Search found 8 matches

by JoshuaAstray
Sat Sep 04, 2021 4:38 am
Forum: Tech Support
Topic: [RESOLVED B1253.1] ASuW Missile leg & pattern question
Replies: 19
Views: 852

RE: ASuW Missile leg & pattern question

I think we need a option to turn it on or off, and also a pattern option to either optimise the arrival timing or multi-direction, of course if a manual leg option is also added, that would make the mission planner much more useful.
by JoshuaAstray
Fri Sep 03, 2021 12:49 am
Forum: Tech Support
Topic: [RESOLVED B1253.1] ASuW Missile leg & pattern question
Replies: 19
Views: 852

RE: ASuW Missile leg & pattern question

<t> Seems an old issue without a good workaround, sad.<br/>
While a leg would conceal the launch platform, true, but we need to configure the leg pattern, or have the mission AI optimise the path so that all missile would arrive at the same time(or just cancel the leg option and go straight way ...
by JoshuaAstray
Sun Aug 29, 2021 12:36 am
Forum: Tech Support
Topic: [RESOLVED B1253.1] ASuW Missile leg & pattern question
Replies: 19
Views: 852

[RESOLVED B1253.1] ASuW Missile leg & pattern question

Hi,

When assigning a task force in ASuW strike mission against another fleet with SSM, my task force tend to launch some SSMs with legs instead of a direct routine, which causing these SSMs separated into different groups and arrive target at different time. This really weaks the strike strenth ...
by JoshuaAstray
Thu May 27, 2021 11:46 am
Forum: Command: Modern Operations series
Topic: Saturated attack w/ Strike mission problem
Replies: 6
Views: 313

RE: Saturated attack w/ Strike mission problem

<t> Hi, I can confirm this is not a bug but a WRA mistake. See my attached screenshots and you will find the "shooter per salvo" is set to 4 units, which causing this behavior. Change this to "Fire weapons from enough units" will fix this behavior and all missiles would launch just as expected.<br ...
by JoshuaAstray
Sat May 22, 2021 12:43 pm
Forum: Command: Modern Operations series
Topic: Saturated attack w/ Strike mission problem
Replies: 6
Views: 313

RE: Saturated attack w/ Strike mission problem

OK I got it, I misunderstood shooter per salvo. After set shooter per salvo to "Fire weapons from enough units......" I seems get all weapon released as expected.
by JoshuaAstray
Sat May 22, 2021 11:25 am
Forum: Command: Modern Operations series
Topic: Saturated attack w/ Strike mission problem
Replies: 6
Views: 313

RE: Saturated attack w/ Strike mission problem

Thank you for you reply, I know this and as I said, I've already set these values to "all weapons against target", which seems not working for me.
I've uploaded screen shots of my mission configuration. Please check if I got some other problems.
by JoshuaAstray
Sat May 22, 2021 9:45 am
Forum: Command: Modern Operations series
Topic: Saturated attack w/ Strike mission problem
Replies: 6
Views: 313

Saturated attack w/ Strike mission problem

<t> Hi, in my game, I try to attack a carrier with 12 F/A-18 F in a ASuW strike mission, each carries 4 HarpoonII+, the flight size is 4. Only the carrier is selected as mission target.<br/>
But I always found that only the first group would fire the missile while the rest two groups would just ...

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