Search found 4 matches

by GeeBee2
Wed Jul 08, 2020 4:30 pm
Forum: War Room
Topic: Can you force research on power plants?
Replies: 12
Views: 884

RE: Can you force research on power plants?

<t> Thanks for the advice. Based on my limited experience (having played around 30 hours so far) I would say that this is a potentially big hit to game play. The strategy to limit research to two techs works well, but this strategy would be in no way obvious to someone inexperienced. Getting many ...
by GeeBee2
Tue Jul 07, 2020 10:38 am
Forum: War Room
Topic: Can you force research on power plants?
Replies: 12
Views: 884

Can you force research on power plants?

<t> I’ve got a newbie question. I’m playing my first game, having a blast. For several turns now, I’ve noticed I have a significant energy deficit, but no way to generate more energy. The problem is that it is round 82, and I have still not discovered the power plant tech. My question – is there a ...
by GeeBee2
Tue Jul 07, 2020 10:32 am
Forum: War Room
Topic: A single hex of rail costing 4680 metal???
Replies: 8
Views: 363

RE: A single hex of rail costing 4680 metal???

<t> Thanks for the fast replies! You were correct, I was not paying attention to the underlying terrain. It turns out I was trying to build my rail line right down the length of a mountain range. You can push a dirt road through mountains okay, but the cost for sealed roads or rails is huge. I will ...
by GeeBee2
Mon Jul 06, 2020 5:11 pm
Forum: War Room
Topic: A single hex of rail costing 4680 metal???
Replies: 8
Views: 363

A single hex of rail costing 4680 metal???

<t> I’ve just started playing, and I am well into my first real game. Lot’s to learn! I have conquered or made peace with all the minor powers near my starting city, and I am now at war with a major power that is separated from my empire by a large band of non-affiliated land. I have successfully ...

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