Search found 3 matches

by DividedSpleen23
Mon Nov 18, 2024 9:53 pm
Forum: Distant Worlds 2
Topic: Question about the private sector and why my freighters aren't buying foreign goods.
Replies: 2
Views: 306

Re: Question about the private sector and why my freighters aren't buying foreign goods.

Well it's not so much that my home system didn't start with polymer as I was trying out the refugee start with 18 auto-generated empires added, so there wasn't much real-estate to pick from. Though that said, I just also up and forgot to look for polymer when settling, so that certainly didn't help ...
by DividedSpleen23
Sun Nov 17, 2024 11:40 pm
Forum: Distant Worlds 2
Topic: Question about the private sector and why my freighters aren't buying foreign goods.
Replies: 2
Views: 306

Question about the private sector and why my freighters aren't buying foreign goods.

Polymer problems.png
This is a screenshot from my current game that I started after the Shakturi DLC released for Distant Worlds 2. Playing as a Human Empire, nomad start that finally settled seen in blue to the far galactic west. The light blue to the galactic northeast is another Human Empire ...
by DividedSpleen23
Mon Feb 01, 2021 8:20 pm
Forum: Design and Modding
Topic: Bacon Mod
Replies: 1419
Views: 80690

RE: Bacon Mod

<t> Just wanted to drop a message reporting that I'm having some weird ship behaviors with gravity wells. I do like the feature, but I'm finding a lot of ships pathfinding is taking the long way through a gravity well, instead of bee-lining out into deep space to get into warp range asap. <br ...

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