Search found 23 matches

by Mechasaurian
Sun Dec 22, 2024 11:38 pm
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.26o2 (12 may 2025)
Replies: 1642
Views: 142508

Re: Open Beta Patch v1.26k (19 dec 2024)

Would love walker and buggy formations.
by Mechasaurian
Fri Dec 20, 2024 4:04 pm
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.26o2 (12 may 2025)
Replies: 1642
Views: 142508

Re: Open Beta Patch v1.26k (19 dec 2024)

The Economic Council is doing a lot of work these days.

Flavour wise, MTH interactions being done by the Foreign Council would make sense and give the department something to do when most of the planet has been colonized by rival powers.
by Mechasaurian
Thu Jul 18, 2024 9:39 am
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.26o2 (12 may 2025)
Replies: 1642
Views: 142508

Re: Open Beta Patch v1.26g (15 july 2024)

The "Improvised IP" strategem looks very interesting. Commerce was already a good choice for Tech 3 starts because of its tendency to build Light Industry quickly, and this will make it more so. I like it! It looks like a step towards resolving T3 the early game tedium I talked about. Than...
by Mechasaurian
Thu Jun 27, 2024 7:12 pm
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.26o2 (12 may 2025)
Replies: 1642
Views: 142508

Re: Open Beta Patch v1.26f2 (15 june 2024)

Cool stuff I'd like to see in SE (not necessarily exhaustive): An "independent logistics battalion/regiment/division" composed purely of trucks, which carries and provides supplies to the OHQ formation it is attached to, allowing a unit to fight beyond supply lines for an extended period o...
by Mechasaurian
Tue May 28, 2024 6:07 pm
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.26o2 (12 may 2025)
Replies: 1642
Views: 142508

Re: Open Beta Patch v1.26e (20 may 2024)

Speaking as someone who has gotten sick of the "early buildup" phase on lower tech starts (particularly level 3): My problem is not the lack of technology, but the lack of industry . Unless you get a lucky break with a metal mine or a rich cluster of ruins, you are forced to watch the meta...
by Mechasaurian
Sun May 19, 2024 6:56 pm
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.26o2 (12 may 2025)
Replies: 1642
Views: 142508

Re: Open Beta Patch v1.26d (22 april 2024)

Image

"Vertibrate" should be spelled "Vertebrate."
by Mechasaurian
Wed May 15, 2024 12:14 am
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.26o2 (12 may 2025)
Replies: 1642
Views: 142508

Re: Open Beta Patch v1.26d (22 april 2024)

A bunch of people in the Discord server has mentioned that their troops are starving to death, not because the logistics are insufficient, but because ammunition is prioritized before food. Now, I know SE is not quite that granular, but if I was the logistician I'd prioritize it the other way around...
by Mechasaurian
Mon Apr 22, 2024 9:10 pm
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.26o2 (12 may 2025)
Replies: 1642
Views: 142508

Re: Open Beta Patch v1.26d (22 april 2024)

Hi, Vic. If you're reading this, I'd like suggest a new start customization option in addition to the other ones - the ability to choose what level of public industry we start with. I've gotten kind of bored with Tech 3 starts being a slog to scrape together the bare minimum I need to do stuff. Espe...
by Mechasaurian
Tue Apr 02, 2024 4:09 pm
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.26o2 (12 may 2025)
Replies: 1642
Views: 142508

Re: Open Beta Patch v1.26b (30 march 2024)

I am just observing that the early game in certain situations has perhaps limited options for reaching an economic critical mass. I could imagine, linked perhaps to a planet-gen option, a tier-1 tech: "Knowledge Recovery - Technical", unlocking "the repair of a GR field module instal...
by Mechasaurian
Tue Apr 02, 2024 1:00 am
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.26o2 (12 may 2025)
Replies: 1642
Views: 142508

Re: Open Beta Patch v1.26b (30 march 2024)

It would be very nice if we could allow the troops of military allies to pass through our own lands.

You know, like the British Expeditionary Force fighting inside French territory in WW1?
by Mechasaurian
Sun Feb 11, 2024 6:16 pm
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.26o2 (12 may 2025)
Replies: 1642
Views: 142508

Re: Open Beta Patch v1.25f (22 jan 2024)

It would be really nice if the private sector AI built hydroponics facilities to replace the old private agri-dome assets. Do the IRL thing of moving workers out of the agricultural sector with increased mechanization, thus allowing for the boom of secondary and tertiary industries. I, playing as th...
by Mechasaurian
Sun Feb 11, 2024 2:34 pm
Forum: War Room
Topic: [Mod] Pymod - Units Rebalance (v4) - November 2023 - v1.25 compatible (obsolete)
Replies: 18
Views: 6066

Re: [Mod] Pymod - Units Rebalance (v4) - November 2023 - v1.25 compatible

I've played a couple of games with this mod, and tbh I don't really like how it adds metal cost to so much stuff - particularly the polymer/composite armour. SE already has an issue with metal scarcity thanks to metal being required for darn near everything. Government buildings, factories, infantry...
by Mechasaurian
Mon Jan 29, 2024 6:26 pm
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.26o2 (12 may 2025)
Replies: 1642
Views: 142508

Re: Open Beta Patch v1.25f (22 jan 2024)

Are we going to see a reworking of Militia any time soon? Because as it stands, I only ever use them for garrisoning cities, and defending against marauders and wildlife in the early game. They're pretty rubbish otherwise. A lot of people on the Discord proclaim that they always scrap militia becau...
by Mechasaurian
Thu Jan 25, 2024 8:33 pm
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.26o2 (12 may 2025)
Replies: 1642
Views: 142508

Re: Open Beta Patch v1.25f (22 jan 2024)

Are we going to see a reworking of Militia any time soon? Because as it stands, I only ever use them for garrisoning cities, and defending against marauders and wildlife in the early game. They're pretty rubbish otherwise. A lot of people on the Discord proclaim that they always scrap militia becaus...
by Mechasaurian
Thu Dec 07, 2023 11:45 am
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.26o2 (12 may 2025)
Replies: 1642
Views: 142508

Re: Open Beta Patch v1.25b (28th Nov 2023)

But in combined Arms warfare, being able to survive means nothing if the enemy just shoots your allies instead. Well...yes but also no? IRL, tanks + infantry is more formidable than tanks or infantry by themselves. There's a reason I brought up the Winter War - that involved the USSR rushing tank-o...
by Mechasaurian
Sun Dec 03, 2023 1:45 pm
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.26o2 (12 may 2025)
Replies: 1642
Views: 142508

Re: Open Beta Patch v1.25b (28th Nov 2023)

What SE could use, IMO, is better simulation of combined arms. The mixed infantry-tank formations that you can research through the Staff Council? Consensus is "don't use them, they're useless." When attacking with a tank-infantry formation, the infantry charges straight at the enemy along...
by Mechasaurian
Sat Sep 02, 2023 1:02 am
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.26o2 (12 may 2025)
Replies: 1642
Views: 142508

Re: Open Beta Patch v1.21p (1st of sep 2023)

Oh, hey, you adjusted the QMGs. Nice. When you come back from your break, maybe consider looking at Ornithopters and their relation to other aircraft, especially helicopters? Helis occupy a rather odd space, in that once helicopters are researched, Thopters tend to not be far behind. And Thopters ju...
by Mechasaurian
Mon Aug 21, 2023 2:11 pm
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.26o2 (12 may 2025)
Replies: 1642
Views: 142508

Re: Re:

As you say, they are simply better at doing the same 'job'... :?: Which is kind of boring. I'd rather QMGs fill their own special tactical niche than be "exactly like this other model but better in every way." I haven't ever tried to upgrade them, though. You can't upgrade them. That's ki...
by Mechasaurian
Fri Aug 18, 2023 1:40 pm
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.26o2 (12 may 2025)
Replies: 1642
Views: 142508

Hi, Vic. Hope this message finds you well. I've been enjoying the latest beta versions of Shadow Empire. The AI has gotten a nice glow up, even if it's not quite on the same level as humans, and I've enjoyed the challenge of the additional logistical strain. I also like the push to make soil demetal...
by Mechasaurian
Sat Jul 29, 2023 2:10 pm
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.26o2 (12 may 2025)
Replies: 1642
Views: 142508

Re: Open Beta Patch v1.21i (28th july 2023)

All the new features are neat, but I'm particularly happy to see Demetalization moved up in the tech tree and metal deposits increased.

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