Search found 4 matches

by Ufnal
Sun Mar 22, 2020 5:08 pm
Forum: Scenario Design with the Community Project
Topic: Warhammer Scenarios
Replies: 4
Views: 682

RE: Warhammer Scenarios

<t> The scenario is a lot of fun for such an early draft! I really appreciate the variety in unit capabilities, and it seems to give reasonable battle results. The OOB of the Guard seems interesting (where did you get the structure and unit sizes from?), although it bugs out when it comes to reinfor...
by Ufnal
Sun Mar 22, 2020 10:35 am
Forum: Scenario Design with the Community Project
Topic: Gameplay question: Air warfare
Replies: 0
Views: 711

Gameplay question: Air warfare

<t> I am not sure if this is the correct forum for DC:CP gameplay questions, so please scold me if I am misposting.<br/> <br/> Having only played DC: Barbarossa before, I am just now learning how to use the air forces. I have grasped how to use airstrikes and recon, but how do I make my fighters int...
by Ufnal
Fri Jul 05, 2019 6:43 pm
Forum: Scenario Design with the Community Project
Topic: Questions on DC: DP
Replies: 9
Views: 988

RE: Questions on DC: DP

Thanks for the advice, really appreciated! But how exactly do you add new troop types? If I wanted, say, to include helicopters as a troop type, how would I have to go about it?
by Ufnal
Fri Jul 05, 2019 12:02 pm
Forum: Scenario Design with the Community Project
Topic: Questions on DC: DP
Replies: 9
Views: 988

RE: Questions on DC: DP

In order not to start a new topic for a simple question, I'll ask here: are the troop types (infantry, artillery, inf. guns etc.) hardcoded or is it possible to change their behaviour or make new ones?

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