Search found 12 matches

by mikke61
Wed Oct 04, 2023 3:38 am
Forum: War in the Pacific: Admiral's Edition
Topic: Rebuilding Carrier Air Groups
Replies: 6
Views: 723

Re: Rebuilding Carrier Air Groups

If that's true, it's a bug 🐛. It shouldn't work that way. I'll check it out tomorrow....GP
[/quote]

No No. I've only ever used it against the AI. Please don't fix it. :D

Plus it goes way back in every version since they changed it from the only way to add extra planes was with the in reserve ...
by mikke61
Tue Oct 03, 2023 9:27 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Rebuilding Carrier Air Groups
Replies: 6
Views: 723

Re: Rebuilding Carrier Air Groups


In the reinforcements and replacements section of the rules it states that a maximum of 12 planes can be added to each group as replacements every 7 days. Could it be that you have previously added planes to these groups in this time period?


I have found you can add 23 every 7 days. Just press ...
by mikke61
Sun Aug 28, 2022 3:02 am
Forum: Tech Support
Topic: Mission editor units not in numerical order
Replies: 5
Views: 248

Re: Mission editor units not in numerical order

Here we go. Just a quick and dirty. Also units on aaw patrol don't go to loiter speed while in the patrol box.

Also can we get a house unit. I want to be able to place my house on the map and bomb the shit out of it. :D
by mikke61
Thu Aug 25, 2022 7:45 am
Forum: Tech Support
Topic: [FIXED B1271.1] 1270.1-Amraam D shots get outrun more often than not with NEZ setting
Replies: 8
Views: 535

Re: 1270.1-Amraam D shots get outrun more often than not with NEZ setting

I think the missiles get to their top speed then straight away start to coast and lose speed.
by mikke61
Wed Aug 24, 2022 1:56 pm
Forum: Tech Support
Topic: Mission editor units not in numerical order
Replies: 5
Views: 248

Mission editor units not in numerical order

As per subject units are not in numerical order in the mission editor. Just checked 1270.1.

I remember this was the way it was in cmano days and was fixed along the way.
by mikke61
Thu Aug 11, 2022 5:49 am
Forum: Command: Modern Operations series
Topic: Question about low end systems
Replies: 9
Views: 1169

Re: Question about low end systems

Please. I run it on a i5 2500 that is over 10 years old. Sure it could be faster but it works.
by mikke61
Thu Jul 14, 2022 2:50 pm
Forum: Tech Support
Topic: [FIXED] 1265.1 aar missions still fly at 2000ft
Replies: 10
Views: 500

[FIXED] 1265.1 aar missions still fly at 2000ft

Just tested 1265.1 for this and it is still there. Also they ignore the loiter speed when in the patrol area. Has happened in every scenario I have tried for both player and ai units.
by mikke61
Sat Jul 02, 2022 1:28 pm
Forum: Command: Modern Operations series
Topic: CMO RUNNING POLL - Gameplay feature requests
Replies: 853
Views: 71342

Re: CMO RUNNING POLL - Gameplay feature requests

A command to stop a aircraft from refueling. At the moment the only way I know to stop a plane from refueling is to unassign it then reassign it to the mission. All this assumes that I am not missing something.
by mikke61
Sat Jul 02, 2022 12:59 am
Forum: Tech Support
Topic: 1260.1 aaw mission
Replies: 4
Views: 304

Re: 1260.1 aaw mission

No problem. I love the game :D
by mikke61
Fri Jul 01, 2022 12:20 pm
Forum: Tech Support
Topic: 1260.1 aaw mission
Replies: 4
Views: 304

Re: 1260.1 aaw mission

Here it is. I like to experiment with modern weapons and loads of tankers
by mikke61
Fri Jul 01, 2022 11:10 am
Forum: Tech Support
Topic: 1260.1 aaw mission
Replies: 4
Views: 304

1260.1 aaw mission

Flights set to a aaw patrol mission seek fuel as soon as they launch. Also still fly at 2000ft no matter what orders in the mission planner.
by mikke61
Fri Jun 24, 2022 10:25 am
Forum: Tech Support
Topic: [1253.1] Aircraft not getting up to Altitude
Replies: 8
Views: 727

Re: [1253.1] Aircraft not getting up to Altitude

This is still a problem in 1258.1.

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