Search found 15 matches

by Teflon007
Wed Mar 26, 2025 6:17 pm
Forum: Distant Worlds 2: Tech Support
Topic: Bug Report: Mining location filter bug
Replies: 6
Views: 441

Bug Report: Mining location filter bug

I've noticed on several games that the Mining Location list filter doesnt work for the resource that is selected. I've attached photos showing Caslon being selected, but instead Dasha Fur resource locations are listed. To list my Caslon mining locations I must select Breqlian Berries. See attached ...
by Teflon007
Thu Aug 03, 2023 1:06 am
Forum: Design and Modding
Topic: Expansion mod
Replies: 389
Views: 66071

Re: Expansion mod

Retreat1970 wrote: Thu Aug 03, 2023 12:26 am They're all like this. Weird.

pic2.jpg
I'm playing with 1.9.03 + EU mod with no issues with ship models.
by Teflon007
Mon Jul 31, 2023 10:59 pm
Forum: Design and Modding
Topic: Expansion mod
Replies: 389
Views: 66071

Re: Expansion mod

Alvek,

A very small request (I hope). Can you please change the drop down field to white on your manual mission ui? The dark grey is very hard to see for a old fella. Thank you so much for your hard work!
by Teflon007
Tue Jul 25, 2023 11:44 pm
Forum: Design and Modding
Topic: Expansion mod
Replies: 389
Views: 66071

Re: Expansion mod

I really enjoy your work Alvek!

Question: Is there a way to make gas mining and mining ships missions repeatable? Clicking planet then alt+3 brings up the ui box, but I dont see an check box in the ui like for the passenger and freighter missions. Am I missing something?
by Teflon007
Wed May 04, 2022 2:08 pm
Forum: Distant Worlds 2
Topic: Noob question about symbology
Replies: 7
Views: 846

Re: Noob question about symbology






Great, thanks.

Are the 5 stars by the planet's (some shaded, some not) their overall "value?"


Yes, based on your races' planet type affinity, colonization tech, ruins, and size (I think)

Thanks, very helpful.

Is there a guide for all this symbology or did you just figure it out as you ...
by Teflon007
Wed May 04, 2022 3:51 am
Forum: Distant Worlds 2
Topic: Noob question about symbology
Replies: 7
Views: 846

Re: Noob question about symbology



blue arrow + blue drop = fuel exists in system
blue arrow + orange tank = you control fuel in system
lightening bolt = enemy (pirates, monsters, etc) in system
number = enemy firepower
flag = pirate faction base in system
yellow hook = you own a construction yard in system


Great, thanks.

Are ...
by Teflon007
Wed May 04, 2022 2:06 am
Forum: Distant Worlds 2
Topic: Noob question about symbology
Replies: 7
Views: 846

Re: Noob question about symbology

blue arrow + blue drop = fuel exists in system
blue arrow + orange tank = you control fuel in system
lightening bolt = enemy (pirates, monsters, etc) in system
number = enemy firepower
flag = pirate faction base in system
yellow hook = you own a construction yard in system
by Teflon007
Tue May 03, 2022 11:05 pm
Forum: Distant Worlds 2
Topic: Fleet vs Ship automation conflicts
Replies: 6
Views: 759

Fleet vs Ship automation conflicts

I have had non-stop issues with fleets not responding to threats, refueling, and refit requests. What I figured out is ALL ships in the fleet have to be set to automated for fleet commands to take. If an individual ship is set to manual, the fleet will often become unresponsive. If you want to refit ...
by Teflon007
Thu Apr 14, 2022 12:53 pm
Forum: Distant Worlds 2
Topic: Exploration (and other) Ships Continually Running Out of Fuel
Replies: 9
Views: 2017

Re: Exploration (and other) Ships Continually Running Out of Fuel

I think a lot of the frustration could be solved if the ship designer algorithm is optimized. The ship designer doesn't put nearly enough priority on storage cells on any of the designs to the point where I have committed to, in all games, to managing exploration ship and colony ship design to ...
by Teflon007
Thu Apr 07, 2022 4:57 pm
Forum: Distant Worlds 2
Topic: Colony/Pop requirements for luxury resources
Replies: 1
Views: 346

Colony/Pop requirements for luxury resources

How much of a luxury resource is required to maintain its bonuses? Because colonies frequently show shortages on luxury resources, is this an actual problem or does simply having a source grant all colonies the bonus?

If indeed a certain amount is needed per pop, I suggest the affected bonus show ...
by Teflon007
Thu Mar 24, 2022 10:20 pm
Forum: Distant Worlds 2
Topic: Ship design woes
Replies: 105
Views: 10537

Re: Ship design woes


As this is woes topic I will give mine.
After 80h on DW2 and hundreds hours on DW:U I will vote for new system.
Sure it needs to be balanced as there are some module that are to big or PD vs normal weapon difference is too small in my opinion but more restrictions means more specialized designs ...
by Teflon007
Thu Mar 24, 2022 2:45 pm
Forum: Distant Worlds 2: Tech Support
Topic: How to change game save directory location
Replies: 2
Views: 182

Re: How to change game save directory location

vaiperu wrote: Thu Mar 24, 2022 2:11 pm For Steam it is steamapps\common\Distant Worlds 2\data\SavedGames
Got it, but how do I change where the game saves? I need to point the saves to my Onedrive so I can access the saves from two PCs.
by Teflon007
Thu Mar 24, 2022 2:05 pm
Forum: Distant Worlds 2: Tech Support
Topic: How to change game save directory location
Replies: 2
Views: 182

How to change game save directory location

2 questions:

1. What is game save file location?

2. How to change default game save location?

I game using my laptop and desktop PC and there is no cloud save option. For other games with no cloud save I change the game save location to my Onedrive so that I can access from either PC and not have ...
by Teflon007
Tue Mar 22, 2022 2:20 am
Forum: Distant Worlds 2
Topic: How to reset to default view
Replies: 2
Views: 875

Re: How to reset to default view


Don't think there is a reset view function. If you mean rotation default, try using hotkey shift+q and e. It should say "facing galactic north" when at default.

If they aren't mapped, they are in "Settings" and "Key mappings". I kind of forgot if I manually mapped those keys, had to change a ...
by Teflon007
Sun Mar 20, 2022 4:18 pm
Forum: Distant Worlds 2
Topic: How to reset to default view
Replies: 2
Views: 875

How to reset to default view

After middle mouse rotate, how do I reset the view so that its in its original orientation?

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