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by TonkinRaider
Fri Mar 26, 2021 8:06 am
Forum: Tech Support
Topic: [1.08.1b] Replace functionality : Unit type reset to old type next turn
Replies: 2
Views: 253

RE: [1.08.1b] Replace functionality : Unit type reset to old type next turn

<r>
<QUOTE><s>[quote]</s>ORIGINAL: BlueTemplar<br/>
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Check your model qualities. Obsolete quality subunits *always* get sent back to the SHQ (if LPs permit).<br/>
For other qualities, it depends on the unit / formation settings that you've used.
<e>[/quote]</e></QUOTE>
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That cannot ...
by TonkinRaider
Fri Mar 26, 2021 7:47 am
Forum: Shadow Empire
Topic: Flak gun calibers - do they matter?
Replies: 6
Views: 763

RE: Flak gun calibers - do they matter?

<t> Thanks to all who responded [:)]<br/>
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Maybe I was lucky with the dice regarding the tech but since I got access to all flak types at once (same with artillery and cannons) the moment I unlocked the flak model, I did not link the different calibers to the different technology levels. <br ...
by TonkinRaider
Thu Mar 25, 2021 10:49 pm
Forum: Shadow Empire
Topic: Flak gun calibers - do they matter?
Replies: 6
Views: 763

Flak gun calibers - do they matter?

<t> Is there any point in smaller calibers for flak guns in the game?<br/>
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Seems like twin 100 mm is more effective against low flying aircraft (according to stats) in this game than far more lighter 50 mm caliber weapon -for some reason... <br/>
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According to the stats in ...
by TonkinRaider
Thu Mar 25, 2021 9:21 pm
Forum: Tech Support
Topic: [1.08.1b] Replace functionality : Unit type reset to old type next turn
Replies: 2
Views: 253

[1.08.1b] Replace functionality : Unit type reset to old type next turn

<t> After using replace function on an aircraft unit card (light aircraft), replacing it with new model, on the start of the next turn the unit type was reset to the original type and new equipment was sent back to the SHQ.<br/>
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To reproduce the bug I did following:<br ...

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