? How do you 'activate' it?

Up until now i've only been dealing with the sliders...
by mattpilot
Tue Jan 23, 2024 2:41 pm
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.27a (18 june 2025)
Replies: 1649
Views: 155604

Re: Open Beta Patch v1.25f (22 jan 2024)

-If you switch to “Discovery Focus” you now loose 66% of your already accumulated Discovery Points. Was a bit of an exploit before.
I dont understand this .. ?

If you change the slider ?
by mattpilot
Fri Dec 01, 2023 2:06 pm
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.27a (18 june 2025)
Replies: 1649
Views: 155604

Re: Open Beta Patch v1.25b (28th Nov 2023)

-25mm AT and 25mm Artillery Guns now have Foot movement instead of artillery movement.
praise be, praise be
by mattpilot
Wed Oct 04, 2023 7:32 am
Forum: Advanced Tactics Series
Topic: Advanced Tactics Gold v2.40.084 Public Beta
Replies: 20
Views: 2842

Re: Advanced Tactics Gold v2.40.057 Public Beta

I just randomly stumbled in this forum to see that my favorite game of all time got a beta months ago??? NOICE!
by mattpilot
Thu Sep 21, 2023 7:05 pm
Forum: Suggestions and Feedback
Topic: A Different way of doing Roads.
Replies: 6
Views: 504

Re: A Different way of doing Roads.


We would still need the option to built dirt roads, as there is a hard limit to where you can supply units so large parts of the planet would simply become inaccesible. Bu the idea of more remnant roads from before the collapse spanning more of the planet and being the 'main' arteries with new ...
by mattpilot
Thu Sep 21, 2023 4:43 pm
Forum: Suggestions and Feedback
Topic: A Different way of doing Roads.
Replies: 6
Views: 504

A Different way of doing Roads.

Had a little idea while playing a different wargame and i thought ... what if the Roads already exist and can't be built by the player, only upgraded.

All major points (scav sites) are connected by a 'main road', and each hex feature is connected to that main road (or a more suitable nearby road ...

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