Search found 3 matches

by lambobo
Thu Mar 18, 2021 11:52 am
Forum: Close Combat The Bloody First - Modding
Topic: Question about Debug Mode and Battlescript?
Replies: 7
Views: 1757

RE: Question about Debug Mode and Battlescript?

<r> <QUOTE><s>[quote]</s>DEBUGMODE 1 <e>[/quote]</e></QUOTE>
It works! Thank you~<br/>
<br/>
Out of curiosity, I tried to update an existing message on the "MsgList" UI and it works.<br/>
<br/>
Print("CC TBF");<br/>
UpdateUIListboxItem("MsgList", 3);<br/>
<br/>
However, adding a new message ...
by lambobo
Sat Mar 06, 2021 8:02 am
Forum: Close Combat The Bloody First - Modding
Topic: Question about Debug Mode and Battlescript?
Replies: 7
Views: 1757

RE: Question about Debug Mode and Battlescript?

<t> PipFromSlitherine,<br/>
<br/>
Thanks for your quick response. As suggested I put DEBUGMODE and DEBUGDISPLAY in USER.TXT and got "Unknown Tag" in error.log.<br/>
<br/>
UNKNOWN TAGS IN: ../My Games/CloseCombatTheBloodyFirst/USER.TXT<br/>
Unknown Tag: DEBUGMODE,<br/>
Unknown Tag: DEBUGDISPLAY ...
by lambobo
Fri Mar 05, 2021 10:45 am
Forum: Close Combat The Bloody First - Modding
Topic: Question about Debug Mode and Battlescript?
Replies: 7
Views: 1757

Question about Debug Mode and Battlescript?

<t> Just bought it last weekend and I am very happy with it so far. Thank you for taking CC to the next level~<br/>
<br/>
I am quite curious about BATTLESCRIPT since it wasn't available in the previous CC. Here are my questions:<br/>
<br/>
1) Is there a DEBUG (mode) console so that I can test ...

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