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by GeneraloberstYukariAkiyama
Sat Mar 16, 2024 12:59 pm
Forum: Scenario Design and Modding
Topic: 1939 Naval Mod
Replies: 69
Views: 7122

Re: 1939 Naval Mod

I also have another question about the mod. You stated that: The amount of capital ships has been reduced by half representing two ships of the same class in the same TF, ie. 2 BB in a Strike Task Force or 2 CV in a Fast Carrier Task Force.

However when I run the game with the naval mod on I notice ...
by GeneraloberstYukariAkiyama
Fri Mar 15, 2024 2:31 pm
Forum: Scenario Design and Modding
Topic: 1939 Naval Mod
Replies: 69
Views: 7122

Re: RE: 1939 Naval Mod


1939 Storm Over Europe Naval Mod 3.3

HERE


Went back to 7z.

https://www.matrixgames.com/forums/upfiles/751/116CAA9C8AA44818B0C4875A3629E334.jpg


Hello, for some reason I can't seem to be able to launch the campaign with the 3.3 mod, on the other hand the one bundled with the ...
by GeneraloberstYukariAkiyama
Fri Mar 15, 2024 2:23 pm
Forum: Strategic Command WWII: World at War
Topic: Strategic Command WWII: World at War Community Pack
Replies: 67
Views: 12407

Re: Strategic Command WWII: World at War Community Pack


The Naval War Mod looks very interesting, but there isn't a reduction in capital ships as the mod states. Shouldn't I have half the number of capitol ship counters? Am I missing something?


I would also like to know more. Moreso it appears that Naval War mod was updated to 3.3 yet the one coming ...

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