Search found 33 matches

by nikolascc
Fri Apr 17, 2020 6:02 pm
Forum: Close Combat The Bloody First - Modding
Topic: Map Editor Improvements?
Replies: 10
Views: 679

RE: Map Editor Improvements?

Are the normalmaps, height maps? And if not, where are the height maps for the games maps? And if the normalmaps ARE the height maps, why am i unable to load them as a height map in the editor?
by nikolascc
Thu Apr 16, 2020 5:36 pm
Forum: Close Combat The Bloody First - Modding
Topic: Map Editor Improvements?
Replies: 10
Views: 679

RE: Map Editor Improvements?

I have only noticed that issue with the bocage object.
by nikolascc
Thu Apr 16, 2020 2:18 pm
Forum: Close Combat The Bloody First - Modding
Topic: Map Editor Improvements?
Replies: 10
Views: 679

RE: Map Editor Improvements?

<t> Thanks for the response! Another bug to note, when editing the scenario of the map in the Editor, anything clicked on the scenario screen will "paint" the map behind it, resulting in dots of a different terrain type all over the map and i have to go and repaint the map again. And another bug is ...
by nikolascc
Wed Apr 15, 2020 1:44 pm
Forum: Close Combat The Bloody First - Modding
Topic: Map Editor Improvements?
Replies: 10
Views: 679

RE: Map Editor Improvements?

<t> Also fix a crash when smoothing terrain that contains water... just crashed when trying to do that. And thankfully there is no autosave system so I just lost my entire map I started making. Also why does changing the water level above the land you have created ruin the entire map? It spits grass ...
by nikolascc
Wed Apr 15, 2020 1:25 pm
Forum: Close Combat The Bloody First - Modding
Topic: Map Editor Improvements?
Replies: 10
Views: 679

Map Editor Improvements?

<t> Are we going to get improvements to the map editor? I am struggling to do the most basic stuff. Why does lowering the land height also move the camera? It makes the process impossible. How about a "set height" brush, so we can paint at a specific height. That will allow making trenches or rivers ...
by nikolascc
Tue Jan 14, 2020 2:54 pm
Forum: Close Combat – The Bloody First
Topic: Version 1.0.7 is officially released
Replies: 13
Views: 2401

RE: Version 1.0.7 is officially released

GoG Galaxy updates it to the latest but the standalone installer is not there. In the past the latest update installer was available much quicker than this, which still isn't there.
by nikolascc
Mon Jan 13, 2020 3:58 pm
Forum: Close Combat – The Bloody First
Topic: Version 1.0.7 is officially released
Replies: 13
Views: 2401

RE: Version 1.0.7 is officially released

Yeah I have yet to see it on GoG
by nikolascc
Thu Jan 02, 2020 2:02 pm
Forum: Close Combat: The Bloody First - Tech Support Forum
Topic: Middle click & hold for map tilt/turn
Replies: 6
Views: 359

RE: Middle click & hold for map tilt/turn

I posted about this a while ago and nobody seemed to care

"Weird and uncomfortable deadzone when rotating camera"
https://www.matrixgames.com/forums/tm.asp?m=4712953
by nikolascc
Tue Dec 17, 2019 8:25 pm
Forum: Close Combat – The Bloody First
Topic: Group Defend & Ambush
Replies: 4
Views: 285

RE: Group Defend & Ambush

I have encountered this many times as well
by nikolascc
Tue Dec 17, 2019 8:24 pm
Forum: Close Combat – The Bloody First
Topic: Grand Campaign w/o Tunisia
Replies: 4
Views: 200

RE: Grand Campaign w/o Tunisia

Oh awesome! I've been wondering if this was possible. Thank you
by nikolascc
Thu Dec 12, 2019 2:28 pm
Forum: Close Combat – The Bloody First
Topic: Version 1.0.7 is officially released
Replies: 13
Views: 2401

RE: Version 1.0.7 is officially released

What are the patch notes? Does this fix the multiplayer bug where you cannot proceed to the next mission?
by nikolascc
Sun Nov 24, 2019 1:17 am
Forum: Close Combat: The Bloody First - Tech Support Forum
Topic: Unable to progress in multiplayer campaign
Replies: 10
Views: 520

RE: Unable to progress in multiplayer campaign

This is happening with a new normandy campaign I started with my friend.... now we cant continue
by nikolascc
Mon Nov 18, 2019 12:58 pm
Forum: Close Combat – The Bloody First
Topic: Oddness again...we need surrendering back
Replies: 22
Views: 783

RE: Oddness again...we need surrendering back

Yeah exactly, I have never seen a soldier surrender in this game. I don't think anyone has
by nikolascc
Fri Nov 08, 2019 5:09 pm
Forum: Close Combat: The Bloody First - Tech Support Forum
Topic: Weird and uncomfortable deadzone when rotating camera
Replies: 3
Views: 384

RE: Weird and uncomfortable deadzone when rotating camera

When using the middle mouse button to rotate the camera, there is a pretty big deadzone. The camera doesn't rotate until you move the mouse a certain distance. Rotating the camera using the middle mouse button is not responsive and feels bad.
by nikolascc
Thu Nov 07, 2019 10:23 pm
Forum: Close Combat: The Bloody First - Tech Support Forum
Topic: Weird and uncomfortable deadzone when rotating camera
Replies: 3
Views: 384

Weird and uncomfortable deadzone when rotating camera

Why is there this weird and uncomfortable deadzone when rotating camera? It makes the game feel not as smooth and janky and annoys me and my friend. Anyone else encountering this?

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