Search found 6 matches

by kocur4d@gmail.com
Wed Mar 16, 2022 11:53 pm
Forum: Distant Worlds 2
Topic: Resource Scanner, Survey Module I am bit lost and bit annoyed
Replies: 7
Views: 2403

Re: Resource Scanner, Survey Module I am bit lost and bit annoyed


...
If you look in the Policy Settings under Exploration, there's a few options which I think are supposed to control in what circumstances they use the slower scan method - either Never, When Hidden Items Present, When Hidden Items Present or Conolizable, or When Hidden Items Present Or ...
by kocur4d@gmail.com
Wed Mar 16, 2022 7:03 pm
Forum: Distant Worlds 2
Topic: Resource Scanner, Survey Module I am bit lost and bit annoyed
Replies: 7
Views: 2403

Re: Resource Scanner, Survey Module I am bit lost and bit annoyed


There is no way to setup explorer with both modules to only use Resource Scanner it would be good to distinguish in automation option between exploring and surveying so you can select different automation options and have more freedom.

There are several automation modes to choose from in a ...
by kocur4d@gmail.com
Wed Mar 16, 2022 6:36 pm
Forum: Distant Worlds 2
Topic: Resource Scanner, Survey Module I am bit lost and bit annoyed
Replies: 7
Views: 2403

Re: Resource Scanner, Survey Module I am bit lost and bit annoyed

OK I did a test. It appears that Exploration Power on Resource Scanner is somehow equivalent to the Survey Maximum Level on Advanced Survey Module since you can only explore object once. So basically in 45 seconds you get planet or asteroid to level 5. Additionally as you have mention it can scan ...
by kocur4d@gmail.com
Wed Mar 16, 2022 5:24 pm
Forum: Distant Worlds 2
Topic: Resource Scanner, Survey Module I am bit lost and bit annoyed
Replies: 7
Views: 2403

Resource Scanner, Survey Module I am bit lost and bit annoyed

There are two techs in exploration tree one gives you Resource Scanner and Advanced Survey Module.

Both modules seems to be doing similar thing but are using different terminology on the module description :/

Resource Scanner:
Exploration Power: 5
Exploration Range: 5000
Exploration Time: 45sec ...
by kocur4d@gmail.com
Tue Mar 15, 2022 12:56 pm
Forum: Distant Worlds 2
Topic: Construction time/space ports and build speed reductions
Replies: 5
Views: 1198

Re: Construction time/space ports and build speed reductions

Maybe someone wanted to have 10% penalty but misunderstood the field and slap 90% on it.

I use manual for combat ship but left private ships on auto. Maybe that is what it is and simply all of the private fleet are trying to refit all at once.
by kocur4d@gmail.com
Tue Mar 15, 2022 11:42 am
Forum: Distant Worlds 2
Topic: Construction time/space ports and build speed reductions
Replies: 5
Views: 1198

Construction time/space ports and build speed reductions

Hello!

I have a question about the things from the title.

Maybe I misunderstand the system but every single game I play went to the stage where I am not yet able to build additional spaceports, I think you can only build those around colonies if I am not mistaken, but the backlog of military and ...

Go to advanced search