Search found 169 matches
- by byzantine1990
- Mon Jan 20, 2025 6:10 pm
- Forum: Flashpoint Campaigns Southern Storm
- Topic: Why so little progress?
- Replies: 3
- Views: 1744
Re: Why so little progress?
Sorry for the so reply. Thank you for the response. I'll be looking forward to the new game.
- by byzantine1990
- Sun Jan 05, 2025 4:03 am
- Forum: Flashpoint Campaigns Southern Storm
- Topic: Why so little progress?
- Replies: 3
- Views: 1744
Why so little progress?
Bought this game when it first came out but quickly grew frustrated with some of the mechanics:
1. Not being able to set the destination of units set to auto move when shot at/taking artillery. This meant units would auto move to hexes that made them even more vulnerable than originally.
2 ...
1. Not being able to set the destination of units set to auto move when shot at/taking artillery. This meant units would auto move to hexes that made them even more vulnerable than originally.
2 ...
- by byzantine1990
- Thu Nov 21, 2024 2:31 am
- Forum: Armored Brigade II
- Topic: Movement Question
- Replies: 0
- Views: 165
Movement Question
If I send a platoon of tanks toward the enemy using the "Advance" command then they just keep moving forward and get destroyed. If I use the "Contact" command then one of my tanks will spot an enemy and the entire unit sits there as only one of my tanks engages the enemy.
Is there a way to move ...
Is there a way to move ...
- by byzantine1990
- Wed Nov 20, 2024 7:34 pm
- Forum: Armored Brigade II
- Topic: Controlling Dismounts
- Replies: 1
- Views: 314
Controlling Dismounts
Is it possible to set an unload order at a location, and give an order to the dismounts to advance to another location by themselves without having to wait until they are dismounted and split to give them orders?
- by byzantine1990
- Wed Apr 12, 2023 6:31 pm
- Forum: Flashpoint Campaigns Southern Storm
- Topic: You Folks Have It Kind of Easy
- Replies: 5
- Views: 1201
Re: You Folks Have It Kind of Easy
I don't think there's any problem with a scenario where one side is heavily favored. The victory conditions just have to be adjusted so that it's not about defeating the enemy but how long can you hold on.
- by byzantine1990
- Fri Mar 24, 2023 5:34 pm
- Forum: Flashpoint Campaigns Southern Storm
- Topic: Artillery, Tradeoffs and Decision Making In FCSS
- Replies: 25
- Views: 2184
Re: Artillery, Tradeoffs and Decision Making In FCSS
This is not a contest. There is no winning or losing in this. In fact we are on the same side. We have always taken your comments seriously. In fact, this thread has had a lot of discussion in our group. When we disagree, we need to explain ourselves and why we disagree. However, just because we ...
- by byzantine1990
- Fri Mar 24, 2023 3:33 am
- Forum: Flashpoint Campaigns Southern Storm
- Topic: Artillery, Tradeoffs and Decision Making In FCSS
- Replies: 25
- Views: 2184
Re: Artillery, Tradeoffs and Decision Making In FCSS
I know I am replying late and MikeJ offers good into as a former artillery officer. Let me offer my experiences from this era as a "caller for fire".
I only called for adjusting rounds in a class or testing situation My first call was Fire For Effect. Moas and met data were good enough by at ...
- by byzantine1990
- Thu Mar 23, 2023 10:04 pm
- Forum: Flashpoint Campaigns Southern Storm
- Topic: My current issues with this game <3
- Replies: 24
- Views: 2045
Re: My current issues with this game <3
I haven't seen much detailed reporting on Ukraine. But I haven't been looking. I did find these easily enough:
https://www.usmcu.edu/Outreach/Marine-Corps-University-Press/Expeditions-with-MCUP-digital-journal/The-Big-Three-Revisited/
A senior advisor to the commander of the armed forces of ...
- by byzantine1990
- Thu Mar 23, 2023 10:01 pm
- Forum: Flashpoint Campaigns Southern Storm
- Topic: Reinforcements
- Replies: 3
- Views: 413
Re: Reinforcements
Hello All and Happy Thursday!
Suggestion - Two part
Part One - When reinforcements arrive during your actual turn the units should be capable of receiving and executing the start of an order in lieu of a stationary position until the next friendly order cycle
Part Two - Allow for modification ...
- by byzantine1990
- Thu Mar 23, 2023 8:36 pm
- Forum: Flashpoint Campaigns Southern Storm
- Topic: My current issues with this game <3
- Replies: 24
- Views: 2045
Re: My current issues with this game <3
I understand, would you mind elaborating? Do you think relocating under fire is an efficient move compared to staying in place? Or should it not be an efficient move? Are you saying artillery in the 80's is pinpoint accurate with no spotting rounds need like in game?
I start from a ...
- by byzantine1990
- Thu Mar 23, 2023 8:35 pm
- Forum: Flashpoint Campaigns Southern Storm
- Topic: My current issues with this game <3
- Replies: 24
- Views: 2045
Re: My current issues with this game <3
I understand, would you mind elaborating? Do you think relocating under fire is an efficient move compared to staying in place? Or should it not be an efficient move? Are you saying artillery in the 80's is pinpoint accurate with no spotting rounds need like in game?
I start from a different ...
- by byzantine1990
- Thu Mar 23, 2023 7:55 pm
- Forum: Flashpoint Campaigns Southern Storm
- Topic: My current issues with this game <3
- Replies: 24
- Views: 2045
Re: My current issues with this game <3
There is an adjustment of targets in the game, you just do not see it. Also, observers had many ways to bring fire down quickly and unexpectedly. I believe that the game does a good job of covering the artillery.
One example. When trying your Canadian campaign my first thought was have my ...
- by byzantine1990
- Thu Mar 23, 2023 7:39 pm
- Forum: Flashpoint Campaigns Southern Storm
- Topic: My current issues with this game <3
- Replies: 24
- Views: 2045
Re: My current issues with this game <3
There is an adjustment of targets in the game, you just do not see it. Also, observers had many ways to bring fire down quickly and unexpectedly. I believe that the game does a good job of covering the artillery.
I think we'll have to agree to disagree on the effectiveness of artillery, that's ...
- by byzantine1990
- Thu Mar 23, 2023 5:59 pm
- Forum: Flashpoint Campaigns Southern Storm
- Topic: My current issues with this game <3
- Replies: 24
- Views: 2045
Re: My current issues with this game <3
I do see preparatory bombardments at the beginning of some scenarios. I don't know if this is done by the AI, or the scenario designer. I do know that I try to avoid being in the places that the AI might hit. That's not always possible.
As for the rest, I have different expectations than ...
- by byzantine1990
- Thu Mar 23, 2023 4:51 pm
- Forum: Flashpoint Campaigns Southern Storm
- Topic: My current issues with this game <3
- Replies: 24
- Views: 2045
Re: My current issues with this game <3
If I want units to move out from under artillery fire I let the AI handle it via SOP. It does a much better job of scooting out from under. than I do by giving orders. The difference between local initiative and orders through the chain of command? Maybe so. Could the users be allowed to issue ...
- by byzantine1990
- Thu Mar 23, 2023 3:25 pm
- Forum: Flashpoint Campaigns Southern Storm
- Topic: My current issues with this game <3
- Replies: 24
- Views: 2045
Re: My current issues with this game <3
First of all I want to say I really like this game and am grateful to the designer for creating it, well done! Additionally there are many enjoyable and positive things about this game, it's quite something else. I want to start with saying this so you don't think this is a purely negative ...
- by byzantine1990
- Thu Mar 23, 2023 3:18 pm
- Forum: Flashpoint Campaigns Southern Storm
- Topic: My current issues with this game <3
- Replies: 24
- Views: 2045
Re: My current issues with this game <3
If I want units to move out from under artillery fire I let the AI handle it via SOP. It does a much better job of scooting out from under. than I do by giving orders. The difference between local initiative and orders through the chain of command? Maybe so. Could the users be allowed to issue ...
- by byzantine1990
- Wed Mar 22, 2023 11:11 pm
- Forum: Flashpoint Campaigns Southern Storm
- Topic: Red Storm vs. Southern Storm for a strategy fan but franchise newbie
- Replies: 8
- Views: 804
Re: Red Storm vs. Southern Storm for a strategy fan but franchise newbie
I'll go against the grain here. I'd go with RS at 70% off. The gameplay basics are pretty much the same, it's just that SS has been expanded and is better in every way. Since you don't have any experience with the series go with the cheaper option to test the waters. If you like the gameplay you ...
- by byzantine1990
- Tue Mar 21, 2023 9:59 pm
- Forum: Flashpoint Campaigns Southern Storm
- Topic: Red Storm vs. Southern Storm for a strategy fan but franchise newbie
- Replies: 8
- Views: 804
Re: Red Storm vs. Southern Storm for a strategy fan but franchise newbie
Hello!
I was wondering how much is Southern Storm different/better than Red Storm.
As there is a huge discount on RS now on Steam (-70%) and SS is quite pricey. I watched a few videos on YT on SS and I think I will like it but I'm considering if SS is worth the difference.
I like serious and ...
- by byzantine1990
- Mon Mar 20, 2023 9:03 pm
- Forum: Flashpoint Campaigns Southern Storm
- Topic: Artillery, Tradeoffs and Decision Making In FCSS
- Replies: 25
- Views: 2184
Re: Artillery, Tradeoffs and Decision Making In FCSS
Thanks! What do you think of the suggestions? Are there any you disagree with?calgar wrote: Mon Mar 20, 2023 7:58 pm Fully agree with byzantine1990 here, the game doesn't leave much space for interesting manouvre decisions.
I figured I would get more controversy over the command delay points.
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