Search found 7 matches

by Bernard_Black
Wed Aug 18, 2021 12:28 pm
Forum: Shadow Empire
Topic: Replacement troops not being sent.
Replies: 3
Views: 751

Replacement troops not being sent.

<t> After a failed attempt at taking a city I had heavy casualties. <br/>
<br/>
Out of 79 replacements requested 28 of them are my own 4x brigades (the rest are militia units that will no longer receive replacements due to declining militancy).<br/>
<br/>
Out of them remaining 28 brigade units ...
by Bernard_Black
Wed Aug 11, 2021 7:11 pm
Forum: Suggestions and Feedback
Topic: Various Suggestions
Replies: 4
Views: 255

RE: Various Suggestions

<r> First up regarding trade - I do understand the trade houses to a certain degree, the manual talks of this in some detail but it would be nice to add a visible trade routes layer like other strategy games often do even if it's for aesthetic reasons only.<br/>
<br/>
<B><s>[b]</s>"That mothballed ...
by Bernard_Black
Tue Aug 10, 2021 9:57 am
Forum: Suggestions and Feedback
Topic: Various Suggestions
Replies: 4
Views: 255

RE: Various Suggestions

<r> Thanks for the replies zgrssd. <br/>
<br/>
<B><s>[b]</s>"Any working Asset will get like 273° temperature isolation. Stuff most be heavily damage if the workers are not save."<e>[/b]</e></B><br/>
This, but it would be helpful to add a very simple 'Sufficiently heated' or something similar for ...
by Bernard_Black
Mon Aug 09, 2021 11:46 am
Forum: Suggestions and Feedback
Topic: Design Model Suggestion
Replies: 11
Views: 688

RE: Design Model Suggestion

<t> A model designer menu would be great but I do kinda like the 'random' model gen you get now, as it occasionally mirrors real life to a certain degree.<br/>
<br/>
I mean look at us brits, we used to have the greatest armies and navies the world ever seen and now we have a new tank that deafens ...
by Bernard_Black
Mon Aug 09, 2021 11:26 am
Forum: Suggestions and Feedback
Topic: Various Suggestions
Replies: 4
Views: 255

Various Suggestions

<r> I am not using the 'Beta' so please ignore any suggestion that have been recently implemented.<br/>
<br/>
- Create a 'Beginning of turn' and 'End of turn' auto-save file.<br/>
<br/>
- Also limit the amount of auto-save files created.<br/>
<br/>
- Add a "Credits" graph to: Stats Tab ...
by Bernard_Black
Fri Aug 06, 2021 11:18 am
Forum: Shadow Empire
Topic: Workers Freezing
Replies: 2
Views: 183

RE: Workers Freezing

<t> zgrssd: thank you for the reply, glad it was you that answered you seem to know the workings of this game very well and I think you solved the issue for me. <br/>
<br/>
I did read that manual section actually and the issue is that the new zone only has one asset... and I mothballed it! lol <br ...
by Bernard_Black
Fri Aug 06, 2021 10:29 am
Forum: Shadow Empire
Topic: Workers Freezing
Replies: 2
Views: 183

Workers Freezing

<t> Afternoon, having odd issue with new zone. <br/>
<br/>
Firstly the planet is a frozen desert world with no oxygen thus envirosuits are the default starting tech.<br/>
<br/>
So why am i getting this EVERY turn for my new zone:<br/>
<br/>
'Hapiness for 300 worker in 56,2 decreased with 4 ...

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