Search found 20 matches

by reapercorfu
Sat Apr 19, 2025 3:51 pm
Forum: The Operational Art of War IV
Topic: Hierarchy Module Document
Replies: 258
Views: 11027

Re: Hierarchy Module Document




And it shows in the Commander Inventory:

I have a question about this or i havent completed understood. When a General goes down , why spawn an unknown General and not the next in line and rank (best in stats) gets promoted and take his place ? Is that game wise possible ?


As I explained ...
by reapercorfu
Sat Apr 19, 2025 9:23 am
Forum: The Operational Art of War IV
Topic: Hierarchy Module Document
Replies: 258
Views: 11027

Re: Hierarchy Module Document

Curtis Lemay wrote: Sun Apr 06, 2025 2:52 am And it shows in the Commander Inventory:
I have a question about this or i havent completed understood. When a General goes down , why spawn an unknown General and not the next in line and rank (best in stats) gets promoted and take his place ? Is that game wise possible ?
by reapercorfu
Sat Apr 19, 2025 8:41 am
Forum: The Operational Art of War IV
Topic: Hierarchy Module Document
Replies: 258
Views: 11027

Re: Hierarchy Module Document

Nice , the more i read about the update the more hyped i get , i hope the update is not far away from relesase , and then ... equipment update 🥰🥰 , Thank you for your effort Bob .
by reapercorfu
Sat Jan 18, 2025 11:30 am
Forum: Mods
Topic: New Panel with pics (mock up)
Replies: 23
Views: 1311

Re: RE: Counters


How about adding extra panel? That should be possible, right?
The lower space maybe could include the equipment info?

https://www.matrixgames.com/forums/upfiles/53646/4781C93DEFCD45DC9348E802E249B8D2.jpg

Please bear in mind this is a mock-up. I had a look at the panels and they are ...
by reapercorfu
Thu Dec 19, 2024 11:48 pm
Forum: Mods
Topic: Graphic Mod - "Best of both Worlds"
Replies: 90
Views: 13071

Re: Graphic Mod -



Well yes the 08/06 picture , it looks some kind different than my vanila.



Sorry, but I’ve been using my own preferred graphics for so long that I’ve forgotten what the stock graphics set looks like.

The attached zip folder contains many of the custom graphic mods which I use. Suggest that ...
by reapercorfu
Thu Dec 19, 2024 6:14 pm
Forum: Mods
Topic: Graphic Mod - "Best of both Worlds"
Replies: 90
Views: 13071

Re: Graphic Mod -



Hello there , this map looks super nice , which mod is that please ?



There are a couple of posts with maps, not sure which one you are asking about. My post from Sat Jun 08, 2024 6:24 am is just the stock graphics which come with the game. All the other map graphics need to be downloaded ...
by reapercorfu
Thu Dec 19, 2024 11:03 am
Forum: Mods
Topic: Little Graphic Mods
Replies: 5
Views: 1773

Re: Little Graphic Mods

Hello there , since i have no experience on how to enable mods can you please explain me how to enable your mod ? i tried with no luck so far , thanks
by reapercorfu
Wed Dec 18, 2024 11:40 pm
Forum: Mods
Topic: Graphic Mod - "Best of both Worlds"
Replies: 90
Views: 13071

Re: Graphic Mod -



1) How to remove the grey background, tried everything but is this a global switch somewhere? The example is on a 2D Huge map, but issue is on all maps.
2) Shows behind terrain under M and A, hills- this is ONLY AN ISSUE ON 2D HUGE, others OK. I've renamed 3x *tiles_hills_overlay* files from ...
by reapercorfu
Thu May 02, 2024 6:33 pm
Forum: Distant Worlds 2
Topic: Distant Worlds 2 - All Faction Info Cards and Shipsets
Replies: 17
Views: 22042

Re: Distant Worlds 2 - All Faction Info Cards and Shipsets

Hello could you please upload the info cards and shipsets for the 4 new races please ? cant find them anywhere , Thanks.
by reapercorfu
Thu Nov 30, 2023 10:07 am
Forum: Scenario Design and Modding
Topic: GE Gui & Sym Mod Depot (continued)
Replies: 56
Views: 12069

Re: GE Gui & Sym Mod Depot (continued)

Wiedrock wrote: Thu Nov 30, 2023 9:31 am
reapercorfu wrote: Thu Nov 30, 2023 8:33 am Hello there , cause iam a bit confused i have to ask , do i install the mod alone or do i have to install super64s mod first , anyone help me ? Thanks.
First you install Super64s Mod.
After that you install this Mod.
Thank you vey much :)
by reapercorfu
Thu Nov 30, 2023 8:33 am
Forum: Scenario Design and Modding
Topic: GE Gui & Sym Mod Depot (continued)
Replies: 56
Views: 12069

Re: GE Gui & Sym Mod Depot (continued)

Hello there , cause iam a bit confused i have to ask , do i install the mod alone or do i have to install super64s mod first , anyone help me ? Thanks.
by reapercorfu
Thu Jan 05, 2023 4:34 pm
Forum: Scenario Design and Modding
Topic: GE Gui & Sym Mod Depot (continued)
Replies: 56
Views: 12069

Re: GE Gui & Sym Mod Depot (continued)

Hello there , very excited about this mod , i have two questions if i may , 1st) how do we update the mod since we install it ? we just roll over every new version when its available ? and 2nd) Will you add Soviets Gui , icons in the future ? Thanks in advance :)
by reapercorfu
Sat Mar 19, 2022 9:17 pm
Forum: Scenario Design and Modding
Topic: Non-Nato-Counters by kosmoface
Replies: 11
Views: 1438

Re: Non-Nato-Counters by kosmoface

Very nice counters indeed , but the garisson unit counter seems a bit odd , i dont like it a lot maybe another counter for that units is it possible ?
by reapercorfu
Fri Feb 12, 2021 7:43 pm
Forum: Distant Worlds 2
Topic: DW2 Graphics
Replies: 17
Views: 506

DW2 Graphics

<t> Hello, First of all to say i am very hyped about the game i cant wait to play it. My question is if the graphics of the game we all saw in the stream are the same graphics the game will have at release. To be honest iam not very excited about them. i have watched many times the stream but ...
by reapercorfu
Tue Jan 05, 2021 4:49 am
Forum: Graphic Mods
Topic: Terrain Mod (v2.4) - Update
Replies: 63
Views: 8343

RE: Terrain Mod (v2.3) - Update

Hello there , i find it very difficult to install this mod , i unzip the file and i place the graphicsalt folder inside tha games folder but i can not run the mod , could you please help a bit ?
by reapercorfu
Tue Jan 14, 2020 8:00 am
Forum: WarPlan
Topic: Steam ?
Replies: 1
Views: 110

Steam ?

Hello there fellow players / Mr Sousa ... very nice game is it possible to buy it for Steam ?
by reapercorfu
Sat Sep 29, 2018 8:43 am
Forum: The Operational Art of War IV
Topic: TOAW4 on Steam ?
Replies: 0
Views: 63

TOAW4 on Steam ?

Hello there ... i was searching for the game on Steam but i couldnt find it ... its not available there ? will it be sometime ?
by reapercorfu
Fri Jul 27, 2018 8:39 pm
Forum: Scenario Design and Modding
Topic: multiple Map mod
Replies: 18
Views: 644

RE: multiple Map mod

hello ... where can i find the pictures counter mod please ?
by reapercorfu
Fri Jul 27, 2018 8:01 pm
Forum: Scenario Design and Modding
Topic: German flag mod
Replies: 43
Views: 3615

RE: German flag mod

hello there ... since the OP links are dead does anyone has this .... vehicles/weapons/aircrafts pictures and all the leader ones with the swastica flag ? Thanks in advance ...
by reapercorfu
Wed Jul 18, 2018 5:32 pm
Forum: Mods
Topic: Jafele´s TOAW IV Sound Mod
Replies: 18
Views: 1538

RE: TOAW IV Sound Mod

Hello there OP ... a simple question ... when i unzip the file i get 4 folders ... do i have to enable them all to the mod enabler ? what is the purpose of 4 folders ? i cant make the mod to work so far ...

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