Search found 10 matches

by Mord
Thu Dec 12, 2019 7:52 pm
Forum: Field of Glory Series
Topic: Mord's FoG 1.81 Battlescape Sound Mod
Replies: 0
Views: 888

Mord's FoG 1.81 Battlescape Sound Mod

<r> This stupid site won't let me post links so go to the Slitherine FoG 1 forums for a link to the mod. Or you can type "Mord's Field of Glory 1.81 Battlescape Sound Mod" in the Youtube search bar and see a video of it in action with a link in the description for a down load.<br/>
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<B><s>[b ...
by Mord
Fri Oct 04, 2019 4:29 am
Forum: Campaign Series: Vietnam
Topic: Sneak Peeks, Coming Attractions, Works-In-Progress
Replies: 317
Views: 18519

RE: Sneak Peeks, Coming Attractions, Works-In-Progress

Man, you are killing me! How much longer before this goes into Beta? I really hope I won't have to wait another year to play this. I am hoping you guys will be releasing it this winter.


Mord.
by Mord
Fri Oct 04, 2019 4:14 am
Forum: Campaign Series: Vietnam
Topic: Some new feature ideas
Replies: 8
Views: 492

RE: Some new feature ideas

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Rosseau<br/>
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Anyway, looks great and it will be an instant buy for many. <e>[/quote]</e></QUOTE>
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Amen, brother! I've been waiting for a Nam game like this for a very long time. I just couldn't get into JT's Squad Battles because the graphics ...
by Mord
Fri Oct 04, 2019 4:00 am
Forum: Campaign Series: Vietnam
Topic: Napalm
Replies: 9
Views: 485

RE: Napalm

<t> Thanks for the detailed answers. My apologies for not replying sooner, I got sidetracked with other stuff. So far I am liking most of the terrain except for the rice paddies and the jungle. They both seem a bit garish and lack texture compared to other terrain. My favorite is a tile that looks ...
by Mord
Wed Sep 04, 2019 12:04 am
Forum: Campaign Series: Vietnam
Topic: Some new feature ideas
Replies: 8
Views: 492

RE: Some new feature ideas

<r> <QUOTE><s>[quote]</s>ORIGINAL: Jason Petho Keep in mind the originals of the original game, from board games. Where you would have step losses for your units on the map. I presume this is where this idea came from.<br/>
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"Reduced by 1" means you are sustaining enough casualties that half ...
by Mord
Tue Sep 03, 2019 11:35 pm
Forum: Campaign Series: Vietnam
Topic: Napalm
Replies: 9
Views: 485

RE: Napalm

Fair enough.

BTW. What does "Alpha Graphics" really mean? What do you guys consider Alpha? The terrain and buildings or everything, even including the units?


Mord.
by Mord
Tue Sep 03, 2019 7:13 pm
Forum: Campaign Series: Vietnam
Topic: Napalm
Replies: 9
Views: 485

RE: Napalm

Cool. Any chance of seeing some shots of it in action?


Mord.
by Mord
Tue Sep 03, 2019 12:13 am
Forum: Campaign Series: Vietnam
Topic: Napalm
Replies: 9
Views: 485

Napalm

How will Napalm be handled in the game? Will it be delivered by a plane, or artillery strike?

Mord.
by Mord
Mon Sep 02, 2019 6:26 pm
Forum: Campaign Series: Vietnam
Topic: Some new feature ideas
Replies: 8
Views: 492

RE: Some new feature ideas

<r> Thanks for the responses, appreciated.<br/>
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<QUOTE><s>[quote]</s>ORIGINAL: Jason Petho<br/>
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Keep in mind that the fundamental unit size are platoons, broken down to half squads. So, having a guy's name probably won't be feasible. On the other hand, you can include leaders down ...
by Mord
Sat Aug 31, 2019 3:01 am
Forum: Campaign Series: Vietnam
Topic: Some new feature ideas
Replies: 8
Views: 492

Some new feature ideas

<t> Hi. I have been playing the Campaign games (WWII and Middle East) off and on since Christmas. I have a few suggestions I'd like to throw out there for future consideration.<br/>
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1.) I'd like to see an actual person name for a squad or vehicle. The generic "Rifle Squad" or whatever is ...

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