Search found 16 matches

by WideEyes
Thu Jul 18, 2024 8:46 pm
Forum: Suggestions and Feedback
Topic: Would like to see more varied low relations events
Replies: 2
Views: 265

Re: Would like to see more varied low relations events

Much of this could be put together using the current Story and Strategem editor. We could work on this if you wish.

Are you on the unofficial Discord?
by WideEyes
Sat Jun 01, 2024 1:35 am
Forum: Story and Stratagem (S&S) Editor
Topic: Planet generation mod questions
Replies: 3
Views: 1094

Re: Planet generation mod questions

Traveller planet generation is pretty much exactly in this vein and it's clearly trying to emulate some aspects of tabletop games.
by WideEyes
Thu May 02, 2024 2:38 am
Forum: War Room
Topic: [Mod] Air commanders mini mod
Replies: 17
Views: 2666

Re: [Mod] Air commanders mini mod

I think the Pymous approved version must've been dropped from the .evzip? It's not appearing in the directory far as I can see, unpacked or otherwise.
by WideEyes
Tue Nov 21, 2023 3:47 am
Forum: MODS and Scenarios
Topic: ModAAR: American Front, a CSA v USA WIP mod
Replies: 258
Views: 24710

Re: ModAAR: American Front, a CSA v USA WIP mod

Lovely. Can't wait till I'm finally able to play this.
by WideEyes
Wed Jun 07, 2023 11:50 pm
Forum: Scenario Design and Modding
Topic: Orb & Crown 0.93: Fantasy warfare mod for War In Europe
Replies: 52
Views: 7233

Re: Orb & Crown: Fantasy warfare mod for Strategic Command

Discord invite is dead. Mind posting another?
by WideEyes
Sat May 13, 2023 11:15 pm
Forum: Graphic Mods
Topic: [Mod] Sentinel Vidcom art pack v2.1 - Oceania update (07 April 2023)
Replies: 29
Views: 11424

Re: [Mod] Sentinel Vidcom art pack v2.1 - Oceania update (07 April 2023)



Lovely update! Is it remotely on the table to start generating 'alternate' sets of the same existing vidcom screens?

I've been trying to create a cogent 'dieselpunk' aesthetic using my limited understanding of Midjourney to little avail.


I probably won't be looking to create an alternative ...
by WideEyes
Tue Apr 25, 2023 3:11 am
Forum: Graphic Mods
Topic: UI Clarity Mod V1.0 - Targeting and Icon update
Replies: 7
Views: 5702

Re: UI Clarity Mod V0.1

This is awesome! Keep it up!
by WideEyes
Sat Apr 22, 2023 2:21 am
Forum: Graphic Mods
Topic: [Mod] Sentinel Vidcom art pack v2.1 - Oceania update (07 April 2023)
Replies: 29
Views: 11424

Re: [Mod] Sentinel Vidcom art pack v2.1 - Oceania update (07 April 2023)

Lovely update! Is it remotely on the table to start generating 'alternate' sets of the same existing vidcom screens?

I've been trying to create a cogent 'dieselpunk' aesthetic using my limited understanding of Midjourney to little avail.
by WideEyes
Sat Apr 01, 2023 4:45 pm
Forum: Graphic Mods
Topic: [Mod] Sentinel Vidcom art pack v2.1 - Oceania update (07 April 2023)
Replies: 29
Views: 11424

Re: [Mod] Sentinel Vidcom art pack

What sort of settings did you use to generate the artwork within Midjourney?
by WideEyes
Mon Mar 13, 2023 4:36 pm
Forum: MODS and Scenarios
Topic: Fall Weiss II
Replies: 117
Views: 22063

Re: Fall Weiss II

crispy131313 wrote: Sat Mar 04, 2023 1:40 pm Just curious if this is a played scenario and I should update it?
This is easily the campaign I frequent the most for this game and I was genuinely sorely disappointed it wasn't kept up to par with the WiE version lol.
by WideEyes
Mon Mar 13, 2023 1:03 am
Forum: MODS and Scenarios
Topic: Feedback on the Icarus Mod
Replies: 69
Views: 7808

Re: Feedback on the Icarus Mod

That's fairly strange. I don't recall it firing at all. Did I force a Russian defeat to Bolshevik control scenario too fast?
by WideEyes
Fri Mar 03, 2023 10:19 pm
Forum: MODS and Scenarios
Topic: Feedback on the Icarus Mod
Replies: 69
Views: 7808

Re: Feedback on the Icarus Mod

From what I can tell, the Finnish event to activate a swing after capturing Baltic ports doesn't fire, as refusing the Treaty of Brest-Litovsk means the Finnish Civil War event will likewise, remain untriggered.
by WideEyes
Fri Jan 07, 2022 8:15 pm
Forum: MODS and Scenarios
Topic: ModAAR: American Front, a CSA v USA WIP mod
Replies: 258
Views: 24710

RE: Soft-coding Part 12 - Entente Victory

With the Holidays drawing to a neat close could we expect more details - or even the final refinements - in the near future?
by WideEyes
Fri Jan 07, 2022 7:17 pm
Forum: MODS and Scenarios
Topic: 1911 Anglo-German Alliance - Beta release! Come and play!
Replies: 39
Views: 2608

RE: Alpha v3 is up

Eagerly awaiting further details. It's a wildly interesting premise that I've been running through with my brother as the Central Powers. We're quite deadlocked now and each gain is fought for tooth and nail and we've been having a blast.

I implore the author to persist.
by WideEyes
Fri Jan 07, 2022 7:05 pm
Forum: MODS and Scenarios
Topic: Preview: World War 1896 (Alternative History - Steampunk style)
Replies: 9
Views: 1827

RE: Preview: World War 1896 (Alternative History - Steampunk style)

Absolutely ecstatic to see more fuel for the fire! You can't go wrong with steampunk. Two questions: A, do you eventually plan to make 3D unit counters (No pressure but it would be incredible) and B, could you tell me more about the setting and lore?

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