Search found 15 matches

by tindalos07
Tue Dec 05, 2023 6:35 pm
Forum: Mods and Scenarios
Topic: Question on system capabilities
Replies: 13
Views: 3191

Re: Question on system capabilities


@tindalos07 - here is the basic curve being used to figure out SA (HE) values based on the diameter of the type of munition. Granted, some shells could be outliers based on design, but I used this for the game based on shell diameters and warhead weight to reach the values shown. Feel free to add ...
by tindalos07
Fri Dec 01, 2023 4:28 pm
Forum: Mods and Scenarios
Topic: Question on system capabilities
Replies: 13
Views: 3191

Re: Question on system capabilities

Around 70mm los thickness for the hull, for the turret is around 90mm los thickness, added side armor to defend against auto cannons
by tindalos07
Fri Dec 01, 2023 6:21 am
Forum: Mods and Scenarios
Topic: Question on system capabilities
Replies: 13
Views: 3191

Re: Question on system capabilities


PDF of the Platform and Systems/Munition Specials. Codes in Green are coded in the game. Other will be added over time in other game engines for those functions. AB = abilities, DF = Defenses, and EQ = Equipment for the Platforms. For Munitions and Systems, CP = Capability, DS = Defenses, and GD ...
by tindalos07
Thu Nov 30, 2023 9:21 pm
Forum: Mods and Scenarios
Topic: Question on system capabilities
Replies: 13
Views: 3191

Re: Question on system capabilities


RS specials will not work in Southern Storm. We have increased the number of specials nearly 20-fold in the new game engine for platforms and systems (formerly weapons). Currently, there is no documentation for data editing, as it lags behind other work on the game (I am doing the docs and a ...
by tindalos07
Wed Nov 29, 2023 4:03 pm
Forum: Mods and Scenarios
Topic: Question on system capabilities
Replies: 13
Views: 3191

Re: Question on system capabilities


PDF of the Platform and Systems/Munition Specials. Codes in Green are coded in the game. Other will be added over time in other game engines for those functions. AB = abilities, DF = Defenses, and EQ = Equipment for the Platforms. For Munitions and Systems, CP = Capability, DS = Defenses, and GD ...
by tindalos07
Wed Nov 29, 2023 1:38 am
Forum: Mods and Scenarios
Topic: Question on system capabilities
Replies: 13
Views: 3191

Re: Question on system capabilities


RS specials will not work in Southern Storm. We have increased the number of specials nearly 20-fold in the new game engine for platforms and systems (formerly weapons). Currently, there is no documentation for data editing, as it lags behind other work on the game (I am doing the docs and a ...
by tindalos07
Tue Nov 28, 2023 9:47 pm
Forum: Mods and Scenarios
Topic: Question on system capabilities
Replies: 13
Views: 3191

Question on system capabilities

When I try to edit the database and reference the modding guide of FCRS, it seems that "weapon specials" have been changed to "system capabilities" if my guess is correct. Can we get a reference list about the "system capabilities" for systems (used to be called weapons in FCRS) since a lot has ...
by tindalos07
Tue Nov 16, 2021 4:18 pm
Forum: Mods and Scenarios
Topic: Question Regarding CompID
Replies: 1
Views: 498

Question Regarding CompID

Can I create my own CompID as long as I also have it written on the database's formation tab?
by tindalos07
Sat Nov 13, 2021 7:44 pm
Forum: Mods and Scenarios
Topic: Silhouette Creation
Replies: 3
Views: 1201

Silhouette Creation

<t> Hi Darwin, I'm going to create a few new units for my mod, so I wonder what source did the team use to create silhouettes? Is it shipbucket or is it tank encyclopedia? Also, I knew how to use GIMP to create similar-looking silhouettes as those in-game, but how do I get them into the correct in ...
by tindalos07
Fri Nov 12, 2021 7:12 pm
Forum: Mods and Scenarios
Topic: How does ammo count works?
Replies: 5
Views: 861

RE: How does ammo count works?

So basically no difference? Same thing appiles to aircraft (1 slot of 5 bombs vs 5 slots of 1 bombs) right?
by tindalos07
Fri Nov 12, 2021 12:10 pm
Forum: Mods and Scenarios
Topic: How does ammo count works?
Replies: 5
Views: 861

RE: How does ammo count works?

Thanks for your answer Darwin. I also want to know that what is the difference between two slot of a same weapon and one slot of a weapon (for example, the Mi24VP in game have two slot of 4 atgm)? What will happen if I change 2 slot of 4 atgm to 1 slot of 8 atgm?
by tindalos07
Thu Nov 11, 2021 6:50 pm
Forum: Mods and Scenarios
Topic: How does ammo count works?
Replies: 5
Views: 861

How does ammo count works?

I'm aware that the aircraft bomb count and tank main gun ammo count is more or less reflecting the reality and pretty straight forward, but how the vehicles' and aircrafts' auto cannon and machinegun ammo count works? Does it actually means number of burst rather than the actual ammo amount?
by tindalos07
Mon Nov 08, 2021 6:05 pm
Forum: Mods and Scenarios
Topic: HEAT Damage Points
Replies: 5
Views: 731

RE: HEAT Damage Points

<t> Thank you for replying! But I still need to point out that Kontakt-3 is basically a Kontakt-1 in a different container in order to fit it into different installation locations on the same tank.<br/>
Source is from BTVT, the article mentioned that there are three variants of Kontakt-1 and the ...
by tindalos07
Mon Nov 08, 2021 5:01 pm
Forum: Mods and Scenarios
Topic: HEAT Damage Points
Replies: 5
Views: 731

RE: HEAT Damage Points

<t> Darwin, I also wondered that what the point is having ERA 2 in game(I kinda get that ERA 3 is like Kontakt 5 while ERA 4 is more like Relikt or other more advanced ERA)? I kinda feel weird that some soviet tanks in game have ERA 1 while some have ERA 2 despite they all use the same Kontat-1 ERA ...
by tindalos07
Mon Nov 08, 2021 3:28 am
Forum: Mods and Scenarios
Topic: HEAT Damage Points
Replies: 5
Views: 731

HEAT Damage Points

<t> Hello! I'm new to the forum and game while planning to create some mod!I've made a complete list of all in game and propsed AT weappns's real world HEAT pen value and planning to translate it into in game database HEAT damage point. Thus, I wonder how those in game AT weapon HEAT damage points ...

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