Search found 31 matches

by skeletonboi
Thu Jan 25, 2024 12:32 pm
Forum: Flashpoint Campaigns Southern Storm
Topic: Help! Czech towed AT seemingly walking to battle
Replies: 4
Views: 884

Re: Help! Czech towed AT seemingly walking to battle

Ah, sorry, I thought I'd uploaded this but lost track. This is from game start. If the problem is user error, I'd also appreciate learning what I did wrong here.
Slow wheeled AT test.zip
(306.32 KiB) Downloaded 21 times
by skeletonboi
Fri Jan 05, 2024 1:40 pm
Forum: Flashpoint Campaigns Southern Storm
Topic: Help! Czech towed AT seemingly walking to battle
Replies: 4
Views: 884

Re: Help! Czech towed AT seemingly walking to battle

It seems like it's affecting all the units on that map, so I put it down to night-time penalties. It did mean the Canadian AI got badly trounced since their lead elements hadn't even reached the town at daybreak, so it was a shooting gallery for the dug-in Czechs. Not that I'm complaining!

P.S ...
by skeletonboi
Fri Jan 05, 2024 12:18 pm
Forum: Flashpoint Campaigns Southern Storm
Topic: Help! Czech towed AT seemingly walking to battle
Replies: 4
Views: 884

Help! Czech towed AT seemingly walking to battle

I wonder if anyone could me out: I decided to try out the new "High Sticking" scenario as the Czechs and tried rushing the starting unit of AT guns into the town.

Untitled.png

The route they're taking is mostly over a highway, and they're moving as a Wheeled unit because the guns are towed ...
by skeletonboi
Fri Jan 05, 2024 12:07 pm
Forum: Flashpoint Campaigns Southern Storm
Topic: Suggestion: On-Call posture for reserves
Replies: 5
Views: 1089

Re: Suggestion: On-Call posture for reserves

Thanks tylerasmith, that was really helpful information!

Incidentally, in game terms, does anyone know if a screen or resupply posture means a lower order delay?
by skeletonboi
Sun Oct 29, 2023 1:05 pm
Forum: Flashpoint Campaigns Southern Storm
Topic: Suggestion: On-Call posture for reserves
Replies: 5
Views: 1089

Suggestion: On-Call posture for reserves

I'm making this suggestion based off my current understanding of how Order Delay works, but I could very well be wrong about the mechanics, in which case please do correct me!

My understanding is that units have a randomised Order delay, and that asking units to change what they are doing (eg ...
by skeletonboi
Sun Oct 29, 2023 12:53 pm
Forum: Flashpoint Campaigns Southern Storm
Topic: New feature is needed for low morale units
Replies: 16
Views: 1812

Re: New feature is needed for low morale units

Just wanted to chime in here with a similar question: I just played Steel Rain as NATO and had a fantastic story-telling moment where a single squad of NATO infantry essentially stopped an entire PACT tank advance by themselves in an isolated town. Two screenshots here to illustrate this ...
by skeletonboi
Sat Oct 28, 2023 9:02 am
Forum: Flashpoint Campaigns Southern Storm
Topic: A10 a wee bit over-powerful?
Replies: 8
Views: 2056

Re: A10 a wee bit over-powerful?


Without knowing how the team modeled the Shilka and the SA-9, the AD performance doesn't seem to be out of line. You actually did the ADA a disservice by placing it higher than the targets it defended. Both systems are subject to ground clutter at low elevation angles -- the Shilka because of the ...
by skeletonboi
Fri Jun 23, 2023 1:45 am
Forum: Flashpoint Campaigns Southern Storm
Topic: A10 a wee bit over-powerful?
Replies: 8
Views: 2056

Re: A10 a wee bit over-powerful?

Here's one. I had to dig through my save files a bit because I played through the scenario twice. This doesn't match the positioning of the units in my original post, but the isolated BMP company I've snuck forward in my southern push gets wiped out by the A10s at around 0646 despite making a ...
by skeletonboi
Thu Jun 22, 2023 1:36 pm
Forum: Flashpoint Campaigns Southern Storm
Topic: Movement Issues - What am I doing wrong here?
Replies: 5
Views: 830

Re: Movement Issues - What am I doing wrong here?

That is a bug and it should be corrected in the next update.
Good to hear. Thanks for the hard work.
by skeletonboi
Thu Jun 22, 2023 12:34 pm
Forum: Flashpoint Campaigns Southern Storm
Topic: A10 a wee bit over-powerful?
Replies: 8
Views: 2056

A10 a wee bit over-powerful?

I just finished playing through Mission 4 of the E. German campaign, and I have to say, those A10s are nasty. I'll just share some pictures and anecdotes and someone can tell me if I did something wrong. Some mild spoilers for Mission 4 Valley of the Damned here, so reader beware.

Figure 1 ...
by skeletonboi
Tue Jun 20, 2023 3:07 pm
Forum: Tech Support
Topic: Bug? Panzer Leader Campaign - LOS issues
Replies: 2
Views: 573

Re: Bug? Panzer Leader Campaign - LOS issues

Ah, you're right! I'd missed the 'Heavy rain - visibility 50m' and the fact that my recon HQ sports a Ground Search Radar. What threw me was that one of my units seemed to be able to see normally, but not the others. :oops: Ok, it's good to know there's no bug and I can try the E German Campaign!
by skeletonboi
Tue Jun 20, 2023 3:04 pm
Forum: Flashpoint Campaigns Southern Storm
Topic: Movement Issues - What am I doing wrong here?
Replies: 5
Views: 830

Re: Movement Issues - What am I doing wrong here?

It's the first scenario of the Big Red One Campaign - US1 / SN1 - Fog of War.

I'm running into this problem during set-up so it should be replicable out of the box, but I attached a save file that demonstrates the problem.
by skeletonboi
Tue Jun 20, 2023 2:32 am
Forum: Flashpoint Campaigns Southern Storm
Topic: Movement Issues - What am I doing wrong here?
Replies: 5
Views: 830

Movement Issues - What am I doing wrong here?

Playing Big Red One - US1 / SN1 and I'm having issues with movement of my Bradleys out of the starting hexes. I would appreciate if anyone could help me out: is this a bug or am I misunderstanding SOPs?

Movement 1.png

In this first image you can see my Bradley scout trying a hasty move across ...
by skeletonboi
Tue Jun 20, 2023 1:44 am
Forum: Tech Support
Topic: Bug? Panzer Leader Campaign - LOS issues
Replies: 2
Views: 573

Bug? Panzer Leader Campaign - LOS issues

In EG1-SN1 Liberation Begins, the LOS overlay shows up only for the RC Section HQ unit, but not for the other recon elements for whom LOS seems to only exist in their hex. That seems to apply to the first set of follow-on reinforcements as well, at which point I stopped playing so as not to spoil ...
by skeletonboi
Fri Sep 09, 2022 3:10 am
Forum: Command: Modern Operations series
Topic: QE showcase: what did I just buy?
Replies: 19
Views: 2222

Re: QE showcase: what did I just buy?

Delayed response here: yes, I was, though I also have seen slowdowns before for other large scenarios like some of the Shifting Sands ones (both before and after the Beta) so it could just be a processor issue on my end. I've tweaked the various options to speed up performance as much as I can. But ...
by skeletonboi
Fri Sep 09, 2022 3:04 am
Forum: Command: Modern Operations series
Topic: CMO Public Beta - Build 1273.1
Replies: 3
Views: 1473

Re: CMO Public Beta - Build 1273.1

Thank you all for the hard work. It's been several months now of uninterrupted patches and updates. Really appreciate it.
by skeletonboi
Sat Aug 20, 2022 12:35 am
Forum: Command: Modern Operations series
Topic: QE showcase: what did I just buy?
Replies: 19
Views: 2222

Re: QE showcase: what did I just buy?


Yeah that was where I was going. Why dig too far into a $3 thing.. I was probably being a little defensive for the author, who I'm guessing had exactly nothing to do about how it sold.


It's very clearly a labour of love: there's a lot of interesting detail, though I need to figure out how to ...
by skeletonboi
Fri Aug 19, 2022 1:56 pm
Forum: Command: Modern Operations series
Topic: QE showcase: what did I just buy?
Replies: 19
Views: 2222

Re: QE showcase: what did I just buy?

I was looking for a thread like this. I have to say, I'm slightly disappointed based on the marketing.

I have a whole backlog of very large scenarios and campaigns to play: they're good fun, but I had the impression the 'Showcase' titles were small, focused affairs where you largely command a ...
by skeletonboi
Sat Jul 23, 2022 8:59 am
Forum: Tech Support
Topic: Kuril Sunrise - aircraft RTB immediately (1.05.12651)
Replies: 2
Views: 204

Kuril Sunrise - aircraft RTB immediately (1.05.12651)

Playing on Kuril Sunrise with the new Beta, on the Russian side. The MiG-31s and Tu-142As at Yelizovo AB in the NE RTB immediately after launching and are marked as 'RTB- Exhaustion'. Unassigning them or launching them on missions vs directly from the AB interface has the same result.

I tried this ...
by skeletonboi
Wed Jun 29, 2022 1:32 am
Forum: Command: Modern Operations series
Topic: Changes to game breaking older campaigns
Replies: 7
Views: 788

Re: Changes to game breaking older campaigns


I get the angst but you got to set them up for success. Displaying what's broke and where saves a ton of time and gets a fix faster (hopefully).

Mike


Fair point: I’ll post any issues I’ve encountered in the tech support forum as separate tickets. I guess part of the problem for me is that I am ...

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