Search found 45 matches

by Leslac
Wed Jan 27, 2021 1:44 pm
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.26o2 (12 may 2025)
Replies: 1642
Views: 142488

RE: Open Beta Patch v1.02-beta1 (last update 9 june!)

<r> <QUOTE><s>[quote]</s>ORIGINAL: jimwinsor<br/> <br/> I think the Air development system as is is fine.<br/> <br/> Whenever you create a new cabinet position, your BPs get divided, again, evenly at first and then in proportion to any new budget settings you might make (which in itself can be a pol...
by Leslac
Tue Jan 26, 2021 2:12 pm
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.26o2 (12 may 2025)
Replies: 1642
Views: 142488

RE: Open Beta Patch v1.02-beta1 (last update 9 june!)

<r> <QUOTE><s>[quote]</s>ORIGINAL: zgrssd<br/> <br/> And my opinion is that forcing everyone to create another council that early for minimal airforce is a stupid idea! <br/> <br/> Then start on technlevel 4, where you got a AT gun and RPG researched and a model for either one ready at game start. <...
by Leslac
Tue Jan 26, 2021 1:45 am
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.26o2 (12 may 2025)
Replies: 1642
Views: 142488

RE: Open Beta Patch v1.02-beta1 (last update 9 june!)

<r> <QUOTE><s>[quote]</s>ORIGINAL: newageofpower<br/> <br/> Vic, scrapping stratagems seems to increase the spawn weight of that stratagem. Quite annoying to manually delete 10 (sometimes more!) Volunteer Drives every turn.<br/> <QUOTE><s>[quote]</s>ORIGINAL: Leslac<br/> Doesn't change my opinion. M...
by Leslac
Mon Jan 25, 2021 11:31 pm
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.26o2 (12 may 2025)
Replies: 1642
Views: 142488

RE: Open Beta Patch v1.02-beta1 (last update 9 june!)

<r> <QUOTE><s>[quote]</s>ORIGINAL: newageofpower<br/> <br/> <QUOTE><s>[quote]</s>ORIGINAL: Leslac<br/> <br/> Thanks for the reply, but it really has little to do with what I'm asking. I'm at turn 55 and haven't discovered rpg's yet, but all the jet engine, helicopter etc. There's an airplane council...
by Leslac
Mon Jan 25, 2021 10:02 pm
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.26o2 (12 may 2025)
Replies: 1642
Views: 142488

RE: Open Beta Patch v1.02-beta1 (last update 9 june!)

<r> <QUOTE><s>[quote]</s>ORIGINAL: zgrssd<br/> <QUOTE><s>[quote]</s>First of all - can we remove all the airplane stuff from the military council? And solely plant it in the airplane council? It's major league annoying that I'm constantly getting advanced airplane stuff from my military council at t...
by Leslac
Mon Jan 25, 2021 9:00 pm
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.26o2 (12 may 2025)
Replies: 1642
Views: 142488

RE: Open Beta Patch v1.02-beta1 (last update 9 june!)

<r> Also I've got a couple of suggestions for changes for the current version. And I'm basically just adding them as I play the game... Sorry for the wall of text <E>:D</E><br/> <br/> <br/> First of all - can we remove all the airplane stuff from the military council? And solely plant it in the airp...
by Leslac
Mon Jan 25, 2021 4:46 pm
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.26o2 (12 may 2025)
Replies: 1642
Views: 142488

RE: Open Beta Patch v1.02-beta1 (last update 9 june!)

<t> After installing the .05 update today I'm seeing worker happiness drop by 45 points over a couple of turns.<br/> <br/> And I can't find any reason to explain why, there's nothing in the tooltip apart from the usual, nothing in any of the reports, the zone report tells me nothing. Danger isn't hi...
by Leslac
Thu Dec 31, 2020 3:10 pm
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.26o2 (12 may 2025)
Replies: 1642
Views: 142488

RE: Open Beta Patch v1.03-beta10 (last update 23 june!)

<t> Thanks for the update, didn't expect one to drop since it's you know - holiday! <br/> <br/> I've noticed two bugs in my latest beta 14 game that you might want to check up on.<br/> <br/> One is the all-out attack stance, giving a unit +75% attack/-75% defense. I've been playing on the severe dif...
by Leslac
Tue Oct 06, 2020 1:52 pm
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.26o2 (12 may 2025)
Replies: 1642
Views: 142488

RE: Open Beta Patch v1.05-beta5 (last update 18th Sep!)

Good to hear mate, keep up the good work :D
by Leslac
Sat Sep 26, 2020 7:26 pm
Forum: War Room
Topic: Major Regime logistics
Replies: 4
Views: 309

RE: Major Regime logistics

<t> I've seen the same thing happen with large widespread major ai armies, it simply begins losing units to starvation when having many units in play. My conclusion is quite simply that this game is rather far from finished... At least where large maps and long-winded games are concerned.<br/> <br/>...
by Leslac
Wed Sep 02, 2020 3:42 pm
Forum: Shadow Empire
Topic: Does the AI build sealed roads and rail?
Replies: 37
Views: 922

RE: Does the AI build sealed roads and rail?

<t> On big maps the current system basically makes the AI unable to survive too far from it's cities, giving the player the rest of the planet. The AI won't build new cities with new logistic producing systems and will thus let it's furthest troops starve to death because of overextension.<br/> <br/...
by Leslac
Mon Aug 03, 2020 2:00 pm
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.26o2 (12 may 2025)
Replies: 1642
Views: 142488

RE: Open Beta Patch v1.04-beta10 (last update 23rd july!)

<t> Beautifully put perde. And I can add that the beta is really making life a great deal easier, ensuring that stuff gets where it's needed more automatically. <br/> <br/> You still can't avoid the splitting roads issue, but I only find it necessary to check up on my logistics system once every cou...
by Leslac
Thu Jul 30, 2020 7:40 pm
Forum: Shadow Empire
Topic: Happiness penalties due to casualties
Replies: 1
Views: 197

RE: Happiness penalties due to casualties

There is a short/long term casualty limit under the happiness tab that alludes to "negative consequences". I've yet to see any consequence of them.
by Leslac
Thu Jul 30, 2020 7:29 pm
Forum: Shadow Empire
Topic: Diplomacy observation
Replies: 9
Views: 250

RE: Diplomacy observation

<r> <QUOTE><s>[quote]</s>ORIGINAL: Majick<br/> <br/> <QUOTE><s>[quote]</s>ORIGINAL: demiare<br/> <br/> In SE we are fighting to <I><s>[i]</s>unite <e>[/i]</e></I>a whole planet. So - if you're ruler of losing country where you would run? French rulers had possibility to run, japan rulers buy out the...
by Leslac
Thu Jul 30, 2020 7:18 pm
Forum: Shadow Empire
Topic: Applied Science Crazy Cost of 1% progress
Replies: 14
Views: 839

RE: Applied Science Crazy Cost of 1% progress

<r> <QUOTE><s>[quote]</s>ORIGINAL: demiare<br/> <br/> Sigh.<br/> <br/> Game manual have 300+ pages describing purely game mechanics. This game isn't simple.<br/> <br/> But even then - game HAVE a tooltip about linear techs. Management -> Tech Tree. Hover mouse over any unlocked linear tech:<br/> <br...
by Leslac
Thu Jul 30, 2020 6:47 pm
Forum: Shadow Empire
Topic: Applied Science Crazy Cost of 1% progress
Replies: 14
Views: 839

RE: Applied Science Crazy Cost of 1% progress

As I said, I can read, I can google, I understand that these things are math concepts. But that don't make them appropriate concepts to use in a game. Is that hard to understand for you sighing linearities?
by Leslac
Thu Jul 30, 2020 6:43 pm
Forum: Shadow Empire
Topic: Which factions will ally with my nation?
Replies: 7
Views: 649

RE: Which factions will ally with my nation?

<t> The diplomacy part of the game doesn't seem to be working or if it does, only very rudimentary. Majors always start out at some random friendship level no matter who you are and they always deteriorate from that point, unless you actively work to improve relations. Even then, it's very random.<b...
by Leslac
Thu Jul 30, 2020 6:00 pm
Forum: Shadow Empire
Topic: Applied Science Crazy Cost of 1% progress
Replies: 14
Views: 839

RE: Applied Science Crazy Cost of 1% progress

<t> Really the choice of words "linear" and "binary" is completely confusing to any non-math professor. Educated as a humanist, I've no idea what these words mean, but I know that the "binary" ones work as expected, while the "linear" ones take forever (as the tooltip kindly warned me they would). A...
by Leslac
Sat Jul 25, 2020 6:28 am
Forum: Tech Support
Topic: 1.04b10 - Recycling assets disappear
Replies: 3
Views: 103

RE: 1.04b10 - Recycling assets disappear

No, there was plenty of scavenge points left. Around a dozen or so scavenge stations up and disappeared.
by Leslac
Fri Jul 24, 2020 7:05 pm
Forum: Tech Support
Topic: 1.04b10 - Recycling assets disappear
Replies: 3
Views: 103

1.04b10 - Recycling assets disappear

<t> I'm playing a game updated from 1.04b9 and I'm seeing most of my recycling assets disappear. I've got a big empire with lots of towns and lots of places to build recycling stations.<br/> <br/> If I reload the autosave and let the turn run, it happens everytime. I've sent you the autosave by mail...

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