Search found 21 matches

by stepbackjumper2
Wed Jun 04, 2025 11:13 am
Forum: Tech Support
Topic: [1674]Weird bug
Replies: 2
Views: 190

Re: [1674]Weird bug

Thanks for your response. I set the WRA to "do not use weapons against this type of target," and then the PHL-16 stopped firing missiles. This temporarily resolves the issue. However, the other unit does not need to change its WRA. Only the PHL-16 does. I’m not sure, but this might be a bug.
by stepbackjumper2
Sat May 31, 2025 11:12 am
Forum: Tech Support
Topic: [1674]Weird bug
Replies: 2
Views: 190

[1674]Weird bug

Weird bug. I found that the PHL-16 launcher automatically fires all its missiles for no reason when the scenario starts. It seems that the issue only affects the PHL-16s.
by stepbackjumper2
Wed May 21, 2025 1:51 am
Forum: Tech Support
Topic: [1662][lua] bark notification doesn't work
Replies: 1
Views: 98

[1662][lua] bark notification doesn't work

The function "ScenEdit_CreateBarkNotification_Geo" doesn't work. It returns true, but no text notifications show up.
by stepbackjumper2
Wed Apr 30, 2025 1:16 am
Forum: Command: Modern Operations series
Topic: CMO - v1.08 PUBLIC BETA - Brand NEW Features
Replies: 73
Views: 10979

Re: CMO - v1.08 PUBLIC BETA - Brand NEW Features

The dev team did a great job on sim-speed improvement. :)
by stepbackjumper2
Sat Nov 30, 2024 4:08 am
Forum: Tech Support
Topic: [1500] DF-16B with submunitions cannot cause any damage to runways
Replies: 1
Views: 233

[1500] DF-16B with submunitions cannot cause any damage to runways

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When I tried using the DF-16B with submunitions to attack runways, the message log showed that the explosions did affect the target, but caused no damage.

The issue seems to affect all types of runways except for the 1400m runway.
by stepbackjumper2
Sat Nov 30, 2024 2:23 am
Forum: Tech Support
Topic: [1500] Unable to add a decoy unit
Replies: 1
Views: 178

[1500] Unable to add a decoy unit

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When I try to add a decoy unit, the unit added turns out to be a normal unit instead.
by stepbackjumper2
Fri Nov 29, 2024 6:02 am
Forum: Tech Support
Topic: [1500] Issue with AGM-114L
Replies: 1
Views: 191

[1500] Issue with AGM-114L

I found that helicopters equipped with the AGM-114L would ignore targets during patrol missions.

However, there seems to be no issue with other missiles, such as the AGM-114K.
by stepbackjumper2
Thu Oct 31, 2024 10:31 am
Forum: Tech Support
Topic: [1493] HIMARS can't hit targets
Replies: 2
Views: 221

[1493] HIMARS can't hit targets

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HIMARS with MGM-140B can't hit the target.
by stepbackjumper2
Wed Oct 30, 2024 11:36 am
Forum: Tech Support
Topic: [1487]Automatically add mk1 eyeball to every unit after saving the scenario.
Replies: 4
Views: 371

[1487]Automatically add mk1 eyeball to every unit after saving the scenario.

https://i.imgur.com/mTuASY3.png

After editing my scenario more than 50 times, I found every unit had accumulated more than 50 mk1 eyeballs, causing performace issues.

Quick fix by following lua scripts:

local unitsFromChina = VP_GetSide({ Side = "China" }).units
for index, u in ipairs ...
by stepbackjumper2
Wed Oct 23, 2024 1:49 am
Forum: Tech Support
Topic: M1A2 detects an aircraft
Replies: 1
Views: 381

M1A2 detects an aircraft

https://i.imgur.com/MbiiVHE.png
https://i.imgur.com/B0BzzAT.png
An M1A2T's infrared camera detects a J-20 at a range of 78 nautical miles in CMO. This doesn't make sense to me.

Should ground-level infrared sensor systems only detect low-flying, slow-moving targets like helicopters or drones ...
by stepbackjumper2
Mon Sep 09, 2024 2:04 am
Forum: Tech Support
Topic: [1436CIV] Flight plan issue
Replies: 1
Views: 185

[1436CIV] Flight plan issue

When I assign airplanes that are embarked on an airbase group to a strike mission, it shows that the target is out of range and does not allow me to edit waypoints.

However, it works fine when the airplanes are embarked on a single-unit airfield.

Image
by stepbackjumper2
Sat Aug 17, 2024 3:33 pm
Forum: Tech Support
Topic: [FIXED][B1405] CMO doesnt recognize GPU
Replies: 4
Views: 209

Re: [1405CIV] CMO doesnt recognize GPU

Here is the dxdiag
by stepbackjumper2
Fri Aug 16, 2024 11:56 pm
Forum: Tech Support
Topic: [FIXED][B1405] CMO doesnt recognize GPU
Replies: 4
Views: 209

[FIXED][B1405] CMO doesnt recognize GPU

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CMO doesn't recognize my GPU
by stepbackjumper2
Wed Jul 24, 2024 9:24 am
Forum: Lua Legion
Topic: Spotted hosted units and lua
Replies: 1
Views: 197

Spotted hosted units and lua

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Is there a way to get spotted hosted units in contact report window via lua?
by stepbackjumper2
Sun May 26, 2024 1:16 am
Forum: Tech Support
Topic: Many things seem to be wrong at the moment
Replies: 34
Views: 2546

Re: Many things seem to be wrong at the moment

It's frustrating that the current version of the strike mission is broken.
by stepbackjumper2
Wed May 01, 2024 9:15 am
Forum: Tech Support
Topic: [FIXED] [1328.18]ATACMS can't damage or destroy specific units
Replies: 3
Views: 440

[FIXED] [1328.18]ATACMS can't damage or destroy specific units

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ATACMS cannot damage or destroy specific units like SY-400.
However, other units can be destroyed or damaged by ATACMS.
by stepbackjumper2
Tue Apr 30, 2024 10:31 am
Forum: Tech Support
Topic: [1328.18]Helicopters circling targets
Replies: 1
Views: 169

[1328.18]Helicopters circling targets

I assigned helicopters to the ASuW mission (mixed) to attack amphibious vehicles on water with Hellfire II.
Meanwhile, there were some ships on the water, and the WRA was set to not use this weapon against ships.
The issue was that helicopters didn't attack amphibious vehicles but circled the ships.
by stepbackjumper2
Sat Apr 06, 2024 1:04 pm
Forum: Tech Support
Topic: Flightplan GUI issue
Replies: 1
Views: 143

Flightplan GUI issue

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Buttons are not showed in the flightplan editor GUI so that I cannot insert/delete waypoints.
The problem occurs on both of my different laptops.
by stepbackjumper2
Tue Feb 27, 2024 8:35 am
Forum: Tech Support
Topic: [1328.15] All ballistic missiles missed
Replies: 3
Views: 251

[1328.15] All ballistic missiles missed

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After today's update, I tested DF-11 and DF-15 attacking radar AN/TPS-77, and found that all missiles missed. This did not occur before the update.

It seemed that the accuracy of the missiles decreased significantly.
by stepbackjumper2
Fri Feb 02, 2024 6:25 am
Forum: Tech Support
Topic: [FIXED] [1328.14] missiles ineffective against ground units
Replies: 2
Views: 365

[FIXED] [1328.14] missiles ineffective against ground units

I tested Hellfire II and AMLRS rockets against ground units like AAV-7s.

It seemed ineffective(no damage, no missiles or rockets being fired), but they worked against facility units.

BTW, the number of missiles was actually decreased.

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