Search found 13 matches

by Razorix22
Wed Jul 22, 2020 12:43 pm
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.27b (4 september 2025)
Replies: 1661
Views: 165504

RE: Open Beta Patch v1.04-beta9 (last update 19th july!)

<r>
<QUOTE><s>[quote]</s>ORIGINAL: demiare<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Culthrasa<br/>
<br/>
The fact that there are "only" 2500 jobs is the number of filled jobs, not the number of total jobs (the closed down assets aren't counted) I think.
<e>[/quote]</e></QUOTE>
<br/>
No ...
by Razorix22
Wed Jul 22, 2020 10:43 am
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.27b (4 september 2025)
Replies: 1661
Views: 165504

RE: Open Beta Patch v1.04-beta9 (last update 19th july!)

Users can't post any links before they reach 10 posts and 7 days delay since that tenth post.

Maybe I can PM you... I'll try that.
by Razorix22
Wed Jul 22, 2020 3:57 am
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.27b (4 september 2025)
Replies: 1661
Views: 165504

RE: Open Beta Patch v1.04-beta9 (last update 19th july!)

<t> On another subject, I've some troubles on the private jobs part since beta5 (not sure if related). Each of my cities list the total number of jobs 100 times less than reality, and making people leave and the private assets rust...<br/>
<br/>
EDIT: Of course, can't post image since I didn't ...
by Razorix22
Sat Jun 20, 2020 5:40 am
Forum: Tech Support
Topic: Ending turn VERY long in multiplayer (20 minutes)
Replies: 6
Views: 221

RE: Ending turn VERY long in multiplayer (20 minutes)

Far far better with the Beta ! 30 seconds now. It feels great to end the turn now. :D

Thanks a lot for your advices !
by Razorix22
Fri Jun 19, 2020 8:04 pm
Forum: Tech Support
Topic: Ending turn VERY long in multiplayer (20 minutes)
Replies: 6
Views: 221

RE: Ending turn VERY long in multiplayer (20 minutes)

We'll try this. I'll keep you informed.
by Razorix22
Fri Jun 19, 2020 7:45 pm
Forum: Tech Support
Topic: Ending turn VERY long in multiplayer (20 minutes)
Replies: 6
Views: 221

RE: Ending turn VERY long in multiplayer (20 minutes)

No, 1.03.

We may have effectively more than 200 strategem in storage each, but it's not like we have unlimited points to spent on them...
by Razorix22
Fri Jun 19, 2020 6:07 pm
Forum: Tech Support
Topic: Ending turn VERY long in multiplayer (20 minutes)
Replies: 6
Views: 221

Ending turn VERY long in multiplayer (20 minutes)

<t> I'm reposting that here, because I believe my original will not be seen, and it's really a big trouble :<br/>
<br/>
Playing a multiplayer game with my buddye. We have a 126x50 planet size, at round 116, and the ending turn take between 15 to 20 minutes for either of us at this point ! This ...
by Razorix22
Fri Jun 19, 2020 4:44 pm
Forum: Shadow Empire
Topic: Anyone think end turn takes too long?
Replies: 34
Views: 2051

RE: Anyone think end turn takes too long?

<t> Playing a multiplayer game with my buddy here. We have a 126x50 planet size, at round 116, and the ending turn take between 10 to 20 minutes for either of us ! This increase more and more over time...<br/>
<br/>
My buddy play first, and when he press the end turn button, he has to wait 10 to ...
by Razorix22
Mon Jun 15, 2020 5:23 pm
Forum: Shadow Empire
Topic: IP not send to zones...
Replies: 5
Views: 436

RE: IP not send to zones...

<r> Thanks for your answer. <E>:)</E><br/>
<br/>
It can cause trouble to have too much truck stations on a lane ? I can't show you a picture (account created less than 10 days...), but I have absolutly no bottleneck. Should I scrap some of my logistics assets ? Build them more effectively ?<br ...
by Razorix22
Mon Jun 15, 2020 4:44 pm
Forum: Shadow Empire
Topic: IP not send to zones...
Replies: 5
Views: 436

IP not send to zones...

<t> I would like to understand something...<br/>
<br/>
I'm actually in a mid-game where I struggle building assets in my non-capital zones.<br/>
<br/>
I have actually 5 zones for one central 1 SHQ. My logistics lanes are OK (save for the zone on the left) with supply base and truck station every ...
by Razorix22
Mon Jun 08, 2020 3:33 am
Forum: Tech Support
Topic: Crash at password creation for PBEM game
Replies: 2
Views: 101

RE: Crash at password creation for PBEM game

Thank you very much, we will try it this evening, and keep you tuned if any problem occurs.

Best regards,
by Razorix22
Sun Jun 07, 2020 7:04 pm
Forum: Tech Support
Topic: Crash at password creation for PBEM game
Replies: 2
Views: 101

Crash at password creation for PBEM game

<r> Hello,<br/>
<br/>
When starting a new game, at the very first login for password creation, the game crash, in a systematic way, except for first game we created :<br/>

<QUOTE><s>[quote]</s>Consultez la fin de ce message pour plus de détails sur l'appel du débogage<br/>
juste-à-temps (JIT ...

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