Search found 128 matches

by FriedrichII
Fri Sep 05, 2025 2:13 pm
Forum: Gary Grigsby's War in the East 2
Topic: Quick Questions Thread
Replies: 2491
Views: 139827

Re: Quick Questions Thread

Is there a surrender button in a H2H server game, so that both sides can see a final screen?
by FriedrichII
Sun Aug 31, 2025 4:26 pm
Forum: Opponents Wanted
Topic: Looking for a Soviet player
Replies: 4
Views: 227

Re: Looking for a Soviet player

Unfortunately I think this will be a miss match regarding our skill levels. I am watching you on YouTube and I am trying to learn from you. Therefore I have to respectfully decline your offer sir.
I am looking for a low experience and low skill player like me for the GC.
by FriedrichII
Wed Aug 27, 2025 5:42 pm
Forum: Gary Grigsby's War in the East 2
Topic: Differences between playing versus the AI and human opponents.
Replies: 8
Views: 763

Re: Differences between playing versus the AI and human opponents.

How many matches do you play simultaneously?
I think that the smaller scenarios can be played several of them parallel without it getting to a full time job playing WitE2, but I am wondering if there are any players who play several multiplayer campaigns at the same time?
by FriedrichII
Mon Aug 25, 2025 6:36 pm
Forum: After Action Reports
Topic: Perpetual Desolation - HLYA (German) vs a Soviet Player
Replies: 291
Views: 5042

Re: Perpetual Desolation - HLYA (German) vs a Soviet Player

Thank you Q-Ball for the information!
by FriedrichII
Mon Aug 25, 2025 5:10 pm
Forum: After Action Reports
Topic: Perpetual Desolation - HLYA (German) vs a Soviet Player
Replies: 291
Views: 5042

Re: Perpetual Desolation - HLYA (German) vs a Soviet Player

Very interesting and promising report. I will follow this with interest to see how this will play out.

One question please: You have written that the match is on turn 13. Is there any way in a server game to go back and reload the turns to make the screenshots, or have the screenshots been made ...
by FriedrichII
Mon Aug 25, 2025 4:38 pm
Forum: Gary Grigsby's War in the East 2
Topic: New v1.04.10 Public Beta Now Available!
Replies: 35
Views: 5993

Re: New v1.04.10 Public Beta Now Available!

Thanks for the information!
by FriedrichII
Sun Aug 24, 2025 7:32 pm
Forum: Gary Grigsby's War in the East 2
Topic: New v1.04.10 Public Beta Now Available!
Replies: 35
Views: 5993

Re: New v1.04.10 Public Beta Now Available!


Anybody know when the current beta is expected to become official? Trying to gauge if I should start a new GC now or wait for the full release if it's not too far away.


Any news regarding this? I am eager to start a GC in Multiplayer and I am really interested to know if waiting a few days or ...
by FriedrichII
Sun Aug 24, 2025 7:27 pm
Forum: Gary Grigsby's War in the East 2
Topic: Differences between playing versus the AI and human opponents.
Replies: 8
Views: 763

Re: Differences between playing versus the AI and human opponents.

Thanks for the replies Gentlemen!
I have started the Road to Leningrad scenario in a H2H match and my main pocket did not hold on T1!
Against the AI it always holds in the way I do the starting turn in the north. I have checked why it did not hold and therefore I can do it next time better.
by FriedrichII
Sun Aug 24, 2025 7:17 pm
Forum: Opponents Wanted
Topic: Looking for a Soviet player
Replies: 4
Views: 227

Re: Looking for a Soviet player

I have started one scenario and have the capacity to start a second match.
I am looking for a Soviet player for a scenario or GC.
I am relatively new to H2H matches, therefore someone also relatively new to H2H matches could be a good match in my estimation.
by FriedrichII
Wed Aug 20, 2025 5:04 pm
Forum: Opponents Wanted
Topic: Looking for a Soviet player
Replies: 4
Views: 227

Looking for a Soviet player

Ether for a scenario, or the GC 1941 I am looking for a Soviet player.

I am not experienced with H2H matches in Wite2, I just played one of the smaller scenarios H2H once a while ago, but I have played Wite2 in single player for hundreds of hours.
by FriedrichII
Wed Aug 20, 2025 4:25 pm
Forum: After Action Reports
Topic: The Sky’s the Limit- PBEM GC 41 jubjub (Axis) vs. M60A3TTS (Soviet)
Replies: 451
Views: 50794

Re: The Sky’s the Limit- PBEM GC 41 jubjub (Axis) vs. M60A3TTS (Soviet)



This blog is very interesting to read. I am looking forward to see how the war will proceed.

Could you please write which mods you are currently using?
Thanks in advance.


I use the PrettyTrees map mod and in the past had used the GeneralsMap mod. Both are in the mods sub-forum.


Thanks for ...
by FriedrichII
Tue Aug 19, 2025 6:46 am
Forum: Gary Grigsby's War in the East 2
Topic: Quick Questions Thread
Replies: 2491
Views: 139827

Re: Quick Questions Thread

Thanks for the explanation Q-Ball.
by FriedrichII
Mon Aug 18, 2025 7:58 pm
Forum: Gary Grigsby's War in the East 2
Topic: Quick Questions Thread
Replies: 2491
Views: 139827

Re: Quick Questions Thread

In the GC 1941 as Axis on Turn 1 I can not relocate Air Groups from the theather boxes towards the map. I can only relocate Air Groups between the theather boxes. An Infantry Division I can relocate towards the map from the theather box.

Do I miss something, or is this a bug?
by FriedrichII
Mon Aug 18, 2025 7:04 pm
Forum: Gary Grigsby's War in the East 2
Topic: Differences between playing versus the AI and human opponents.
Replies: 8
Views: 763

Re: Differences between playing versus the AI and human opponents.

Hello,

thanks for the interesting reply.

I am following your channel on YouTube and I am looking forward to see how your multiplayer match will proceed!
And I have watched nearly all off your tutorial videos about Wite2.
by FriedrichII
Mon Aug 18, 2025 5:40 pm
Forum: Gary Grigsby's War in the East 2
Topic: Differences between playing versus the AI and human opponents.
Replies: 8
Views: 763

Differences between playing versus the AI and human opponents.

Hello,
I am planing to play my first GC against a human, I just played H2H a small scenario a few years ago and got defeated fast.
Now, after hundreds of hours versus the AI I am more experienced, but I am thinking about about how to adapt versus a human opponent. The AI plays surely different than ...
by FriedrichII
Sun Aug 17, 2025 2:03 pm
Forum: Scenario Design and Modding
Topic: Rasputitsa for your eyes. Soviet colours redone.
Replies: 23
Views: 4857

Re: Rasputitsa for your eyes. Soviet colours redone.

Fantastic work! Now I can play the Soviets…
Thank you very much!
by FriedrichII
Thu Aug 14, 2025 8:08 pm
Forum: After Action Reports
Topic: The Sky’s the Limit- PBEM GC 41 jubjub (Axis) vs. M60A3TTS (Soviet)
Replies: 451
Views: 50794

Re: The Sky’s the Limit- PBEM GC 41 jubjub (Axis) vs. M60A3TTS (Soviet)

This blog is very interesting to read. I am looking forward to see how the war will proceed.

Could you please write which mods you are currently using?
Thanks in advance.
by FriedrichII
Wed Aug 13, 2025 5:46 pm
Forum: Gary Grigsby's War in the East 2
Topic: Quick Questions Thread
Replies: 2491
Views: 139827

Re: Quick Questions Thread

I did try it without units, but no air bases can be build without construction units! It is a realistic game. So unfortunately this approach does not work.
If someone has an idea how I can find out the supply needs for air base expansion please let me know.
by FriedrichII
Wed Aug 13, 2025 4:27 pm
Forum: Gary Grigsby's War in the East 2
Topic: Quick Questions Thread
Replies: 2491
Views: 139827

Re: Quick Questions Thread



Does someone know how many supplies are needed to expand air bases? Is there any way to find out what an air base in level 1, 2 and 3 cost in supplies?


If I would create a scenario without any units and then expand an airbase would this make it possible to see how many supplies are needed for ...
by FriedrichII
Mon Aug 11, 2025 5:19 pm
Forum: Tech Support
Topic: Rockets - Performance Oddities
Replies: 2
Views: 579

Re: Rockets - Performance Oddities

Can it be that the AP hits do not sum up always, because there is armor which can avoid that the target gets destroyed, damaged, or disrupted?
For example a tank gets hit and the shell does not penetrate.

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